Commit graph

1502 commits

Author SHA1 Message Date
kaetemi
c9762fbef5 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
kaetemi
19209b8028 OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
537a7e7395 OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
32540add2a 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
240889b03d 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
fb16438a49 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
4a8d07b889 OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
30f98c4b62 OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
2dda6cc5f0 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
kaetemi
c99cfed0dd OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
05a2f91711 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
0baada5110 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
ca165de62c Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
kaetemi
b24fa74936 3D: Fix texture coords for FXAA on D3D 2014-08-04 07:38:40 +02:00
kaetemi
925aa9c715 Remove debug 2014-08-04 06:19:03 +02:00
kaetemi
946128cdca 3D: User higher quality FXAA version 2014-08-04 06:11:47 +02:00
kaetemi
650e634e68 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
a72b200fe8 Fix crash on AMD with legacy clouds 2014-08-04 01:05:53 +02:00
kaetemi
5e9fc17402 Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
8c6d46bed0 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
996dd9aa16 Merge with default 2014-08-03 22:15:39 +02:00
kaetemi
2ad030f5f9 GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
kaetemi
f03f73e5c8 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
2bccba1ddc 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
f9aa0bf7cc GL: Share depth and stencil to get similar behaviour to D3D driver 2014-08-03 18:59:19 +02:00
kaetemi
54f4d5bac3 Simplify GUI projection settings 2014-08-03 00:56:26 +02:00
kaetemi
9d883e227c Off-center GUI cylinder 2014-08-02 20:11:28 +02:00
kaetemi
5580d0b761 Cylindrical GUI 2014-08-02 19:50:26 +02:00
kervala
5f5f0dd76c Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kaetemi
9e23a689ae Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
6de844b43c Temporary crashfix, ref #68 2014-08-01 15:23:13 +02:00
kaetemi
0adb5be855 Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
03e367be86 Merge with default 2014-08-01 11:50:40 +02:00
kaetemi
655d709ceb Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
74c4c09211 Fix issue with render target in OpenGL when size not specified 2014-07-31 17:41:56 +02:00
kaetemi
029d9bddfe Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
64666c302a Add render target manager, issue #47 2014-07-31 00:46:00 +02:00
kaetemi
7d835464f0 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
b74a24a312 Remove a debug assert 2014-07-29 14:39:07 +02:00
dfighter1985
8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
kervala
875ab80728 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
853b6aba0b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
0d83dd9162 Fixed: Warning 2014-07-19 11:16:43 +02:00
Laszlo Kis-Adam
606f0f483f Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #94)
Just too lazy to push directly
2014-10-15 19:48:23 +02:00
kaetemi
de026fe48c Don't use I18N when the required ui prefix is not in the tooltip text (convention actually dictates uitt as tooltip prefix) 2014-10-14 23:45:08 +02:00
kaetemi
32a144a282 Shadow should not be taken into account for font height, breaks vertical centering 2014-10-14 23:45:08 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
dfighter1985
