Commit graph

1167 commits

Author SHA1 Message Date
kaetemi
c11706feb8 Project GUI into space
--HG--
branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
2014-08-01 13:20:55 +02:00
kaetemi
c70d8597b2 Merge with default
--HG--
branch : multipass-stereo
2014-08-01 11:50:40 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
--HG--
branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
--HG--
branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
--HG--
branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
--HG--
branch : multipass-stereo
2014-07-31 00:46:00 +02:00
kaetemi
c461502dc7 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
6b0d468240 Remove a debug assert 2014-07-29 14:39:07 +02:00
kervala
4b39f9640d Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
0bb464411b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
c1ea3820d5 Fixed: Warning 2014-07-19 11:16:43 +02:00
kaetemi
496f7f268c Trash DirectInput
--HG--
branch : game-device
2014-07-12 17:17:24 +02:00
kaetemi
e729a9d035 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
246d931bee Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
107646d95d fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
f281622d47 Trash DirectInput
--HG--
branch : game-device
2014-07-08 22:21:11 +02:00
kaetemi
353c74ff21 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
5cb8a7700e Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
cf3e779ae9 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
07dd9eb85b Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
43a061bebd SSE2: Compile fix
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branch : sse2
2014-06-20 03:08:51 +02:00
kaetemi
cec2970169 SSE2: Replace prefetch
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branch : sse2
2014-06-14 01:09:05 +02:00
kaetemi
71a598db7e SSE2: Remove dead code
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branch : sse2
2014-06-13 22:21:07 +02:00
kaetemi
848932f93a SSE2: Fix for MinGW
--HG--
branch : sse2
2014-06-19 00:05:43 +02:00
kaetemi
ac3e69b8ab Merge with default
--HG--
branch : sse2
2014-06-20 03:01:32 +02:00
kaetemi
93e97c56cd Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
fd6a95e3a3 Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
b18203fc4e Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
7adf98e8a7 Fix NeL GUI compile under MinGW 2014-06-19 00:40:29 +02:00
kaetemi
cffd68230c Fix XA2 driver compile under MinGW 2014-06-18 23:18:06 +02:00
kaetemi
43be0fd2a5 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
75f7b9f931 Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
9838ef56de Fix Snowballs compile under MinGW 2014-06-18 02:05:54 +02:00
kaetemi
f4fd8bb669 Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
2f3f12e034 Fix linking of OpenAL driver under MinGW 2014-06-18 00:28:08 +02:00
kaetemi
5bd6c5e06b Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
1df9bec563 Fix compilation of NLNET under MinGW 2014-06-17 21:56:53 +02:00
kaetemi
3dd11fe157 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
d3fb390cf3 SSE2: Align CMatrix
--HG--
branch : sse2
2014-06-13 19:33:09 +02:00
kaetemi
556a41afee SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
2014-06-13 19:26:22 +02:00
kaetemi
eee9ba0cae SSE2: Add aligned allocators
--HG--
branch : sse2
2014-06-13 19:12:31 +02:00
kaetemi
15dc492690 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
ad0bf64b18 Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
766cace955 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
db5c65fedf Merge 2014-04-30 12:57:54 +02:00
kaetemi
1a4a7bafab Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
e84dd7b5f7 Changed: Replaced strlwr by toLower 2014-04-24 22:59:29 +02:00