// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "characs_build.h" #include "nel/georges/u_form_elm.h" void loadCharacteristicsFromSheet(const NLGEORGES::UFormElm &rootNode, std::string prefix, sint8 dest[CHARACTERISTICS::NUM_CHARACTERISTICS]) { for(uint k = 0; k < CHARACTERISTICS::NUM_CHARACTERISTICS; ++k) { const std::string &characName = CHARACTERISTICS::toString((CHARACTERISTICS::TCharacteristics) k); std::string characPath = prefix + characName; if(!rootNode.getValueByName(dest[k], characPath.c_str())) { nlwarning(("Key " + characName + "not found.").c_str()); } } }