kaetemi
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5fc257141c
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Fix particles being animated twice in stereo render, see #43
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2013-07-04 00:42:06 +02:00 |
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kaetemi
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834f478700
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Add stereo debugger for visually comparing rendered frames, ref #43
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2013-07-04 00:09:10 +02:00 |
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kaetemi
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d700d01c6a
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Add minimal head model and world scale, ref #43
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2013-07-03 05:21:32 +02:00 |
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kaetemi
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9a5853a077
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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e1397a0dc3
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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922b0e67ad
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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4c4640c954
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
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kaetemi
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826da99473
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Render from multiple cameras, see #43
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2013-06-26 08:00:19 +02:00 |
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kaetemi
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4289248d56
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
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kaetemi
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8fad0e92b7
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Add library name to device name, re #43
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2013-06-26 02:55:15 +02:00 |
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kaetemi
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31e96ad6c5
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
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kaetemi
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dfb302dafb
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
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