// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "stdafx.h" #include "easy_cfg.h" #include "nel/misc/config_file.h" using namespace NLMISC; using namespace std; // --------------------------------------------------------------------------- IEasyCFG::IEasyCFG() { cf = NULL; f = NULL; } // --------------------------------------------------------------------------- IEasyCFG::~IEasyCFG() { if (cf != NULL) delete cf; cf = NULL; if (f != NULL) fclose(f); f = NULL; } // --------------------------------------------------------------------------- bool IEasyCFG::openRead (const std::string &filename) { try { FILE *fTemp = fopen (filename.c_str(), "rt"); if (fTemp == NULL) return false; else fclose(fTemp); cf = new CConfigFile; cf->load (filename); } catch (Exception &) { return false; } return true; } // --------------------------------------------------------------------------- bool IEasyCFG::openWrite (const std::string &filename) { f = fopen (filename.c_str(), "wt"); if (f == NULL) return false; return true; } // --------------------------------------------------------------------------- void IEasyCFG::close () { if (cf != NULL) delete cf; cf = NULL; if (f != NULL) fclose (f); f = NULL; } // --------------------------------------------------------------------------- sint32 IEasyCFG::getInt (const string &sVarName) { if (cf == NULL) return 0; try { CConfigFile::CVar &cv = cf->getVar(sVarName); return cv.asInt(); } catch (Exception &) { return 0; } } // --------------------------------------------------------------------------- void IEasyCFG::putInt (const string &sVarName, sint32 sVarValue) { if (f == NULL) return; fprintf (f, "%s = %d;\n", sVarName.c_str(), sVarValue); } // --------------------------------------------------------------------------- string IEasyCFG::getStr (const string &sVarName) { if (cf == NULL) return string(""); try { CConfigFile::CVar &cv = cf->getVar(sVarName); return cv.asString(); } catch (Exception &) { return string(""); } } // --------------------------------------------------------------------------- void IEasyCFG::putStr (const string &sVarName, const string &sVarValue) { if (f == NULL) return; fprintf (f, "%s = \"%s\";\n", sVarName.c_str(), sVarValue.c_str()); } // --------------------------------------------------------------------------- bool IEasyCFG::getBool (const string &sVarName) { if (cf == NULL) return false; return (getStr (sVarName) == "true" ? true : false); } // --------------------------------------------------------------------------- void IEasyCFG::putBool (const string &sVarName, bool sVarValue) { if (f == NULL) return; if (sVarValue) fprintf (f, "%s = \"true\";\n", sVarName.c_str()); else fprintf (f, "%s = \"false\";\n", sVarName.c_str()); } // --------------------------------------------------------------------------- void IEasyCFG::putCommentLine (const std::string &sComments) { if (f == NULL) return; fprintf (f, "// %s\n", sComments.c_str()); }