<interface_config> <root id="interface" x="0" y="0" w="800" h="600" active="true" /> <lua file="game_config.lua" /> <!-- ******************** --> <!-- * UI COLOR & ALPHA * --> <!-- ******************** --> <!-- ********* --> <!-- Templates --> <!-- ********* --> <!-- all container must be initialized with those templates to use data exchange --> <style style="sgc_title" type="text" color="255 255 255 255" fontsize="14" shadow="true" case_mode="%case_normal" /> <style style="sgc_title2" type="text" color="255 255 255 192" fontsize="12" shadow="true" /> <!-- WIDGET TO CHOOSE A COLOR --> <!-- the modal window (with the color picker) --> <group type="modal" id="define_mcw_color" exit_click_out="true" posref="TR TR" w="276" h="110" global_color="false" options="skin_modal" on_enter="lua" on_enter_params="game:mcwValidateColor()"> <view type="text" id="text" posref="TL TL" x="4" y="-4" color="255 255 255 255" fontsize="12" shadow="true" global_color="false" hardtext="uiDefmcwCol" /> <view type="bitmap" id="pick_back" posref="MM MM" x="0" y="0" scale="true" color="0 0 0 255" w="260" h="68" texture="blank.tga" /> <ctrl type="colpick" id="pick" posref="MM MM" x="0" y="0" texture="color_palette.tga" onchange="lua" onchange_params="game:mcwOnColorChanged()" /> <ctrl type="colpick" id="pick2" posref="MM MM" x="0" y="0" texture="color_palette2.tga" onchange="lua" onchange_params="game:mcwOnColorChanged()" /> <instance template="button_ok_cancel" posref="BR BR" x="-4" y="4" ok_text="uittGCValid" cancel_text="uittGCCancel" onclick_ok="lua" onclick_ok_param="game:mcwValidateColor()" onclick_cancel="leave_modal" onclick_cancel_param="" /> </group> <!-- the 2 templates (one for each palette type) --> <template name="tgcw_color" id="color_chooser" posref="TL TL" x="0" y="0" posparent="parent"> <group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_w="true" h="14"> <ctrl type="button" id="c" button_type="push_button" posref="TL TL" x="0" y="0" global_color_normal="false" tx_normal="W_affected.tga" tx_pushed="W_affected.tga" tx_over="W_button_14_over.tga" global_color_over="false" onclick_l="lua" params_l="game:mcwChooseColor('#title',0)" tooltip="#tooltip" global_color_pushed="false" /> <view type="text" id="text" posparent="c" posref="MR ML" x="4" y="-1" color="255 255 255 192" fontsize="10" shadow="true" hardtext="#text" /> </group> </template> <template name="tgcw_color2" id="color_chooser" posref="TL TL" x="0" y="0" posparent="parent"> <group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_w="true" h="14"> <ctrl type="button" id="c" button_type="push_button" posref="TL TL" x="0" y="0" global_color_normal="false" tx_normal="W_affected.tga" tx_pushed="W_affected.tga" tx_over="W_button_14_over.tga" global_color_over="false" onclick_l="lua" params_l="game:mcwChooseColor('#title',1)" tooltip="#tooltip" global_color_pushed="false" /> <view type="text" id="text" posparent="c" posref="MR ML" x="4" y="-1" color="255 255 255 192" fontsize="10" shadow="true" hardtext="#text" /> </group> </template> <!