2ca6c73d09 Texture chooser now supports atlas textures as well. 2014-07-09 21:07:12 +02:00
kaetemi
3650ef83b7 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
24e8caf0fb Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
bd257f42c7 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
dfighter1985
c736145c2f CPath can now return the file list with a path filter. 2014-07-06 23:21:25 +02:00
dfighter1985
668bbc1780 Added facilities for viewing the loaded actions. 2014-07-02 22:27:04 +02:00
dfighter1985
0dfb7a091c Quelled some compiler compliants. 2014-06-29 03:01:43 +02:00
dfighter1985
c8c162308d tooltip parent is now changable using an enum. 2014-06-29 02:53:33 +02:00
dfighter1985
5deea1a13b Tooltip posrefs are now enums in the GUI Editor. 2014-06-29 01:44:06 +02:00
dfighter1985
afd1d96363 text posref is now an enum too. 2014-06-27 00:07:44 +02:00
dfighter1985
87778c86c9 Posref can now be set as an enum, instead of a string in the property editor. 2014-06-21 18:25:14 +02:00
kaetemi
dd52a05d02 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
9e0b573141 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
502d81c428 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
2753b49b45 Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
39894f4a99 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
2a87923ced SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
f51843a721 SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
56c59d114d SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
b9576c93dd Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
0c3baeb4de Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
8967f57fdf Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
00528e1cd6 Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
fa373017f8 Fix NeL GUI compile under MinGW 2014-06-19 00:40:29 +02:00
kaetemi
76704a9952 Fix XA2 driver compile under MinGW 2014-06-18 23:18:06 +02:00
kaetemi
a4c86ddf20 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
a47d71713f Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
9f699b4923 Fix Snowballs compile under MinGW 2014-06-18 02:05:54 +02:00
kaetemi
275f18d6ab Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
fc9dc1471a Fix linking of OpenAL driver under MinGW 2014-06-18 00:28:08 +02:00
kaetemi
6807d72136 Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
5a48e60763 Fix compilation of NLNET under MinGW 2014-06-17 21:56:53 +02:00
kaetemi
5b47ca4709 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
7929f78dd7 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
78ccdb16b7 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
12c636d747 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
e0f0fe2650 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
70d798d5fb Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
35b01fc3a9 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
fb56ef3fdc Merge 2014-04-30 12:57:54 +02:00
kaetemi
c93b04df1d Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
eedaee3da3 Changed: Replaced strlwr by toLower 2014-04-24 22:59:29 +02:00
kervala
22374fb124 Fusion avec default 2014-04-24 19:16:42 +02:00
kervala
4da04fdfaa Changed: Replaced strlwr by toLower 2014-04-24 18:11:16 +02:00
Nimetu
6217b46193 Fix compiling on linux with new OpenGL headers (issue #145) 2014-04-23 23:23:23 +03:00
dfighter1985
916c9bf919 We can now drag elements, they will disappear and whatnot, but at least they can be dragged! 2014-04-21 19:30:33 +02:00
dfighter1985
83e0c1ceda Refactored input event handling a bit. 2014-04-20 21:41:57 +02:00
dfighter1985
