// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Scene Exportation // A scene is made of virtual object instance // An object instance is // - A reference to a mesh (refered by the name of the node) // - The transformations to get it to the world // - The parent #include "std_afx.h" #include "nel_export.h" #include "../nel_mesh_lib/export_nel.h" #include "../nel_patch_lib/rpo.h" #include "nel/3d/scene_group.h" #include using namespace std; using namespace NL3D; using namespace NLMISC; // ----------------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------------- bool CNelExport::exportInstanceGroup(string filename, vector& vectNode) { vector resultInstanceNode; CInstanceGroup *pIG = _ExportNel->buildInstanceGroup (vectNode, resultInstanceNode, _Ip->GetTime()); if (pIG != NULL) { COFile file; if (file.open (filename)) { try { // Serial the skeleton pIG->serial (file); // All is good } catch (Exception &c) { // Cannot save the file MessageBox (NULL, c.what(), "NeL export", MB_OK|MB_ICONEXCLAMATION); return false; } } delete pIG; } else { // No node found with a SWT Modifier } return true; }