// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef CL_GROUP_HTML_WEBIG_H #define CL_GROUP_HTML_WEBIG_H #include "nel/misc/types_nl.h" #include "nel/gui/group_html.h" /** * Auth HTML group */ class CGroupHTMLAuth : public CGroupHTML { public: // Constructor CGroupHTMLAuth(const TCtorParam ¶m); ~CGroupHTMLAuth(); // From CGroupHTML virtual void addHTTPGetParams (std::string &url, bool trustedDomain); virtual void addHTTPPostParams (HTAssocList *formfields, bool trustedDomain); virtual std::string home(); virtual void handle (); private: }; /** * WebIG HTML group */ class CGroupHTMLWebIG : public CGroupHTMLAuth { public: // Constructor CGroupHTMLWebIG(const TCtorParam ¶m); ~CGroupHTMLWebIG(); /// From CGroupHTMLAuth virtual void addHTTPGetParams (std::string &url, bool trustedDomain); virtual void addHTTPPostParams (HTAssocList *formfields, bool trustedDomain); virtual std::string home(); virtual void handle (); private: }; #endif // CL_GROUP_HTML_WEBIG_H