Commit graph

4004 commits

Author SHA1 Message Date
dfighter1985
8ea69d4b81 Should only add 1 tile here... 2014-07-30 15:40:02 +02:00
dfighter1985
677d13c7ab 128 and 256 tiles don't have alpha, so no need to load/save them. 2014-07-30 15:29:50 +02:00
dfighter1985
fadd8fbf89 Replace and delete image should be applied to the correct channel now. 2014-07-30 14:39:19 +02:00
dfighter1985
0750ca7a4d Show the image that belongs to the channel that is selected. 2014-07-30 14:28:17 +02:00
dfighter1985
47a5f95b71 Copyright headers... 2014-07-30 11:20:29 +02:00
dfighter1985
8e3ec659d5 Close the loaded file and return true... 2014-07-30 11:15:14 +02:00
dfighter1985
4a69a4f8b2 Set teh current selection to row 0 2014-07-30 11:14:41 +02:00
dfighter1985
99683c6569 Save and load the tilebank texture path. 2014-07-30 11:10:15 +02:00
dfighter1985
447caab681 Save and load the veget set filename. 2014-07-30 10:58:37 +02:00
dfighter1985
e82ffc9b14 TileBank loading. 2014-07-30 10:54:08 +02:00
dfighter1985
5b2aa71b90 Add the already selected tilesets to the land when editing. 2014-07-30 07:43:02 +02:00
dfighter1985
240844c1cd Connected the oriented combobox and now saving it's value to the tilebank. 2014-07-30 01:50:01 +02:00
dfighter1985
a513af355d Implemented saving of the currently stored tilebank data. 2014-07-30 01:29:17 +02:00
kaetemi
8c58150e83 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
7d835464f0 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
af99ad6085 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
98db1841c3 Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
fa64fb9359 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c062aab85a Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi
21282fe62e Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
413fb4bfbe Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
f563a9642e Add warning 2014-07-29 15:23:51 +02:00
kaetemi
1c1d7a2e4a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
b74a24a312 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
56c6bf21fd Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
c447405078 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
268d692b03 Compile fix 2014-07-29 14:09:08 +02:00
nimetu
25b5ff5c1d Crafted tool durability, fix #156 2014-07-28 23:51:25 +02:00
dfighter1985
fed92a47d3 As it turns out, tilesets can be assigned to multiple lands... 2014-07-28 17:05:51 +02:00
dfighter1985
d3698a5c1a Implemented the GUI part of saving... 2014-07-27 20:38:08 +02:00
dfighter1985
2f9b4f1b5e 128x128 tab should be shown by default. 2014-07-27 18:23:25 +02:00
dfighter1985
aef9f58242 Implemented tile image replace. 2014-07-26 02:24:32 +02:00
dfighter1985
2f6faf05c1 Implemented tile image deletion. 2014-07-26 02:19:13 +02:00
dfighter1985
39bde4b257 A little refactoring. 2014-07-26 02:11:02 +02:00
dfighter1985
fe044b8592 Reindex tile item nodes after deleting a node. 2014-07-26 02:05:21 +02:00
dfighter1985
fc4856f28c Implemented tile deletion. 2014-07-26 01:57:50 +02:00
dfighter1985
4d0002a6f4 I must be blind... 2014-07-26 00:32:42 +02:00
dfighter1985
a1b8737776 Implemented Tile addition. 2014-07-26 00:29:37 +02:00
dfighter1985
41f8104f19 Implemented tilebank texture path setting. 2014-07-24 23:41:42 +02:00
dfighter1985
a14a16f935 Implemented choosing / resetting vegetset for tile sets. 2014-07-24 23:31:37 +02:00
dfighter1985
7b13b09e01 When selecting another land, select the first tile set, if it exists. 2014-07-24 18:44:00 +02:00
dfighter1985
8034eac2e0 Connect the selection model so the widgets are updated. 2014-07-24 18:39:34 +02:00
dfighter1985
25dba4695d Each land has it's own TilesetModel now. When changing the land the model also changes. 2014-07-24 18:31:07 +02:00
dfighter1985
c1d6ada9c6 Implemented land name changing. 2014-07-24 16:25:28 +02:00
dfighter1985
c81e70b9b2 Implemented land removal. 2014-07-24 16:20:44 +02:00
dfighter1985
7c1f53994d Implemented land adding. 2014-07-24 16:18:01 +02:00
dfighter1985
f67e5b4e5b Renamed land related widgets. 2014-07-24 16:09:58 +02:00
dfighter1985
347a883d7b Implemented tileset move up and move down. 2014-07-24 02:28:19 +02:00
dfighter1985
764b80b751 Implemented tileset rename. 2014-07-23 21:53:09 +02:00
dfighter1985
acf3f656b2 Implemented tileset removal. 2014-07-23 18:35:26 +02:00
dfighter1985
068a10ea6d Don't try to delete the same items more than once! 2014-07-22 15:38:26 +02:00