-- WIDGET TO CHOOSE AN INTEGER FROM A SCROLL BAR --> <template name="tgcw_scrollbarint" id="color_chooser" posref="TL TL" x="0" y="0" posparent="parent"> <group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_w="true" h="20"> <view type="bitmap" id="bk" posref="BL BL" scale="true" y="4" w="130" h="2" texture="W_line_hor2.tga" /> <view type="text" id="text" posparent="bk" posref="TL BL" x="0" y="1" color="255 255 255 192" fontsize="10" shadow="true" hardtext="#text" /> <ctrl type="scroll" id="c" posparent="bk" posref="MM MM" x="0" y="-1" w="130" h="8" vertical="false" align="L" min="0" max="255" tracksize="8" tx_topright="w_scroll_R.tga" tx_middle="w_scroll_l123_m.tga" tx_bottomleft="w_scroll_L.tga" onscroll="ddx_scroll" onscrollend="ddx_scroll_end" params="ui:interface:game_config:content:all" /> <!-- The Scroll Result view--> <view type="text" id="c_res" posparent="bk" posref="MR ML" x="8" y="1" color="255 255 255 192" fontsize="10" shadow="true" /> </group> </template> <!-- WIDGET TO CHOOSE A FLOAT FROM A SCROLL BAR --> <template name="tgcw_scrollbarfloat" id="color_chooser" posref="TL TL" x="0" y="0" posparent="parent"> <group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_w="true" h="20"> <view type="bitmap" id="bk" posref="BL BL" scale="true" y="4" w="130" h="2" texture="W_line_hor2.tga" /> <view type="text" id="text" posparent="bk" posref="TL BL" x="0" y="1" color="255 255 255 192" fontsize="10" shadow="true" hardtext="#text" /> <ctrl type="scroll" id="c" posparent="bk" posref="MM MM" x="0" y="-1" w="130" h="8" vertical="false" align="L" min="0" max="255" tracksize="8" tx_topright="w_scroll_R.tga" tx_middle="w_scroll_l123_m.tga" tx_bottomleft="w_scroll_L.tga" onscroll="ddx_scroll" onscrollend="ddx_scroll_end" params="ui:interface:game_config:content:all" /> <!-- The Scroll Result view--> <view type="text" id="c_res" posparent="bk" posref="MR ML" x="8" y="1" color="255 255 255 192" fontsize="10" shadow="true" /> </group> </template> <!-- WIDGET TO CHOOSE A BOOLEAN FROM A CHECK BOX --> <template name="tgcw_checkbox" id="color_chooser" posref="TL TL" x="0" y="0" posparent="parent" tooltip=""> <group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_w="true" h="14"> <ctrl type="button" id="c" button_type="toggle_button" posref="TL TL" x="0" y="0" tx_normal="w_slot_on.tga" tx_pushed="w_opacity_on.tga" tx_over="w_slot_on.tga" color="255 255 255 255" col_pushed="255 255 255 255" col_over="255 255 255 0" onclick_l="ddx_bool_button" tooltip="#tooltip" /> <view type="text" id="text" posparent="c" posref="MR ML" x="4" y="-1" color="255 255 255 192" fontsize="12" shadow="true" hardtext="#text" /> </group> </template> <template name="tgcw_checkbox2" id="color_chooser" posref="TL TL" x="0" y="0" posparent="parent"> <group id="#id" posref="#posref" x="#x" y="#y" posparent="#posparent" child_resize_w="true" h="14"> <ctrl type="button" id="c" button_type="toggle_button" posref="TL TL" x="0" y="0" tx_normal="w_slot_on.tga" tx_pushed="w_opacity_on.tga" tx_over="w_slot_on.tga" color="255 255 255 255" col_pushed="255 255 255 255" col_over="255 255 255 0" onclick_l="ddx_bool_button" /> <view type="text" id="text" posparent="c" posref="MR ML" x="4" y="-2" color="255 255 255 192" fontsize="10" shadow="true" hardtext="#text" /> </group> </template> <!-- WIDGET TO CHOOSE A DEFAULT SETUP --> <template name="tgcw_combo_default" id="combo_default" posparent="parent" posref="TL TL" x="0" y="-18" value=""> <group id="#id" w="184" h="20" posparent="#posparent" posref="#posref" x="#x" y="#y"> <view type="text" id="text" posparent="#posparent" posref="ML ML" x="0" y="-2" color="255 255 255 192" fontsize="12" shadow="true" hardtext="uigcPreSet" /> <group type="combo_box" id="combo" posref="MR MR" x="0" y="0" w="120" h="20" value="#value"> <instance template="combo_box_def1" /> <combo_text name="uigcPreSetLow" /> <combo_text name="uigcPreSetMedium" /> <combo_text name="uigcPreSetNormal" /> <combo_text name="uigcPreSetHigh" /> <combo_text name="uigcPreSetCustom" /> </group> </group> </template> <!