8c23925246 Merge default. 2014-04-19 21:53:29 +02:00
kervala
59042ccb6a Changed: Updated OpenGL and OpenGL ES headers 2014-04-17 10:44:03 +02:00
kervala
396948f89a Fixed: nglXSwapIntervalEXT return type should be void 2014-04-17 10:16:30 +02:00
kaetemi
9edd54c446 Add interface for HMD with player death support 2014-04-01 13:14:44 +02:00
kervala
cd04a596cd Backed out changeset: 3937923211ec 2014-03-29 12:45:22 +01:00
kervala
213749f410 Changed: Replaced some Mac OS X warnings by TODO comments 2014-03-27 16:36:00 +01:00
kervala
85ab0dba81 Fixed: Switch not handled warnings 2014-03-27 15:53:19 +01:00
kervala
479f31ef3b Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
7d4b89afc9 Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
0d98d8d0b3 Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
b03b2cc5fb Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
4b89a89004 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
46fccf9902 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
ed1b73948d Changed: Give priority to ARB extensions in tests 2014-03-26 14:36:00 +01:00
kervala
654583807c Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
5333ec3420 Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
d7f7523bdf Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
9fd642d24b Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
741f806f16 Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
091c22bf10 Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
efcdbd2424 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
1f60ea7fdf Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
76d7f4b620 Changed: Typo 2014-03-22 16:23:28 +01:00
kaetemi
49fd01ccfb Add color to console output 2014-03-13 18:34:26 +01:00
kaetemi
65b29b38e5 Additional streaming behaviour fix for XAudio2 driver 2014-02-17 00:20:29 +01:00
kaetemi
374f6a99ed Remove some debug 2014-02-16 20:44:58 +01:00
kaetemi
b19971fe3f Fix some streaming behaviour in XAudio2 driver 2014-02-16 20:36:58 +01:00
kaetemi
2c81edcf56 Additional streaming behaviour fix for XAudio2 driver 2014-02-17 00:20:29 +01:00
kaetemi
5db0ba86a7 Remove some debug 2014-02-16 20:44:58 +01:00
kaetemi
3b38848903 Fix some streaming behaviour in XAudio2 driver 2014-02-16 20:36:58 +01:00
kervala
bb156457c0 Changed: Typo 2014-03-22 16:23:28 +01:00
botanic
b09fb394da Backed out merge changeset: b2d97621fa3b
Backed out merge revision to its first parent (99840e8413f2)
2014-02-13 12:12:28 -08:00
kervala
81aa2a236a Fixed: Reverted i18n change 2014-02-13 14:17:32 +01:00
kaetemi
e90c325f1b Merge 2014-02-09 22:15:33 +01:00
kaetemi
ad40eb6450 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
Matthew Lagoe
4308e65f97 Merged in botanic/ryzomcore-botanic-testing (pull request #21)
Make it so that bad text always throws a nlwarning
2014-02-08 18:33:27 -08:00
botanic
777aa0b6ae Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kaetemi
9dce6793b2 Fix thread lockup in zone lighter 2014-02-07 02:01:23 +01:00
kaetemi
7989e9e6bc Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kaetemi
ce88e5836a Remove georges4cvs feature 2014-02-03 00:16:35 +01:00
botanic
a8cabc90d1 Fixed typo issue 60 2014-01-28 11:41:26 -08:00
botanic
8c4a6fc2da Issue #60
does seem to work better when latency is high
2014-01-26 03:20:00 -08:00
botanic
fad0671af1 Merge 2014-01-26 02:58:42 -08:00
botanic
95c63bc0dd Fix for Issue #94 2014-01-26 02:57:59 -08:00
kervala
f256e78b2c Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h) 2014-01-26 11:03:33 +01:00
kervala
0e57ad38c3 Fixed: Compilation with freetype 2014-01-25 10:45:57 +01:00
