-- ################################################################# -- ## WARNING : this is a generated file, don't change it ! -- ################################################################# -- Allocate 20 Me for the script heapSize += 15000000 nlErrorFilename = "%OutputLogfile%" nlErrorStream = openFile nlErrorFilename mode:"a" if nlErrorStream == undefined then nlErrorStream = createFile nlErrorFilename -- Unhide category fn unhidecategory = ( if (geometry.count > 0) then ( unhide geometry[1] if (geometry[1].ishidden == true) then max hide object toggle ) if (shapes.count > 0) then ( unhide shapes[1] if (shapes[1].ishidden == true) then max hide shape toggle ) if (lights.count > 0) then ( unhide lights[1] if (lights[1].ishidden == true) then max hide light toggle ) if (cameras.count > 0) then ( unhide cameras[1] if (cameras[1].ishidden == true) then max hide camera toggle ) if (helpers.count > 0) then ( unhide helpers[1] if (helpers[1].ishidden == true) then max hide helper toggle ) ) -- Log a message fn nlerror message = ( if nlErrorStream != undefined then ( format "%\n" message to:nlErrorStream flush nlErrorStream ) -- To the console print message ) -- Find id Fn findID node = ( local -- Const alphabet="ABCDEFGHIJKLMNOPQRSTUVWXYZ" NameTab = filterString node.name "_" Z_ID = -1 alpha_letter1 = NameTab[2][1] alpha_letter2 = NameTab[2][2] alpha_letter1_value = findstring alphabet alpha_letter1 alpha_letter2_value = findstring alphabet alpha_letter2 -- Decompose theh name in an array array[1]=numeric string value array[2]=alpha string value -- The index of the engine start at 0 but the script one at 1 so we sub 1 each time alpha_sub_id = (((alpha_letter1_value as integer - 1) * 26 + (alpha_letter2_value as integer)))-1 num_sub_id = (NameTab[1] as integer)-1 -- Array of 256 per 256 --------------------------- -- 0 1 2 3 ... 255 -- 256 257 258 259 ... 511 -- 512 513 514 515 ... 767 -- ... Z_ID = num_sub_id*256 + alpha_sub_id return Z_ID ) fn runNelMaxExport inputMaxFile = ( outputNelFile = ("%OutputDirectory%/" + (getFilenameFile inputMaxFile) + ".zone") tagThisFile = false -- Unhide category unhidecategory() -- Select none max select none -- Found it ? find = false -- For each object in the priject for i in geometry do ( -- Look for a NeL patch mesh if (classof i) == RklPatch then ( -- Error catching try ( if (ExportRykolZone i outputNelFile (findID i)) == false then ( nlerror("ERROR exporting zone " + i.name + " in file " + inputMaxFile) ) else ( nlerror("OK " + outputNelFile) tagThisFile = true find = true exit ) ) catch ( -- Error nlerror("ERROR fatal error exporting zone " + i.name + " in file " + inputMaxFile) tagThisFile = false ) ) ) -- Not found ? if (find == false) then ( -- Error nlerror("WARNING no zone found in project " + inputMaxFile) tagThisFile = true ) return tagThisFile ) try ( -- Get files in the %MaxSourceDirectory% directory files = getFiles "%MaxSourceDirectory%/*.max" gc() -- Sort files sort files gc() -- No file ? if files.count != 0 then ( -- For each files for i = 1 to files.count do ( inputMaxFile = files[i] outputNelFile = ("%OutputDirectory%/" + (getFilenameFile inputMaxFile) + ".zone") try ( -- Compare file date if (NeLTestFileDate outputNelFile inputMaxFile) == true then ( -- Free memory and file handles gc() heapfree -- Reset 3dsmax resetMAXFile #noprompt -- Open the max project nlerror("Scanning file " + inputMaxFile + " ...") if (loadMaxFile inputMaxFile quiet:true) == true then ( runNelMaxExport(inputMaxFile) ) else ( -- Error nlerror("ERROR exporting 'zone': can't open the file " + inputMaxFile) ) ) else ( nlerror("SKIPPED " + inputMaxFile) ) ) catch ( -- Error nlerror("ERROR error exporting 'zone' in files " + inputMaxFile) ) ) ) else ( nlerror("WARNING no *.max file in folder %MaxSourceDirectory%") ) ) catch ( -- Error nlerror("ERROR fatal error exporting 'zone' in folder %MaxSourceDirectory%") ) -- Bye resetMAXFile #noprompt quitMAX #noPrompt quitMAX() #noPrompt