// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_MISC_CONST_H #define NL_MISC_CONST_H /// Constants for CTeam class namespace CTEAM { const uint16 InvalidTeamId = 0xFFFF; const uint8 TeamMaxNbMembers = 9; } #define RZ_MAX_BUILDING_PER_OUTPOST 4 /** * Type representing a unique id in the AI system. Unique id are guaranted to be the same between two server sessions * They are used to get a bot entity id from the AI service * Null value : 0 */ typedef uint32 TAIAlias; /// Invalid AI Instance Id const uint32 INVALID_AI_INSTANCE = 0xffffffff; #endif // NL_MISC_CONST_H