// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_INTERFACE_DDX_H #define NL_INTERFACE_DDX_H #include "nel/misc/types_nl.h" #include "interface_element.h" #include "interface_pointer.h" // Values for float (scrollbar float) must not exceed 200,00 this is due to storing on // an integer value with a precision of 10,000 // For the moment realtime parameters are only valid on scrollbar // *************************************************************************** class CInterfaceDDX : public CInterfaceElement { public: // The number of preset in cfg. enum {NumPreset= 4, CustomPreset=NumPreset}; public: virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup); CInterfaceDDX(); virtual ~CInterfaceDDX(); // DB -> Parameters void init(); // Parameters -> DB void update(); // Restore realtime values void cancel(); // Update parameters that are realtime void updateRealtime(CCtrlBase *pSB, bool updateOnScrollEnd); // Update all parameters to obey their preset (no op if no preset or if preset is Custom) void updateParamPreset(CCDBNodeLeaf *presetChanged); // set apply button can be pushed void validateApplyButton(); private: class CParam { public: // ----------------------- enum SParamType { DataBase, ConfigFile }; enum SParamWidget { ColorButton, BoolButton, ScrollBarInt, ScrollBarFloat }; enum TRealTimeMode { RTModeFalse=0, RTModeTrue, RTModeEndScroll}; // ----------------------- // The control CInterfaceElementPtr Elt; SParamType Type; SParamWidget Widget; std::string Link; // The tex view, result of the scroll CViewTextPtr ResultView; // The unit to append to the result string ucstring ResultUnit; // For ScrollBarFloat widget only uint8 ResultDecimal; // For ScrollBarFloat widget only bool RoundMode; // If Widget is scrollbar int or float sint32 Min, Max; // When the effect of the param is applied TRealTimeMode RealTimeMode; sint32 RTBackupValue; // When canceling // For ConfigFile widget only CCDBNodeLeaf *PresetDB; // ----------------------- CParam() { ResultDecimal= 0; RoundMode= false; PresetDB= NULL; RealTimeMode= RTModeFalse; } void DBToWidget(); void CFGToWidget(); void WidgetToDB(); void WidgetToCFG(); void backupDB(); void backupCFG(); void restoreDB(); void restoreCFG(); // update ResultView according to widget. Don't modify DB or CFG void WidgetToResultView(); // restore the preset value void restoreCFGPreset(uint presetVal); // From the current CFG value, compare to each preset value, and init the bitfield uint32 getPresetPossibleBF(); private: void updateScrollView(sint32 nVal); void updateScrollView(double nVal); void tryRound(double nVal); }; // Array of parameters std::vector _Parameters; // For preset change class CPresetObs : public ICDBNode::IPropertyObserver { public: virtual void update(ICDBNode* node); CInterfaceDDX *Owner; CPresetObs() : Owner(NULL) {} }; CPresetObs _PresetObs; std::set _PresetNodes; // reset the preset values according to parameters values void resetPreSet(); // For apply button ungraying class CCtrlBaseButton *_ApplyButton; }; // *************************************************************************** class CDDXManager { public: static CDDXManager *getInstance() { if (_Instance == NULL) _Instance = new CDDXManager; return _Instance; } // release memory static void releaseInstance(); void add(CInterfaceDDX *pDDX); CInterfaceDDX *get(const std::string &ddxName); // Get the ddx from its parent name CInterfaceDDX *getFromParent(const std::string &ddxParentName); // Release the manager void release(); private: CDDXManager(); private: static CDDXManager *_Instance; std::map _DDXes; }; #endif // NL_INTERFACE_ELEMENT_H /* End of interface_element.h */