// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "std3d.h" #include "nel/3d/ps_attrib_maker_helper.h" namespace NL3D { // *********************************************************************************** void CPSAttribMakerMemory::serial(NLMISC::IStream &f) throw(NLMISC::EStream) { CPSAttribMakerMemoryBase::serial(f); if (f.isReading()) { if (_T.getSize() != 0) { _MinValue = _MaxValue = _T[0]; for(uint k = 1; k < _T.getSize(); ++k) { _MinValue = std::min(_MinValue, _T[k]); _MaxValue = std::max(_MaxValue, _T[k]); } } } } // *********************************************************************************** void CPSAttribMakerMemory::newElement(const CPSEmitterInfo &info) { CPSAttribMakerMemoryBase::newElement(info); if (_T.getSize() > 1) { _MinValue = std::min(_MinValue, _T.back()); _MaxValue = std::max(_MaxValue, _T.back()); } else { _MinValue = _MaxValue = _T[0]; } } // *********************************************************************************** void CPSAttribMakerMemory::serial(NLMISC::IStream &f) throw(NLMISC::EStream) { CPSAttribMakerMemoryBase::serial(f); if (f.isReading()) { if (_T.getSize() != 0) { _MinValue = _MaxValue = _T[0]; for(uint k = 1; k < _T.getSize(); ++k) { _MinValue = std::min(_MinValue, _T[k]); _MaxValue = std::max(_MaxValue, _T[k]); } } } } // *********************************************************************************** void CPSAttribMakerMemory::newElement(const CPSEmitterInfo &info) { CPSAttribMakerMemoryBase::newElement(info); if (_T.getSize() > 1) { _MinValue = std::min(_MinValue, _T.back()); _MaxValue = std::max(_MaxValue, _T.back()); } else { _MinValue = _MaxValue = _T[0]; } } // *********************************************************************************** void CPSAttribMakerMemory::serial(NLMISC::IStream &f) throw(NLMISC::EStream) { CPSAttribMakerMemoryBase::serial(f); if (f.isReading()) { if (_T.getSize() != 0) { _MinValue = _MaxValue = _T[0]; for(uint k = 1; k < _T.getSize(); ++k) { _MinValue = std::min(_MinValue, _T[k]); _MaxValue = std::max(_MaxValue, _T[k]); } } } } // *********************************************************************************** void CPSAttribMakerMemory::newElement(const CPSEmitterInfo &info) { CPSAttribMakerMemoryBase::newElement(info); if (_T.getSize() > 1) { _MinValue = std::min(_MinValue, _T.back()); _MaxValue = std::max(_MaxValue, _T.back()); } else { _MinValue = _MaxValue = _T[0]; } } } // NL3D