#include "nel/3d/mesh.h" #include "../nel_mesh_lib/calc_lm.h" /*-------------------------------------------------------------------*/ namespace NL3D { class CLandscape; class CScene; } class CPaintLight { public: // Setup the lights void setup (NL3D::CLandscape &landscape, NL3D::CScene &scene); // Build the lights void build (Interface &ip, INode *node = NULL); private: // Array of light std::vector _Lights; }; /*-------------------------------------------------------------------*/