Nimetu
c37850920a Remove tooltip debug message from logs 2014-01-04 00:20:05 +02:00
Nimetu
2c38c21a40 Add deadlock counter to prevent endless loop (issue #73) 2014-01-03 19:11:49 +02:00
kervala
5df1ebf8ba Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
ca82fcfe0c Fixed: Warning with clang 2013-11-13 22:23:02 +01:00
kervala
1d46a6f94e Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
1a5100bd93 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
43b87ff588 Changed: Replace strlwr by toLower 2013-11-13 21:53:21 +01:00
kervala
c2045c928d Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !) 2013-11-13 21:52:21 +01:00
kervala
b7feea6c95 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
753c5d6378 Changed: Replaced atof by fromString 2013-11-13 21:37:28 +01:00
kervala
5f0a674ad2 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
Botanic
8ec1ee4d45 Merge 2013-11-02 16:35:26 -07:00
sfb
2220c593f5 Bad merge resolution, fixed a couple source files which merged poorly. 2013-10-28 11:24:31 -05:00
sfb
e9b8e2edba merge from default 2013-10-23 12:08:09 -05:00
Matt Raykowski
8c046cf4c0 Merged in DJanssens/quitta-ryzomcore (pull request #25)
Ryzom AMS - GSOC Project
2013-10-19 16:02:52 -05:00
kaetemi
08a4d9eb11 Fix #67 bad NELID in vertex program parser 2013-10-06 20:06:53 +02:00
kervala
88b2a1a38d Fixed: Use multiarch library path under Linux 2013-09-30 09:11:35 +02:00
kervala
2becb762f8 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
713e7b75b3 Changed: Detect Windows 8 and Windows Server 2012 2013-09-29 13:41:42 +02:00
kervala
9889049239 Fixed: Some warnings 2013-09-27 16:30:55 +02:00
kaetemi
185709734d Fix warnings 2013-09-27 01:32:01 +02:00
Quitta
3d7a7dc191 Merge with quitta-gsoc-2013 2013-09-23 00:49:16 +02:00
kervala
4b6ca1e628 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
4f1897208c Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kervala
26370c962d Fixed: Warnings with GCC 2013-09-22 13:20:19 +02:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
64d8faddd0 Fix typo 2013-09-14 19:05:54 +02:00
kaetemi
adcb3e032b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
60cd1f6116 Fix compile error in vertex program 2013-09-14 17:53:47 +02:00
kaetemi
4adbfd4e4e Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
102f0080af Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
0386673d13 Rename 2013-09-14 00:46:10 +02:00
kaetemi
08f37643b7 Cleanup 2013-09-14 00:36:06 +02:00
kaetemi
93b5536036 Merge with default 2013-09-13 23:24:13 +02:00
kaetemi
4f193231a1 Fix compile errors caused by missing includes 2013-09-13 23:23:19 +02:00
kaetemi
7d0a84b2d1 Merge with default 2013-09-13 23:07:49 +02:00
kaetemi
291c5d6012 Cleanup 2013-09-13 23:02:35 +02:00
kaetemi
881949a5d7 Use named indices with wind tree program 2013-09-13 22:20:52 +02:00
kaetemi
7176cbc0af Use named indices for per pixel light vertex program 2013-09-13 21:47:42 +02:00
kaetemi
edec14807f Use named uniform indices for lighted vertex program 2013-09-13 21:31:47 +02:00
kaetemi
a0fbb152ee Updated wind tree program container 2013-09-13 20:45:06 +02:00
kaetemi
ba945f30a8 Use lighted vertex program container for per pixel light program 2013-09-13 20:00:20 +02:00
kaetemi
482c13fd1a Add container for lighted vertex program 2013-09-13 19:03:05 +02:00
kaetemi
f7e80187ad Adjust order for meshvp 2013-09-13 18:25:52 +02:00
kaetemi
ce7357ffa4 Do not use old interface here 2013-09-13 17:17:11 +02:00
kaetemi
7d854d54d1 Modify calls in bloom effect 2013-09-13 17:11:42 +02:00
kaetemi
2f384d9789 Update veget implementation 2013-09-13 17:09:05 +02:00
kaetemi
