Tue Jul 30 15:27:43 2002 (receveur) .basics.family = armor Tue Jul 30 15:27:43 2002 (receveur) .basics.name = light armor Tue Jul 30 15:27:43 2002 (receveur) .basics.quality level = $filename Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] = Piercing Tue Jul 30 15:28:55 2002 (receveur) .armor.protection type[0] Renamed = piercing Tue Jul 30 15:28:55 2002 (receveur) formName Resized = 1 Tue Jul 30 15:30:35 2002 (receveur) .armor.Armor category = light Tue Jul 30 15:30:35 2002 (receveur) .armor.max protection = light Tue Jul 30 15:30:35 2002 (receveur) .armor.protection = light Tue Jul 30 15:30:35 2002 (receveur) .armor.skill = light armour wear Tue Aug 27 12:07:07 2002 (wuibout) .3d.icon overlay = PW_light.tga Fri Feb 21 13:58:13 2003 (favre) .faber.Career = faber Wed Feb 26 17:30:59 2003 (favre) .faber.Tool type = Needle Wed Feb 26 17:31:02 2003 (favre) .crafting tool.type = Needle Thu Feb 27 15:16:37 2003 (receveur) .faber.Create.Quantity 1 = 1 Thu Feb 27 15:24:43 2003 (receveur) .faber.Create.MP 1 = desert_fiber.item Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 1 = Raw Material for Armor shell Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor interior coating Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 2 Property = Supple Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 3 = Raw Material for Armor interior stuffing Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 = Raw Material for Armor clip Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.MP 4 Property = Stiff Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 2 = 1 Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 3 = 1 Wed Sep 17 15:56:01 2003 (coutelas) .faber.Create.Quantity 4 = 1 Wed Sep 17 15:56:01 2003 (coutelas) .faber.Skill = Thu Sep 18 10:46:16 2003 (coutelas) .faber.Create.MP 3 Property = Cushion Thu Sep 18 18:48:06 2003 (coutelas) .AsBrick.Basics.FamilyId = RootFaber Fri Sep 19 11:38:33 2003 (coutelas) .AsBrick.Client.IconOver = item_plan_over.tga Tue Sep 23 16:06:52 2003 (coutelas) .basics.name = refugee cloth Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 2 = Raw Material for Armor clip Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 3 = Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 3 Property = Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 4 = Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.MP 4 Property = Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.Quantity 3 = 0 Tue Sep 23 16:11:40 2003 (coutelas) .faber.Create.Quantity 4 = 0 Wed Sep 24 12:13:08 2003 (coutelas) .basics.origin = refugee Fri Jan 30 11:05:12 2004 (coutelas) .basics.Bulk = 7 Fri Feb 06 17:25:57 2004 (coutelas) .basics.Time to Equip In Ticks = 5 Wed Sep 01 11:17:19 2004 (peloille) .basics.Drop or Sell = false