// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_CHARACTER_TITLE_H #define RY_CHARACTER_TITLE_H #include // *************************************************************************** /** Enum of character (player) title * \author Matthieu 'Trap' Besson * \author Nevrax France * \date October 2003 */ namespace CHARACTER_TITLE { enum ECharacterTitle { Refugee = 0, Homin, Novice_Artisan, Novice_Warrior, Novice_Harvester, Novice_Magician, Artisan_Apprentice, Magician_Apprentice, Defensive_Magician, Offensive_Magician, Mentalist, Summoner, Master_Of_Illusion, Mind_Lord, Healer, Priest, Master_Of_Life, Celestial_Guardian, Disturber, Affliction_Bringer, Master_Of_Torment, Avatar_Of_Sorrow, Destroyer, Archmage, Master_Of_Pain, Avatar_Of_Destruction, Elementalist, Alchemist, Biomancer, Master_Of_Energies, Chosen_Of_Atys, Warrior_Apprentice, Melee_Warrior, Range_Fighter, Light_Armsman, Heavy_Armsman, Close_Fighter, Gunman, Heavy_Gunman, Advanced_Gunman, Advanced_Heavy_Gunman, Bludgeoner, Skewerer, Slasher, Smasher, Impaler, Cleaver, Advanced_Close_Fighter, Maceman, Brute, Spearman, Axeman, Swordsman, Heavy_Maceman, Pikeman, Heavy_Axeman, Heavy_Swordsman, Knifeman, Hand_To_Hand_Fighter, Bowman, Pistoleer, Heavy_Bowman, Artilleryman, Rifleman, Master_Maceman, Master_Brute, Master_Spearman, Master_Axeman, Master_Swordsman, Master_Heavy_Maceman, Master_Pikeman, Master_Heavy_Axeman, Master_Heavy_Swordsman, Master_Knifeman, Master_Hand_To_Hand_Fighter, Master_Bowman, Master_Pistoleer, Master_Heavy_Bowman, Master_Artilleryman, Master_Rifleman, Armorer_Apprentice, Jeweler_Apprentice, Melee_Weapon_Smith_Apprentice, Range_Weapon_Smith_Apprentice, Heavy_Armorer, Light_Armorer, Medium_Armorer, Shield_Smith, Jeweler, Melee_Weapon_Smith, Melee_Heavy_Weapon_Smith, Melee_Light_Weapon_Smith, Range_Weapon_Smith, Range_Heavy_Weapon_Smith, Advanced_Heavy_Armorer, Advanced_Light_Armorer, Advanced_Medium_Armorer, Advanced_Shield_Smith, Advanced_Jeweler, Advanced_Melee_Weapon_Smith, Advanced_Melee_Heavy_Weapon_Smith, Advanced_Melee_Light_Weapon_Smith, Advanced_Range_Weapon_Smith, Advanced_Range_Heavy_Weapon_Smith, Expert_Heavy_Armorer, Expert_Light_Armorer, Expert_Medium_Armorer, Expert_Shield_Smith, Expert_Jeweler, Expert_Melee_Weapon_Smith, Expert_Melee_Heavy_Weapon_Smith, Expert_Melee_Light_Weapon_Smith, Expert_Range_Weapon_Smith, Expert_Range_Heavy_Weapon_Smith, Heavy_Armorer_Master, Light_Armorer_Master, Medium_Armorer_Master, Shield_Smith_Master, Jeweler_Master, Melee_Weapon_Smith_Master, Melee_Heavy_Weapon_Smith_Master, Melee_Light_Weapon_Smith_Master, Range_Weapon_Smith_Master, Range_Heavy_Weapon_Smith_Master, Forager_Apprentice, Forager, Desert_Forager, Forest_Forager, Jungle_Forager, Lacustre_Forager, Prime_Roots_Forager, Advanced_Desert_Forager, Advanced_Forest_Forager, Advanced_Jungle_Forager, Advanced_Lacustre_Forager, Advanced_Prime_Roots_Forager, Expert_Desert_Forager, Expert_Forest_Forager, Expert_Jungle_Forager, Expert_Lacustre_Forager, Expert_Prime_Roots_Forager, Master_Desert_Forager, Master_Forest_Forager, Master_Jungle_Forager, Master_Lacustre_Forager, Master_Prime_Roots_Forager, Kami_Ally, Karavan_Ally, Title00000, Title00001, // Journeyer Title00002, // Novice Kitin Hunter Title00003, // Kitin Hunter Title00004, // Master Kitin Hunter Title00005, // Kitin Eradicator Title00006, // Kitin Mass Murderer Title00007, // Matis Guardian Title00008, // Fyros Guardian Title00009, // Tryker Guardian Title00010, // Zorai Guardian Title00011, // Atys Guardian Title00012, Title00013, Title00014, // The fortunate Title00015, // Jinxed Title00016, Title00017, Title00018, Title00019, Title00020, // Fyros Patriot Title00021, // Matis Vassal Title00022, // Tryker Citizen Title00023, // Zorai Initiate Title00024, // Kami Disciple Title00025, // Karavan Follower Title00026, // Fyros Akenak Title00027, // Matis Noble Title00028, // Tryker Taliar Title00029, // Zorai Awakened Title00030, // Marauder Title00031, Title00032, Title00033, Title00034, Title00035, Title00036, Title00037, Title00038, Title00039, Title00040, Title00041, Title00042, Title00043, Title00044, Title00045, Title00046, Title00047, // Machinegunner Title00048, // Assault Machinegunner Title00049, Title00050, Title00051, Title00052, Title00053, Title00054, Title00055, Title00056, Title00057, Title00058, Title00059, Title00060, Title00061, Title00062, Title00063, Title00064, Title00065, Title00066, Title00067, Title00068, Title00069, Title00070, Title00071, Title00072, Title00073, Title00074, Title00075, Title00076, Title00077, Title00078, Title00079, // Wayfarer // Special title for focus beta testers WIND = Title00079, // Title for player come from old Windermmer community FBT, // GM and GUIDE titles BeginGmTitle, SGM = BeginGmTitle, GM, VG, SG, G, // other reserved titles CM, EM, EG, OBSERVER, EndGmTitle = OBSERVER, NB_CHARACTER_TITLE }; // Return the unlocalized string std::string toString (const ECharacterTitle &r); ECharacterTitle toCharacterTitle (const std::string& ct); /// get a character title linked with a special privilege ( gm, guide,...) inline ECharacterTitle getGMTitleFromPriv (const std::string& priv) { if ( priv.size() < 3 ) return NB_CHARACTER_TITLE; std::string buf = priv.substr(1,priv.size() - 2 ); return toCharacterTitle( buf ); } } // CHARACTER_TITLE #endif