2ee6843cd9 Fixes for d3d 2013-09-13 17:08:56 +02:00
kaetemi
b77101cdd4 Update d3d implementation and add some debugging code 2013-09-11 01:12:37 +02:00
kaetemi
f0177268b4 Rename of a d3d specific class 2013-09-10 19:53:41 +02:00
kaetemi
a798aecd71 Partial update of veget vp 2013-09-10 19:52:14 +02:00
kaetemi
776f198df3 Update some test code 2013-09-10 16:42:51 +02:00
kaetemi
7462d731f1 Small adjustment to landscape vp parameter setting 2013-09-10 16:24:45 +02:00
kaetemi
26f4073ad7 Simplify 2013-09-10 15:59:31 +02:00
kaetemi
4de5eeb586 Adjust landscape vertex program to use new interface 2013-09-10 15:42:42 +02:00
kaetemi
32288eabe8 Use new program interface for water vertex program 2013-09-10 02:07:16 +02:00
kaetemi
dd490a0cc4 Set driver parameters 2013-09-10 02:01:57 +02:00
kaetemi
c9a2f9dbfc Some fixes 2013-09-10 01:29:53 +02:00
kaetemi
680f260803 Use CSmartPtr for vertex program 2013-09-10 00:31:26 +02:00
kaetemi
14026e6f08 Set params from storage 2013-09-09 23:39:18 +02:00
kaetemi
1447e2f2d8 Replace temporary CMaterial code 2013-09-09 21:44:14 +02:00
kaetemi
01577f9f95 Implement param storage copy 2013-09-09 21:05:12 +02:00
kaetemi
aa85673b3b Flag some TODO's 2013-09-09 20:55:23 +02:00
kaetemi
0bcb0d6ffd Add glsl pixel program for stereo distortion 2013-09-09 20:49:59 +02:00
kaetemi
057eab4680 Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
fcb0ee720e Implement new driver interface in Direct3D driver 2013-09-09 16:36:29 +02:00
kaetemi
99a48d5511 Implement new driver interface in OpenGL driver 2013-09-09 14:43:10 +02:00
kaetemi
ea25e5375d Expand parameter interface 2013-09-09 12:18:20 +02:00
kaetemi
0cf5dbab8a Reduce function duplication 2013-09-09 02:03:40 +02:00
kaetemi
c512dfbb3d Separate count and size 2013-09-09 01:31:15 +02:00
kaetemi
7be6891bd7 Cleanup driver interface 2013-09-08 21:57:27 +02:00
kervala
a023ab89d7 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kervala
811dca71ee Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt 2013-09-08 12:52:00 +02:00
kaetemi
48493b225d Add additional set functions 2013-09-08 01:49:34 +02:00
kaetemi
58a8982ba5 Add gpu program params storage structure 2013-09-08 01:36:01 +02:00
kaetemi
f4d05d25c5 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
f4fccab548 Implement new gpu program interface in opengl driver 2013-09-07 21:30:40 +02:00
kaetemi
47716d7247 Make gpu programs use abstract gpu program class 2013-09-07 20:41:07 +02:00
kaetemi
d54774f978 Add abstract gpu program and source classes 2013-09-07 18:33:18 +02:00
kaetemi
ddbb65bd34 Fix compile error 2013-09-07 16:05:28 +02:00
kervala
8d27acc654 Changed: Minor changes 2013-09-06 15:00:35 +02:00
kervala
53d5e56a2a Changed: Don't use NLMISC includes in NLMISC PCH 2013-09-06 14:50:19 +02:00
Thibaut Girka
a45299bfe5 Add support for LibVR 2013-08-28 08:08:22 +02:00
kaetemi
beb66b19b7 Merge with default 2013-09-07 16:25:45 +02:00
kervala
d2a9cb90d0 Changed: Formatting 2013-08-26 12:34:04 +02:00
kervala
dd116afff3 Fixed: Crash when trying to display a missing texture 2013-08-26 12:33:26 +02:00
Botanic
6deea176a8 Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
kaetemi
d0a4f5ed75 Fix warning 2013-08-03 21:29:47 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
bbe4ea4ba8 Add some basic prediction to CCDBNodeBranch::find 2013-08-01 22:47:46 +02:00
kaetemi
1ed7e4fcff Force link 2013-08-01 10:11:11 +02:00
Quitta
63db620ca6 Merge with default 2013-07-31 16:26:22 +02:00
Quitta
e3625bc4e4 Merge with default 2013-07-31 16:17:29 +02:00
Quitta
0bf8c4d526 fix for getting client working + possibly auto login for ingame part 2013-07-30 01:46:56 +02:00