-- ************** --> <!-- Main container --> <!-- ************** --> <variable entry="UI:TEMP:VID_MODE" type="sint32" value="-1" /> <variable entry="UI:TEMP:VID_FREQ" type="sint32" value="-1" /> <variable entry="UI:TEMP:PRESET_LAND" type="sint32" value="0" /> <variable entry="UI:TEMP:PRESET_CHAR" type="sint32" value="0" /> <variable entry="UI:TEMP:PRESET_FX" type="sint32" value="0" /> <variable entry="UI:TEMP:ANISOTROPIC" type="sint32" value="0" /> <variable entry="UI:TEMP:VR_DEVICE" type="sint32" value="0" /> <variable entry="UI:TEMP:TEXTURE_MODE" type="sint32" value="0" /> <variable entry="UI:TEMP:LANGUAGE" type="sint32" value="0" /> <variable entry="UI:TEMP:SCREEN_RATIO_MODE" type="sint32" value="0" /> <define id="game_config_screen_ratio_eb" value="ui:interface:game_config:content:general:screen_ratio:edit:eb" /> <define id="game_config_screen_ratio_cb" value="ui:interface:game_config:content:general:screen_ratio:combo" /> <proc id="game_config_init"> <action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:GAME_CONFIG|value=1" /> <action handler="ddx_init" params="ui:interface:game_config:content:all" /> <action handler="tree_reset" params="ui:interface:game_config:content:sbtree:tree_list" /> <action handler="lua" params="game:configShowOne('explanation')" /> <action handler="lua" params="game:configInit()" /> </proc> <proc id="game_config_uninit"> <!-- Yoyo: on close window, same than cancel! --> <action handler="ddx_cancel" params="ui:interface:game_config:content:all" /> <action handler="game_config_cancel" params="" /> <action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:GAME_CONFIG|value=0" /> </proc> <proc id="game_config_ok"> <action handler="proc" params="game_config_apply" /> <action handler="set" params="target_property=ui:interface:game_config:active|value=0" /> </proc> <proc id="game_config_apply"> <action handler="game_config_change_screen_ratio_custom" params="" /> <action handler="ddx_update" params="ui:interface:game_config:content:all" /> <action handler="game_config_apply" params="" /> </proc> <proc id="game_config_cancel"> <action handler="ddx_cancel" params="ui:interface:game_config:content:all" /> <action handler="game_config_cancel" params="" /> <action handler="set" params="target_property=ui:interface:game_config:active|value=0" /> </proc> <group type="container" id="game_config" w="432" h="400" title="uiGlobalSettingsTitle" global_color="false" line_at_bottom="false" movable="true" active="false" opened="true" openable="false" resizer="true" header_color="UI:SAVE:WIN:COLORS:OPT" on_active="proc" on_active_params="game_config_init" on_deactive="proc" on_deactive_params="game_config_uninit" pop_min_w="430" pop_min_h="240" pop_max_w="800" pop_max_h="600"> <group id="header_closed" x="0" y="0" child_resize_w="true" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"> </group> <group id="header_opened" x="0" y="0" w="430" h="16" posref="TL TL" group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"> <!