// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "group_html_cs.h"
#include "game_share/xml_auto_ptr.h"
#include "../client_cfg.h"
#include "interface_manager.h"
// used for login cookie to be sent to the web server
#include "../net_manager.h"
using namespace std;
using namespace NLMISC;
// ***************************************************************************
NLMISC_REGISTER_OBJECT(CViewBase, CGroupHTMLCS, std::string, "cs_html");
CGroupHTMLCS::CGroupHTMLCS(const TCtorParam ¶m)
: CGroupHTML(param)
{
Home = "";
}
// ***************************************************************************
CGroupHTMLCS::~CGroupHTMLCS()
{
}
// ***************************************************************************
void CGroupHTMLCS::addHTTPGetParams (string &url, bool /*trustedDomain*/)
{
url += ((url.find('?') != string::npos) ? "&" : "?");
std::vector parameters;
getParameters (parameters, true);
uint i;
for (i=0; i parameters;
getParameters (parameters, false);
uint i;
for (i=0; i= 'a') && (s[i] <= 'z')) ||
((s[i] >= 'A') && (s[i] <= 'Z')) ||
((s[i] >= '0') && (s[i] <= '9')))
{
dest.push_back (s[i]);
}
else
{
dest += toString ("%%%02x", (int) (unsigned char) s[i]);
}
}
return dest;
}
// ***************************************************************************
void CGroupHTMLCS::getParameters (std::vector ¶meters, bool encodeForUrl)
{
string s = getDebugInformation();
s += getSystemInformation();
static bool webIgReady = false;
if (!webIgReady) // Webig is ready when getParameters of CGroupHTMLCS is called
{
webIgReady = true;
CInterfaceManager *pIM = CInterfaceManager::getInstance();
pIM->executeLuaScript("game:onWebIgReady()");
}
// For each line
string::size_type startOfLine = 0;
string::size_type endOfLine;
endOfLine = s.find_first_of("\n");
while (endOfLine != string::npos)
{
string line = s.substr (startOfLine, endOfLine-startOfLine);
string dest;
string::size_type endOfName = line.find_first_of(":");
if (endOfName != string::npos)
{
CParameter param;
param.Name = line.substr (0, endOfName);
if (encodeForUrl)
param.Name = convertToHTML (param.Name);
param.Value = line.substr (endOfName+1);
if (encodeForUrl)
param.Value = convertToHTML (param.Value);
parameters.push_back (param);
}
startOfLine = endOfLine+1;
endOfLine = s.find_first_of("\n", startOfLine);
}
}
// ***************************************************************************