name: Objective name, only used by the
mission designer.
npc_name: Tag of the NPC that has to be
talked to.
hide_obj (Boolean): Prevent the step to be displayed
in the mission log.
overload_objective (Optional): Allow to set a specific a description of the mission. See text guidelines for the formatting
requirements.
roleplay_objective (Optional): Allow to add a description to the step.
phrase_menu: Text that appears in the NPC
contextual menu. See text guidelines for the
formatting requirements.
npc_name
(bot): $npc$