-- <view type="text_number" id="fps" posref="MR MR" x="-20" y="-2" color="255 255 255 255" shadow="true" fontsize="10" value="UI:VARIABLES:FPS" global_color="false" positive="true"/> <view type="text" id="fpstext" posref="MR MR" x="-40" y="-2" color="255 255 255 255" shadow="true" fontsize="10" global_color="false" positive="true" hardtext="uiFPS" /> --> </group> <group id="content" x="0" y="0" sizeref="wh" w="0" h="0" posref="TL TL"> <group id="sbtree" posref="TL TL" sizeref="w3h" x="0" w="-14" y="-4" h="-4"> <group id="tree_list" type="tree" posref="TL TL" x="14" y="0" col_over="255 255 255 48" col_select="255 255 255 80" max_sizeparent="parent" max_sizeref="wh" max_w="-10" max_h="0"> <node id="language" name="uigcLanguage" handler="lua" params="game:configShowOne('language')" fontsize="11" y_decal="-1" /> <node id="inter" name="uigcInterface" handler="" params="" fontsize="11" y_decal="-1"> <node id="hud" name="uigcHUD" handler="lua" params="game:configShowOne('hud')" fontsize="10" y_decal="-1" /> <node id="aco" name="uigcAlphaColor" handler="lua" params="game:configShowOne('alpha_colors')" fontsize="10" y_decal="-1" /> <node id="winco" name="uigcWinColor" handler="lua" params="game:configShowOne('win_colors')" fontsize="10" y_decal="-1" /> <node id="winco_r2" name="uigcWinColorR2" handler="lua" params="game:configShowOne('win_colors_r2')" fontsize="10" y_decal="-1" /> <node id="chatco" name="uigcChatColor" handler="lua" params="game:configShowOne('chat_colors')" fontsize="10" y_decal="-1" /> <node id="entityco" name="uigcEntityColor" handler="lua" params="game:configShowOne('entity_colors')" fontsize="10" y_decal="-1" /> <node id="in_scene" name="uigcInSceneInterface" handler="" params="" fontsize="11" y_decal="-1"> <node id="in_scene_user" name="uigcInSceneInterfaceUser" handler="lua" params="game:configShowOne('in_scene_user')" fontsize="10" y_decal="-1" /> <node id="in_scene_friend" name="uigcInSceneInterfaceFriend" handler="lua" params="game:configShowOne('in_scene_friend')" fontsize="10" y_decal="-1" /> <node id="in_scene_enemy" name="uigcInSceneInterfaceEnemy" handler="lua" params="game:configShowOne('in_scene_enemy')" fontsize="10" y_decal="-1" /> <node id="in_scene_chat_messages" name="uigcInSceneChatMessages" handler="lua" params="game:configShowOne('in_scene_chat_messages')" fontsize="10" y_decal="-1" /> </node> <node id="landmarkco" name="uigcLandmarkColor" handler="lua" params="game:configShowOne('landmark_colors')" fontsize="10" y_decal="-1" /> <node id="help" name="uimHelp" handler="lua" params="game:configShowOne('help')" fontsize="10" y_decal="-1" /> </node> <node id="input" name="uigcInput" handler="" params="" fontsize="11" y_decal="-1"> <node id="mou" name="uigcMouse" handler="lua" params="game:configShowOne('mouse')" fontsize="10" y_decal="-1" /> <node id="key" name="uigcKeyboard" handler="lua" params="game:configShowOne('keyb')" fontsize="10" y_decal="-1" /> </node> <node id="graph" name="uigcGraph" handler="" params="" fontsize="11" y_decal="-1"> <node id="gen" name="uigcGeneral" handler="lua" params="game:configShowOne('general')" fontsize="10" y_decal="-1" /> <node id="lan" name="uigcLandscape" handler="lua" params="game:configShowOne('landscape')" fontsize="10" y_decal="-1" /> <node id="cha" name="uigcCharacter" handler="lua" params="game:configShowOne('char')" fontsize="10" y_decal="-1" /> <node id="fxs" name="uigcSpecialFX" handler="lua" params="game:configShowOne('fx')" fontsize="10" y_decal="-1" /> <node id="vr" name="uigcVR" handler="lua" params="game:configShowOne('vr')" fontsize="10" y_decal="-1" /> </node> <node id="sound" name="uigcSound" handler="lua" params="game:configShowOne('sound')" fontsize="11" y_decal="-1" /> </group> <ctrl style="skin_scroll" id="scroll_bar" align="T" target="tree_list" /> </group> <!