Commit graph

1136 commits

Author SHA1 Message Date
kaetemi
c54acdb6d2 Changed: Tool build_soundbank can also work without sheet id bin 2012-06-04 12:37:56 +02:00
kaetemi
cb0cbdff89 Changed: Removed some debug messages 2012-06-04 12:35:34 +02:00
kaetemi
6cfb10a275 Fixed: Make build_soundbank tool work with latest changes 2012-06-03 16:00:43 +02:00
kaetemi
fb7689db88 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
41069c4582 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
kaetemi
1eae7bc35b Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
1709e7ed8a Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0d05d505f3 Changed: Debug messages 2012-06-02 23:06:48 +02:00
kaetemi
1a32d2691c Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
1ac3f3f170 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
c935b00119 Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00
kaetemi
a2c2d78fe8 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name 2012-06-02 15:21:03 +02:00
kaetemi
ea6ede03ba Fixed: Sound CSheetId implementation (part 1) (not tested) 2012-06-02 14:54:39 +02:00
kaetemi
caf00a5b7c Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools 2012-06-02 14:53:11 +02:00
kaetemi
b7d687d0c0 Merged: From default to sound_dev 2012-06-02 11:09:14 +02:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
Fabien_HENON
67a05e8c28 Changed: #1469 StringId conversion to CSheetId for sounds 2012-05-26 23:40:27 +02:00
Fabien_HENON
ae78742ca6 Changed: #1469 Getting last version from default branch 2012-05-26 21:38:30 +02:00
Fabien_HENON
c2a054fe90 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET) 2012-05-26 19:21:19 +02:00
kervala
c97a644050 Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
rti
4d3b601fe4 Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
Fabien_HENON
efc409a319 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET) 2012-05-23 22:27:39 +02:00
kaetemi
f7ca61f461 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 2012-05-23 22:05:34 +02:00
kervala
4c0d138212 Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
kervala
bd1b1a3e2b Changed: #878 Fix typos in comments/code 2012-05-19 23:43:42 +02:00
kervala
301f80526d Fixed: Compilation under Linux 2012-05-18 21:08:21 +02:00
kervala
844c22c16b Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 2012-05-18 20:53:59 +02:00
sfb
d3d2aa1359 merge incoming 2012-05-15 13:52:33 -05:00
sfb
b808129f89 Changed: #1306 Added basic new form creation. Lots of bugs still. 2012-05-15 13:51:48 -05:00
kervala
c147b63082 Changed: #1275 Compilation under Mac OS X 2012-05-15 12:58:20 +02:00
kervala
9b2b51b6a5 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-15 12:55:56 +02:00
kervala
7db67187ef Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 2012-05-14 13:21:00 +02:00
kervala
c776284db1 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-14 13:06:37 +02:00
kervala
e9408a8a0f Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kervala
41e103bc7a Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00
kervala
61d7295efa Changed: #1275 Create an OpenGL ES driver 2012-05-13 15:27:20 +02:00
kervala
a7d6082d49 Changed: Include OpenGL headers in "opengl" directory 2012-05-13 15:26:45 +02:00
kervala
798aec2e4f Changed: Update glext.h 2012-05-12 20:58:23 +02:00
kervala
bfa731e39b Changed: #1275 Create an OpenGL ES driver 2012-05-12 20:56:37 +02:00
kervala
3a40ef6d12 Changed: Include stdopengl.h in Objective-C files 2012-05-12 20:55:58 +02:00
kervala
b8794f814c Fixed: Renable PCH under for OpenGL driver under Mac OS X 2012-05-12 20:54:37 +02:00
kervala
b8dde56d41 Changed: #1275 Create an OpenGL ES driver 2012-05-12 19:21:52 +02:00
sfb
7abfe97f3e Changed: #1306 Implemented basic form saving. 2012-05-03 08:02:14 -05:00
kaetemi
5c8ba72685 Fixed: Compile error 2012-04-30 09:38:27 +02:00
sfb
d8c211db8e merge 2012-04-26 13:07:43 -05:00
sfb
c032c58b43 Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins. 2012-04-26 13:05:53 -05:00
dnk-88
d0e98454cf Changed: #1306 Improved ui of geqt 2012-04-23 20:30:57 +03:00
sfb
f3363e0aeb Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept. 2012-04-20 15:40:02 -05:00
sfb
f809ba6ca3 Changed: #1306 Implemented core "open" action to load a form from an arbitrary location. 2012-04-20 12:46:18 -05:00
kaetemi
f815bb2549 Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00