kaetemi
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ac4c9b7fc4
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Mode2D selection
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2014-07-31 03:53:38 +02:00 |
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kaetemi
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5d5674e1fa
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Merge with game-device
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2014-07-31 02:07:20 +02:00 |
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kaetemi
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3e44b75220
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Add render target manager, issue #47
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2014-07-31 00:46:00 +02:00 |
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KISHAN GRIMOUT
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bc45823645
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fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
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2014-07-16 13:47:08 +02:00 |
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kaetemi
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2ab62ae9b2
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Trash DirectInput
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2014-07-12 17:17:24 +02:00 |
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kaetemi
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868ff2d106
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Fix #162: Center ingame mouse cursor after login
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2014-07-09 12:31:22 +02:00 |
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kaetemi
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ec7e6a0188
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Trash DirectInput
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2014-07-08 22:21:11 +02:00 |
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kaetemi
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46921fd76a
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Fix compile
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2014-06-20 23:24:54 +02:00 |
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kaetemi
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94c830db81
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SSE2: Compile fix
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2014-06-20 03:08:51 +02:00 |
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kaetemi
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ebcf6af93c
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SSE2: Ensure correct allocator is used
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2014-06-14 00:38:35 +02:00 |
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kaetemi
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8ae9aea33c
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SSE2: Remove dead code
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2014-06-13 22:21:07 +02:00 |
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kaetemi
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bd16b94047
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SSE2: Fix for MinGW
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2014-06-19 00:05:43 +02:00 |
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kaetemi
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75b167d8a6
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Merge with default
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2014-06-20 03:01:32 +02:00 |
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kaetemi
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5318a8e4ab
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SSE2: Add macro for force inline
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2014-06-13 20:25:45 +02:00 |
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kaetemi
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d6e1053a61
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SSE2: Align CMatrix
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2014-06-13 19:33:09 +02:00 |
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kaetemi
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2b9a54a503
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SSE2: Implement alignment for arena allocator
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2014-06-13 19:26:22 +02:00 |
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kaetemi
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641f8552e4
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SSE2: Add aligned allocators
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2014-06-13 19:12:31 +02:00 |
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kaetemi
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b82af560ff
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SSE2: Create branch
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2014-06-12 19:27:09 +02:00 |
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