kaetemi
7bbf40ea19 Improve performance of UsedTexture debugging info in OpenGL driver 2013-07-29 03:41:10 +02:00
kaetemi
7046b6f364 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 2013-07-28 21:39:54 +02:00
kaetemi
b09e28e9e0 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
70f83e1fb9 Parse action handler condition for interface link in advance 2013-07-28 03:02:07 +02:00
kaetemi
36c969252b Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
fd285cc703 Merge with default 2013-07-25 00:37:00 +02:00
kaetemi
f83fdf5a2f Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kervala
dfbf2998b0 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
Michael Witrant
59dc1a6c16 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
69c194f57f LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
Michael Witrant
67ebf920ec Added LibOVR finder and Linux support, ref #43 2013-07-06 19:33:07 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
6113b07673 Distort 2D gui as well, ref #43 2013-07-04 21:12:11 +02:00
kaetemi
4b2ea661cc Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
kaetemi
fd1d606154 Add stereo debugger for visually comparing rendered frames, ref #43 2013-07-04 00:09:10 +02:00
kaetemi
d57b7b39fe Use width instead of height of screen for hmd fov, re #43 2013-07-03 06:04:37 +02:00
kaetemi
a531535dfa Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
kaetemi
299b3ec401 Make bloom work together with render target used for the rift shader, ref #43 2013-07-03 03:53:32 +02:00
kaetemi
9516851bee Remove unnecessary user render target code from bloom, see #43 2013-07-03 03:21:57 +02:00
kaetemi
e3784571cd Add arbfp1 and fp40 barrel fragment programs, see #43 2013-07-02 19:39:05 +02:00
kaetemi
118340d821 Test arbfp1, see #43 2013-07-02 18:48:29 +02:00
kaetemi
2315ae9c5a Prefer NPOT texture over RECT texture 2013-07-02 18:43:15 +02:00
kaetemi
a924479a5c Render left and right deformed view, re #43 2013-07-02 03:34:49 +02:00
kaetemi
6b8d43181d Test the barrel shader, see #43 2013-07-02 02:40:27 +02:00
kaetemi
3a12aa5894 Render the scene to a target texture for the stereo rendering filter, ref #43 2013-07-02 00:55:13 +02:00
kaetemi
3b630492aa Fix a render target issue, see #43 2013-07-02 00:53:45 +02:00
kaetemi
ffc91631e7 Create stereo render target, see #43 2013-07-01 23:23:54 +02:00
kaetemi
f25a9da718 Add interface for stereo display render targets, ref #43 2013-07-01 21:23:47 +02:00
kaetemi
9960b9dfdb Cleanup 2013-07-01 20:15:55 +02:00
kaetemi
b04d278a27 Create interface classes for stereo displays and head mounted displays, see #43 2013-06-28 23:19:32 +02:00
kaetemi
d404c1228c Create a clipping frustum, ref #43 2013-06-26 21:35:36 +02:00
kaetemi
2f4867ab78 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43 2013-06-26 20:57:37 +02:00
kaetemi
4a579d0af2 Fix warning 2013-06-26 20:10:30 +02:00
kaetemi
eb196fd99a Adjust 2D interface shift, re #43 2013-06-26 19:58:27 +02:00
kaetemi
8230238b5f Add eye distance in 2D interface shift, re #43 2013-06-26 17:24:23 +02:00
kaetemi
1b8ddaa87b Add 2D interface shifting calculations, see #43 2013-06-26 16:59:08 +02:00
kaetemi
78ae99731d Correctly adjust text to viewport, re #43 2013-06-26 16:08:48 +02:00
kaetemi
7672ab2812 Cleanup and make bloom work with stereo rendering, re #43 2013-06-26 15:49:31 +02:00
kaetemi
e51d9e15d9 Render from multiple cameras, see #43 2013-06-26 08:00:19 +02:00
kaetemi
a7cf55c58e Read sensor data and set camera in snowballs, ref #43 2013-06-26 04:57:58 +02:00
kaetemi
dc813a060e Add library name to device name, re #43 2013-06-26 02:55:15 +02:00