-- ok, apply, cancel --> <ctrl style="text_button_16" id="cancel" posref="BR BR" y="1" wmargin="8" hardtext="uiGCCancel" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" onclick_l="proc" params_l="game_config_cancel" /> <ctrl style="text_button_16" id="apply" posparent="cancel" posref="TL TR" x="-4" wmargin="8" hardtext="uiGCApply" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" onclick_l="proc" params_l="game_config_apply" frozen="true" /> <ctrl style="text_button_16" id="ok" posparent="apply" posref="TL TR" x="-4" wmargin="8" hardtext="uiGCOk" color="255 255 255 255" col_over="255 255 255 255" col_pushed="255 255 255 255" onclick_l="proc" params_l="game_config_ok" /> <!-- Tabs --> <!-- *** --> <group id="graph" posref="TR TR" x="0" y="-4" sizeref="w7h" w="-4" h="-24"> <instance template="box_widget" id="back" sizeref="wh" w="0" h="0" /> </group> <group id="crop" posparent="graph" posref="MM MM" x="0" y="0" sizeref="wh" w="-4" h="-12" /> <!-- Explanation --> <group id="explanation" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <group type="scroll_text" id="explanation_txt" sizeref="w" child_resize_h="true" child_resize_wmargin="16" child_resize_hmargin="16" posref="TL TL" x="0" y="0" min_height="160" max_height="160"> <group type="list" id="text_list" hardtext="uiCongifExplanation" shadow="true" fontsize="10" justification="justified" color="255 255 255 160" space="3" global_color="true" posref="TL TL" x="8" y="-8" sizeref="hw" w="-16" h="-16" /> </group> </group> <ctrl style="skin_scroll" id="sb_explanation" align="T" target="explanation" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="general" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Color --> <view style="sgc_title" type="text" id="gcol" posref="TM TM" x="0" y="0" hardtext="uiGeneralColor" /> <view style="sgc_title2" type="text" id="screen" posref="TL TL" x="0" y="-20" hardtext="uiScreen" /> <instance template="tgcw_scrollbarfloat" id="con" text="uiContrast" posref="BL TL" posparent="screen" x="20" y="-2" /> <instance template="tgcw_scrollbarfloat" id="lum" text="uiLuminosity" posref="BL TL" posparent="con" x="0" y="-2" /> <instance template="tgcw_scrollbarfloat" id="gam" text="uiGamma" posref="BL TL" posparent="lum" x="0" y="-2" /> <instance template="tgcw_checkbox" id="waitvbl" text="uiWaitVBL" posparent="gam" posref="BL TL" x="-20" y="-28" /> <!-- Special case for video modes --> <group id="fullscreen" posref="TR TR" x="-16" y="-30" child_resize_w="true" h="14"> <ctrl type="button" id="c" button_type="toggle_button" posref="TL TL" x="0" y="0" tx_normal="w_slot_on.tga" tx_pushed="w_opacity_on.tga" tx_over="w_slot_on.tga" color="255 255 255 255" col_pushed="255 255 255 255" col_over="255 255 255 0" onclick_l="game_config_change_vid_fullscreen" params_l="" /> <view type="text" id="text" posparent="c" posref="MR ML" x="4" y="-2" color="255 255 255 192" fontsize="12" shadow="true" hardtext="uiFullscreen" /> </group> <group type="combo_box" id="video_modes" w="100" h="20" value="UI:TEMP:VID_MODE" posparent="fullscreen" posref="BL TL" x="0" y="-4"> <instance template="combo_box_def1" /> </group> <link expr="@UI:TEMP:VID_MODE" action="game_config_change_vid_mode" /> <group type="combo_box" id="video_freqs" w="60" h="20" value="UI:TEMP:VID_FREQ" posparent="video_modes" posref="BL TL" x="0" y="-4"> <instance template="combo_box_def1" /> </group> <link expr="@UI:TEMP:VID_FREQ" action="game_config_change_vid_freq" /> <!