////////////////////////////////////////////////////////////////////////////// // Config file for Georges Editor Qt //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // // This file is used to setup the georges editor tool. // ////////////////////////////////////////////////////////////////////////////// // NeL Qt //////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // Root directory where we can find the client datas (zones, tiles, maps, ...) // You must uncomment this line on GNU/Linux and comment the next one //SearchPaths = { "/usr/local/share/games/nel_qt/" }; SearchPaths = { "data" }; LeveldesignPath = ""; // Which extensions to remap to what if needed (pairs of 2) RemapExtensions = { "png", "tga" }; // The language code of the client LanguageCode = "en"; // If changes to the config should be saved on exit SaveConfig = 1; ////////////////////////////////////////////////////////////////////////////// // Graphics ////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // Use OpenGL or Direct3D (Windows) GraphicsEnabled = 1; GraphicsDrivers = { "OpenGL", "Direct3D" }; GraphicsDriver = "OpenGL"; // Font name used for all text in the client (it can be a .ttf, .fon, .pfb) FontName = "andbasr.ttf"; FontShadow = 1; // Background color BackgroundColor = { 151, 156, 182 }; SunDirection = { -2.935, +0.107, -1.22 }; SunAmbient = { 190, 170, 150 }; SunDiffuse = { 255, 248, 255 }; SunSpecular = { 255, 255, 255}; ////////////////////////////////////////////////////////////////////////////// // Time ////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// FpsSmoothing = 64; ////////////////////////////////////////////////////////////////////////////// // Interface ///////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // This setting is used to bind keys to actions. // "key_handler", "args", "***", "Key1|Key2", // *** -> CTRL, SHIFT, ALT don't matter // --- -> CTRL, SHIFT, ALT must all be disabled // -+- -> only SHIFT must be down KeySettings = { "screenshot", "", "***", "KeyF5", "command", "set_state Exit", "-+-", "KeyESCAPE", "command", "set_state Login", "+--", "KeyESCAPE", "command", "set_state Unload", "***", "KeyF8", "command", "set_state Demo", "***", "KeyF7", "move_forward", "", "***", "KeyUP|KeyZ|KeyW", "move_backward", "", "***", "KeyDOWN|KeyS", "move_left", "", "***", "KeyLEFT|KeyQ|KeyA", "move_right", "", "***", "KeyRIGHT|KeyD", "move_forward", "", "***", "KeyZ|KeyW", "move_backward", "", "***", "KeyS", "move_left", "", "***", "KeyQ|KeyA", "move_right", "", "***", "KeyD", "chat_begin", "", "***", "KeyT", "chat_send", "", "***", "KeyENTER", "chat_leave", "", "***", "KeyESCAPE", "display_test", "", "***", "KeyTAB", "send_action", "0", "---", "Key1", "send_action", "1", "---", "Key2", "send_action", "2", "---", "Key3", "send_action", "3", "---", "Key4", "send_action", "4", "---", "Key5", "send_action", "5", "---", "Key6", "send_action", "6", "---", "Key7", "send_action", "7", "---", "Key8", "send_action", "8", "---", "Key9", "send_action", "9", "---", "Key0", "demo_crystal_spawn", "", "---", "KeyO", "demo_crystal_explode", "", "---", "KeyP", "free_camera_forward", "", "---", "KeyNUMPAD8", "free_camera_backward", "", "---", "KeyNUMPAD2", "free_camera_left", "", "---", "KeyNUMPAD4", "free_camera_right", "", "---", "KeyNUMPAD6", "switch_camera", "", "---", "KeyF4", "switch_ui_visible" ,"", "---", "KeyF6", }; // end of file