kaetemi
b45bdb88e6 List stereo devices, see #43 2013-06-26 02:45:49 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
1ed0d46026 Cleanup 2013-06-19 23:34:40 +02:00
kaetemi
aa3462b7bc Add support for fp40 with opengl 2013-06-19 22:41:03 +02:00
kaetemi
0d1e405d3e Activate textures for postprocessing material under direct3d 2013-06-19 21:16:13 +02:00
kaetemi
4cc4a84578 Fix linux compile 2013-06-19 16:18:09 +02:00
kaetemi
3865e6e56f Add function to check which pixel program profiles are available on a driver 2013-06-19 05:03:47 +02:00
kaetemi
0c1bfe0f63 Cleanup more unneeded code 2013-06-19 02:36:57 +02:00
kaetemi
72035e936a Removed unneeded parser related code from the opengl pixel program implementation 2013-06-19 02:33:19 +02:00
kaetemi
7dcc86c717 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments 2013-06-19 02:10:38 +02:00
kaetemi
acf8ec653c Added diff to opengl driver for old nevrax pixel program code, marked todos in comments 2013-06-19 02:01:12 +02:00
kaetemi
cb966505cc Add rest of the diff from the old nevrax code for pixel programs to NL3D 2013-06-19 01:38:23 +02:00
kaetemi
b5dfdbdd55 Simplify CPixelProgram 2013-06-19 01:19:45 +02:00
kaetemi
fd42d61af9 Add some files from old nevrax shader code for exposing pixel programs in the drivers 2013-06-19 01:14:30 +02:00
kaetemi
ad6cc747b9 Backed out changeset ea4b76b7213a, bad approach 2013-06-19 01:03:20 +02:00
kaetemi
23e3393d2e Allow rendering with bloom to a user provided render target (untested) (#43) 2013-06-17 00:45:17 +02:00
kaetemi
09df2d8bef Remove silly heap allocation of a null pointer 2013-06-16 23:49:45 +02:00
kaetemi
abdeee4b81 Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
kaetemi
7bb6775261 Compile NLGUI with lua 5.2 2013-06-16 02:33:04 +02:00
dfighter1985
a88a4ad992 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 2013-06-05 03:29:34 +02:00
dfighter1985
edfc2c5491 Editbox should now create it's text when added. 2013-05-11 02:40:55 +02:00
dfighter1985
9382e6d1f9 Added some defaults. 2013-05-10 22:29:47 +02:00
dfighter1985
776c95f12f The editor probably shouldn't crash when adding textbutton widget. 2013-05-10 02:10:18 +02:00
dfighter1985
2dbf68d6e4 Make sure to apply the changes, when changing properties. 2013-05-10 00:55:23 +02:00
dfighter1985
43019419af Forgot to set the parent. 2013-05-10 00:28:29 +02:00
dfighter1985
c030ad755d When adding a new widget, the correct widget is now instantiated. Also added some checks. 2013-05-09 23:57:48 +02:00
dfighter1985
101d2cc612 Some more work for widget adding support. Basically the system works, just need to make sure the proper widget is instantiated, and the defaults are loaded ( so it shows up ). 2013-05-09 05:53:14 +02:00
dfighter1985
059147a5b3 Merged default. 2013-05-04 22:28:31 +02:00
dfighter1985
e9d646d864 Merged default 2013-05-03 02:07:38 +02:00
kaetemi
a50ffb5de5 This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown 2013-05-02 21:37:15 +02:00
kervala
8a68c5e54f Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
79cd42d7c6 Changed: Added a new event EventCloseWindowId when system reports window should be closed 2013-04-29 11:15:14 +02:00
kervala
31335cc491 Fixed: PCH compilation 2013-03-31 23:36:56 +02:00
kervala
02d6565234 fixes #32 build failure/error using clang 2013-03-26 13:56:16 +01:00
kervala
c8334e7131 fixes a warning 2013-03-24 20:16:53 +01:00
kervala
7de717f9e2 fixes #31 Luabind can't be found
Added PCH support to NeL GUI
2013-03-24 20:16:23 +01:00
dfighter1985
69954d6e8b FIXED: Deleting the CViewText of CCtrlTextButton should no longer lead to crashes. 2013-03-10 00:56:27 +01:00