-- Special case for texture modes --> <group id="texture_mode" posparent="waitvbl" posref="BL TL" x="0" y="-12" w="240" h="20"> <view type="text" id="text" posref="ML ML" x="0" y="0" color="255 255 255 192" fontsize="12" shadow="true" hardtext="uigcTextureMode" /> <group type="combo_box" id="combo" w="140" h="20" value="UI:TEMP:TEXTURE_MODE" posref="MR ML" posparent="text" x="4" y="0"> <instance template="combo_box_def1" /> </group> <link expr="@UI:TEMP:TEXTURE_MODE" action="game_config_change_texture_mode" /> </group> <!-- Special case for Screen Aspect Ratio --> <!-- see game_config_screen_ratio_* defines --> <group id="screen_ratio" posparent="texture_mode" posref="BL TL" x="0" y="-12" w="240" h="52"> <view type="text" id="text" posref="TL TL" x="0" y="-4" color="255 255 255 192" fontsize="12" shadow="true" hardtext="uigcScreenRatio" /> <instance template="text_tt" posparent="text" tooltip="uigcttScreenRatio" /> <instance template="edit_box_widget" id="edit" posparent="text" posref="MR ML" x="4" y="0" text_x="0" text_ref="BR BR" w="100" prompt="" enter_loose_focus="true" multi_line="false" onenter="game_config_change_screen_ratio_custom" enter_recover_focus="false" reset_focus_on_hide="true" max_historic="0" entry_type="positive_float" max_float_prec="5" onchange="set" onchange_params="target_property=ui:interface:game_config:content:apply:frozen|value=0" /> <group type="combo_box" id="combo" w="140" h="20" value="UI:TEMP:SCREEN_RATIO_MODE" posref="BL TL" posparent="text" x="40" y="-8"> <instance template="combo_box_def1" /> <combo_text name="uigcScreenRatio43" /> <combo_text name="uigcScreenRatio169" /> <combo_text name="uigcScreenRatioCustom" /> <combo_text name="uiConfigAuto" /> </group> <link expr="@UI:TEMP:SCREEN_RATIO_MODE" action="game_config_change_screen_ratio_mode" /> </group> </group> <ctrl style="skin_scroll" id="sb_general" align="T" target="general" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="landscape" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" type="text" id="glan" posref="TM TM" x="0" y="0" hardtext="uiLandGeneral" /> <instance template="tgcw_combo_default" value="UI:TEMP:PRESET_LAND" /> <view style="sgc_title2" type="text" id="lan" posref="TL TL" x="0" y="-44" hardtext="uiLand" /> <!-- NB float are mul by 10000 --> <instance template="tgcw_scrollbarfloat" id="lvi" text="uiVision" posparent="lan" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarfloat" id="ltn" text="uiTileNear" posparent="lvi" posref="BL TL" x="0" y="-2" /> <instance template="tgcw_scrollbarfloat" id="lth" text="uiThreshold" posparent="ltn" posref="BL TL" x="0" y="-2" /> <instance template="tgcw_checkbox" id="lmv" text="uiMicroVeget" posparent="lth" posref="BL TL" x="-20" y="-12" /> <instance template="tgcw_scrollbarfloat" id="mvd" text="uiMicroVegetDensity" posparent="lmv" posref="BL TL" x="20" y="-2" /> </group> <ctrl style="skin_scroll" id="sb_landscape" align="T" target="landscape" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="char" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" type="text" id="cpol" posref="TM