// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RYAI_AI_INSTANCE_INLINE_H #define RYAI_AI_INSTANCE_INLINE_H inline CContinent* CAIInstance::locateContinentForPos(CAIVector const& pos) { FOREACH(it, CCont, _Continents) { if (it->_BoundingBox.isInside(pos)) return *it; } return NULL; } inline CRegion* CAIInstance::locateRegionForPos(CAIVector const& pos) { CContinent* cont = locateContinentForPos(pos); if (!cont) return NULL; FOREACH(it, CCont, cont->regions()) { if (it->_BoundingBox.isInside(pos)) return *it; } return NULL; } inline CCellZone* CAIInstance::locateCellZoneForPos(CAIVector const& pos) { CRegion* region = locateRegionForPos(pos); if (!region) return NULL; FOREACH(it, CCont, region->cellZones()) { if (it->_BoundingBox.isInside(pos)) return *it; } return NULL; } inline CCell* CAIInstance::locateCellForPos(CAIVector const& pos) { CCellZone* cz = locateCellZoneForPos(pos); if (!cz) return NULL; FOREACH(it, CCont, cz->cells()) { if (it->_BoundingBox.isInside(pos)) return *it; } return NULL; } #endif