// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . /* Copyright, 2000 Nevrax Ltd. * * This file is part of NEVRAX NEL. * NEVRAX NEL is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * NEVRAX NEL is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * You should have received a copy of the GNU General Public License * along with NEVRAX NEL; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, * MA 02111-1307, USA. */ #ifndef IMAGELIST_H_INCLUDED #define IMAGELIST_H_INCLUDED // Super Imagelist class class CImageListEx { public: // Interface // Create the image list void create (int width, int height); // Add resource icon void addResourceIcon (HINSTANCE hinst, int resource); // Add resource icon void addResourceIcon (const char *filename); // Get an icon resource image by icon name int getImage (int resource) const; // Get an icon resource image by icon name int getImage (const char *name) const; public: // The image list CImageList ImageList; private: // The second icon map std::map _IconMapInt; std::map _IconMapString; }; #endif // IMAGELIST_H_INCLUDED