TM" x="0" y="0" hardtext="uiCharPoly" /> <instance template="tgcw_combo_default" value="UI:TEMP:PRESET_CHAR" /> <view style="sgc_title2" type="text" id="model" posref="TL TL" x="0" y="-46" hardtext="uiCharModel" /> <instance template="tgcw_scrollbarint" id="maxpoly" text="uiCharMaxPoly" posref="BL TL" posparent="model" x="20" y="-2" /> <instance template="tgcw_scrollbarint" id="maxnotclod" text="uiCharMaxNotCLod" posparent="maxpoly" posref="BL TL" x="0" y="-2" /> <instance template="tgcw_scrollbarfloat" id="farclip" text="uiCharFarClip" posparent="maxnotclod" posref="BL TL" x="0" y="-2" /> <instance template="tgcw_checkbox" id="race_anim" text="uiEnableRacialAnimation" posparent="farclip" posref="BL TL" x="-20" y="-12" /> </group> <ctrl style="skin_scroll" id="sb_char" align="T" target="char" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="fx" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" type="text" id="gfx" posref="TM TM" x="0" y="0" hardtext="uiFXGeneral" /> <instance template="tgcw_combo_default" value="UI:TEMP:PRESET_FX" /> <view style="sgc_title2" type="text" id="limit" posref="TL TL" x="0" y="-46" hardtext="uiFxLimitations" /> <instance template="tgcw_scrollbarint" id="maxpoly" text="uiFxMaxPoly" posparent="limit" posref="BL TL" x="20" y="-2" /> <!-- <instance template="tgcw_checkbox" id="cloud" text="uiFxCloud" posparent="maxpoly" posref="BL TL" x="-20" y="-12" /> <instance template="tgcw_scrollbarfloat" id="cqual" text="uiFxCloudQuality" posparent="cloud" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarint" id="cup" text="uiFxCloudUpdate" posparent="cqual" posref="BL TL" x="0" y="-2" /> --> <instance template="tgcw_checkbox" id="shadow" text="uiFxShadow" posparent="maxpoly" posref="BL TL" x="-20" y="-12" /> <instance template="tgcw_checkbox" id="fxaa" text="uiFXAA" posparent="shadow" posref="BL TL" x="0" y="-12" /> <group id="anisotropic_gr" posparent="fxaa" sizeparent="parent" sizeref="w" h="20" posref="BL TL" x="0" y="-12"> <view type="text" id="text" posref="TL TL" x="0" y="-4" color="255 255 255 192" fontsize="12" shadow="true" hardtext="uigcFxAnisotropicFilter" /> <group type="combo_box" id="anisotropic" w="70" h="20" value="UI:TEMP:ANISOTROPIC" posref="MR ML" posparent="text" x="4" y="0"> <instance template="combo_box_def1" /> </group> <link expr="@UI:TEMP:ANISOTROPIC" action="game_config_change_anisotropic" /> </group> <group id="bloom_gr" posparent="anisotropic_gr" sizeparent="parent" sizeref="w" h="100" posref="BL TL" x="0" y="-12" tooltip="uiFxTooltipBloom" tooltip_parent="win"> <instance template="tgcw_checkbox" id="bloom" text="uiFxBloom" posref="TL TL" x="0" y="0" /> <instance template="tgcw_checkbox" id="square_bloom" text="uiFxSquareBloom" posparent="bloom" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarfloat" id="density_bloom" text="uiFxDensityBloom" posparent="square_bloom" posref="BL TL" x="0" y="-2" /> </group> </group> <ctrl style="skin_scroll" id="sb_fx" align="T" target="fx" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="hud" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Entities Names --> <view style="sgc_title" type="text" id="en" posref="TM TM" x="0" y="0" hardtext="uiHud" /> <!