// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdgeorgesconvert.h" #include "type_unit.h" namespace NLOLDGEORGES { ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CTypeUnit::CTypeUnit( const CStringEx _sxll, const CStringEx _sxhl, const CStringEx _sxdv, const CStringEx _sxf ) { sxlowlimit = _sxll; sxhighlimit = _sxhl; sxdefaultvalue = _sxdv; sxformula = _sxf; } CTypeUnit::~CTypeUnit() { } CStringEx CTypeUnit::GetFormula() const { return sxformula; } CStringEx CTypeUnit::GetDefaultValue() const { return sxdefaultvalue; } CStringEx CTypeUnit::GetLowLimit() const { return sxlowlimit; } CStringEx CTypeUnit::GetHighLimit() const { return sxhighlimit; } CStringEx CTypeUnit::Format( const CStringEx _sxvalue ) const { return( _sxvalue ); } CStringEx CTypeUnit::CalculateResult( const CStringEx _sxbasevalue, const CStringEx _sxvalue ) const { return( _sxbasevalue ); } void CTypeUnit::SetDefaultValue( const CStringEx _sxdv ) { sxdefaultvalue = _sxdv; } void CTypeUnit::SetLowLimit( const CStringEx _sxll ) { sxlowlimit = _sxll; } void CTypeUnit::SetHighLimit( const CStringEx _sxhl ) { sxhighlimit = _sxhl; } }