dfighter1985
c369f49b8a Don't allow 2 tilesets to have the same name. 2014-07-22 15:35:14 +02:00
dfighter1985
395fafd2fe Update qrc location. 2014-07-22 14:44:31 +02:00
dfighter1985
8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
dfighter1985
bfb04d7dda Error message when files can't be opened. 2014-07-21 23:25:35 +02:00
dfighter1985
7c0cd64ae7 Added save and save as items to the context menu. 2014-07-21 23:08:05 +02:00
dfighter1985
d63c78b503 Shouldn't crash when adding a new row. 2014-07-21 17:46:01 +02:00
dfighter1985
741fee935e Mark translated item with green, untranslated ones with red. 2014-07-21 04:11:53 +02:00
dfighter1985
7988a71c98 New context menu options: mark / unmark translated. 2014-07-21 03:51:03 +02:00
dfighter1985
232e830c3c Make sure a correct hash is not used for untranslated strings. 2014-07-21 03:24:18 +02:00
dfighter1985
164eac0eba Save to the right file. 2014-07-20 20:03:16 +02:00
dfighter1985
ad06212de7 Set header text according to the language. 2014-07-20 19:52:23 +02:00
dfighter1985
a51f76d036 Work with translated files, instead of work files. 2014-07-20 17:24:04 +02:00
dfighter1985
b0c916276d Ask for confirmation before deleting a row. 2014-07-19 17:26:59 +02:00
dfighter1985
39c43b03a8 Show insert / delete row in context menu. 2014-07-19 17:23:53 +02:00
kervala
0c3c9ca77a Changed: Determinates 3dsmax SDK base directory 2014-07-19 14:04:19 +02:00
kervala
fab8d1d22f Fixed: Give priority to fmod64 in 64 bits 2014-07-19 14:03:22 +02:00
kervala
b7cf2d3774 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
875ab80728 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
853b6aba0b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
29e875255f Fixed: Some typos 2014-07-19 13:59:54 +02:00
kervala
dbbb344bde Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
0d81bb48b8 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
d02a3d7fe6 Fixed: Use UTF-8 for French translations
Changed: Improved some translations (more to come)
2014-07-19 11:19:34 +02:00
kervala
0d83dd9162 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
389037c26e Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
dfighter1985
ec89725824 Implemented row deletion / insertion. 2014-07-18 01:52:23 +02:00
dfighter1985
237ac85e9c Use the QWidget modified property instead of the UXTEditor's own. 2014-07-18 01:18:41 +02:00
dfighter1985
b86fce833c Allow only 1 instance of the uxt editor. 2014-07-18 01:08:31 +02:00
dfighter1985
80d0c7c9c6 Added copyright headers to the new files. 2014-07-18 00:53:36 +02:00
dfighter1985
de87aca09d Implemented saving. 2014-07-18 00:50:40 +02:00
dfighter1985
512aa4c867 Apply table changes to the loaded data, and offer to save when closing the changed table. 2014-07-18 00:27:05 +02:00
dfighter1985
1df00cc8b3 Set header texts. 2014-07-17 19:17:02 +02:00
dfighter1985
85f1e37155 UXT Editor widget 2014-07-17 19:08:29 +02:00
KISHAN GRIMOUT
77d1f8e4bc fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
94c3613ece Fix #71 2014-07-28 22:16:41 +02:00
kaetemi
a6327001dd Backed out changeset: 7bdb27443f88 2014-07-28 22:15:09 +02:00
kaetemi
b6e703d8f7 Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
1140181fe3 Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
0bcbb3f4aa Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
dfighter1985
bc50ca150b I don't really know what to write here. 2014-07-16 02:52:17 +02:00
dfighter1985
be977a23b7 Set the undostack so we won't crash... 2014-07-15 21:46:16 +02:00
dfighter1985
19570b735d Initialize the undostack to NULL, so we get a proper crash instead of a dangled pointer crash. 2014-07-15 21:41:11 +02:00
dfighter1985
5a39d59fb9 Fixed another crash. 2014-07-15 20:29:57 +02:00
dfighter1985
b55b0c5e0d 'Fixed' the Mission Compiler crash. 2014-07-15 20:19:53 +02:00
dfighter1985
2a6e5115e1 When changing a property make sure to set default to false, so it's actually saved! 2014-07-15 18:51:06 +02:00
kaetemi
722837e8a9 Disable WG specifics in r2_login script 2014-07-15 15:25:09 +02:00
dfighter1985
12d33f1024 Save world editor files. 2014-07-15 01:30:30 +02:00
kaetemi
07d3eba709 Restructure web. IMPORTANT! This moves all web files to a new central directory. Update your configuration if necessary 2014-07-14 20:27:46 +02:00
kaetemi
47bc03522e One set of SQL scripts to rule them all 2014-07-14 19:15:23 +02:00