// set to 0 if you don't want automatic copy of shard files
Use = 0;

// first string is the name of the computer where the **frontend** service is
// second string is the base path where to find the source file
Shards =  {
	"shard1a", "\\Shard1a\ryzom\data_common",
	"vianneyl", "\\vianneyl\r\code\ryzom\data_common",
	"danielm", "\\danielm\r\versions\lastest\ryzom\data_common",
	"ldserver01", "\\Ldserver01\ryzom\data_common",
	"127.0.0.1", "r:\code\ryzom\data_common",
	"gamedev", "\\gamedev\ryzom\code\ryzom\data_common",
	"nevrax-01", "\\nevrax-01\ryzom\code\ryzom\data_common",
	"gamedev4", "\\gamedev4\ryzom\code\ryzom\data_common",
	"gamedev05", "\\gamedev05\ryzom\code\ryzom\data_common",
	"client2", "\\client2\ryzom\code\ryzom\data_common",
	"davidf", "\\davidf\ryzom\code\ryzom\data_common",
	"alains", "\\alains\ryzom\code\ryzom\data_common",
	"guillaumep", "\\guillaumep\ryzom\code\ryzom\data_common",
	"nicolasb", "\\nicolasb\ryzom\code\ryzom\data_common",
};

// files to copy, relative to the data_common directory
NeedToCopy = {
	"database.xml",
	"msg.txt",
	"chat\chat_static.cdb"
};