dfighter1985
31c6fc459f MODIFIED: Ups, missed this. 2013-03-09 22:31:51 +01:00
dfighter1985
8c2db11be3 FIXED: Widgets will no longer get stuck in the widget hierarchy tree, when deleting their parent. 2013-03-09 22:02:31 +01:00
dfighter1985
7662138dec FIXED: It's not nice to leak memory. 2013-03-09 20:58:53 +01:00
dfighter1985
b2d052108f MODIFIED: Preliminary support for a little cleanup when removing a widget from it's parent group ( for example when moving the widget ). 2013-03-08 06:28:52 +01:00
dfighter1985
836f3c9c2c MODIFIED: Draw the highlight of the currently selected widget in editor mode. 2013-03-07 06:01:33 +01:00
dfighter1985
8af3618cbf MODIFIED: collapse the widget hierarchy tree and remove the widget from it when it's deleted. Also clear the widget properties panel. 2013-03-03 03:49:56 +01:00
dfighter1985
c15cf6375c MODIFIED: Somehow I left this here, and it prevented viewtexts from being selected. 2013-03-03 00:54:22 +01:00
dfighter1985
9003dedbe5 MODIFIED: Text buttons will now delete their text too when being deleted. 2013-03-02 23:27:17 +01:00
dfighter1985
84a4ac2f0d MODIFIED: Update property browser when selecting in the central widget. 2013-02-23 06:55:19 +01:00
dfighter1985
308bbbb0c6 MODIFIED: Views can now be selected too from the central widget. 2013-02-23 00:13:44 +01:00
dfighter1985
f55ab4e21e GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 2013-02-20 22:05:09 +01:00
mattraykowski
9048c3bb21 changed #20 - moved the libwww package discovery and fixed include paths in library project. 2013-02-19 10:04:40 -06:00
dfighter1985
b25d4b628f MODIFIED: Resolved some GCC build errors. 2013-02-17 14:30:05 +01:00
mattraykowski
aa261f28a4 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
33d84c99d7 CHANGED: Somehow lost this code part during development. 2013-02-14 12:13:32 +01:00
dfighter1985
543488b490 Merged mainline default branch changes. 2013-02-14 10:47:10 +01:00
kervala
4f6cb3e329 Changed: Typo fixes (Thanks to DuDraig!) 2013-02-12 17:35:51 +01:00
kervala
5794497a79 Changed: French comments translated to English 2013-02-11 22:24:48 +01:00
kervala
8409d5a371 Changed: Typo fixes (thanks to Vagrant!) 2013-02-09 10:05:32 +01:00
kervala
dc28573170 Changed: Preliminary memory leaks detection under Windows 2013-02-08 13:29:17 +01:00
kervala
39668984c1 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:26:07 +01:00
kervala
98606fb5b5 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
0a2429c05e Changed: OpenGL headers not being found by PCH 2013-01-09 09:29:15 +01:00
kervala
2b4119c428 Fixed: Compilation with VC++ 2010 and 2012 2012-12-11 12:22:41 +01:00
kaetemi
75dd245195 Changed: Better log text 2012-12-10 13:32:17 +01:00
kaetemi
7707463fe2 Fixed: typo 2012-12-10 13:30:14 +01:00
kaetemi
971ffdb8e3 Changed: Alternative code for play function for streaming source 2012-12-10 13:28:39 +01:00
kaetemi
e32d4cbf1d Changed: Additional checks for streaming buffers in OpenAL 2012-12-10 13:09:41 +01:00
kervala
88f50cb6a0 Changed: Preliminary memory leaks detection under Windows 2012-12-08 11:40:34 +01:00
kervala
4d6ab65a36 Changed: Code simplification 2012-12-08 11:24:43 +01:00
kervala
ccc51e18b8 Changed: Simplification of OpenGL ES driver 2012-12-06 10:48:46 +01:00
kervala
a1942b9dd4 Changed: Updated OpenGL registries 2012-12-06 09:39:53 +01:00
kervala
c0383774c6 Changed: Preliminary memory leaks detection under Windows 2012-12-05 10:26:01 +01:00
kervala
76b6d1de72 Changed: Display HRESULT when D3DXCreateEffect fails 2012-12-03 09:37:21 +01:00