--<instance template="tgcw_checkbox" id="suc" text="uiShowUnderCursor" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_checkbox" id="sta" text="uiShowTargeted" posref="BL TL" posparent="suc" x="0" y="-12" />--> <instance template="tgcw_checkbox" id="swrc" text="uiSelectWithRClick" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_checkbox" id="foa" text="uiFollowOnAtk" posref="BL TL" posparent="swrc" x="0" y="-12" /> <instance template="tgcw_checkbox" id="aos" text="uiAtkOnSelect" posref="BL TL" posparent="foa" x="0" y="-12" /> <instance template="tgcw_checkbox" id="aet" text="uiAutoEquipTool" posref="BL TL" posparent="aos" x="0" y="-12" /> <instance template="tgcw_checkbox" id="auc" text="uiAutomaticCamera" posref="BL TL" posparent="aet" x="0" y="-12" /> <instance template="tgcw_checkbox" id="fade" text="uiCharFade" posref="BL TL" posparent="auc" x="0" y="-12" /> <instance template="tgcw_scrollbarint" id="opamin" text="uiCharOpacityMin" posref="BL TL" posparent="fade" x="20" y="-2" /> <instance template="tgcw_checkbox" id="cao" text="uiCurrentActionOut" tooltip="uittCurrentActionOut" posref="BL TL" posparent="opamin" x="-20" y="-12" /> <instance template="tgcw_checkbox" id="show_clock" text="uiShowClock" tooltip="uittShowClock" posref="BL TL" posparent="cao" x="0" y="-12" /> <instance template="tgcw_checkbox" id="show_clock_12h" text="uiShowClock12h" tooltip="uittShowClock12h" posref="BL TL" posparent="show_clock" x="0" y="-12" /> <instance template="tgcw_checkbox" id="show_reticle" text="uiShowReticle" tooltip="uittShowReticle" posref="BL TL" posparent="show_clock_12h" x="0" y="-12" /> <instance template="tgcw_checkbox" id="radar_use_camera" text="uiRadarUseCamera" tooltip="uittRadarUseCamera" posref="BL TL" posparent="show_reticle" x="0" y="-12" /> </group> <ctrl style="skin_scroll" id="sb_hud" align="T" target="hud" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="language" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Language selector --> <view style="sgc_title" type="text" id="en" posref="TM TM" x="0" y="0" hardtext="uigcLanguage" /> <group type="combo_box" id="languages" w="150" h="20" value="UI:TEMP:LANGUAGE" posref="TL TL" x="0" y="-20"> <instance template="combo_box_def1" /> <combo_text name="uigcEnglish" /> <combo_text name="uigcFrancais" /> <combo_text name="uigcDeutch" /> <combo_text name="uigcRussian" /> <combo_text name="uigcSpanish" /> </group> <link expr="@UI:TEMP:LANGUAGE" action="game_config_change_language" /> </group> <ctrl style="skin_scroll" id="sb_language" align="T" target="language" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="alpha_colors" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Night and day colors --> <view style="sgc_title" type="text" id="gcol" posref="TM TM" x="0" y="0" hardtext="uiGlobalColor" /> <view style="sgc_title2" type="text" id="gcol2" posref="TL TL" x="0" y="-20" hardtext="uiUIColor" /> <instance template="tgcw_color" id="col_day" text="uiColorD" title="uiDefDayCol" tooltip="uittColDay" posref="BL TL" posparent="gcol2" x="20" y="-2" /> <instance template="tgcw_color" id="col_night" text="uiColorN" title="uiDefNightCol" tooltip="uittColNight" posref="BL TL" posparent="col_day" x="0" y="-2" /> <!-- Global Opacity --> <view style="sgc_title2" type="text" id="gopa" posref="BL TL" x="-20" y="-12" hardtext="uiGlobalOpacity" posparent="col_night" /> <instance template="tgcw_scrollbarint" id="ga_win" text="uiAlphaBG" posref="BL TL" posparent="gopa" x="20" y="-2" /> <instance template="tgcw_scrollbarint" id="ga_con" text="uiAlphaContent" posref="BL TL" posparent="ga_win" x="0" y="-2" /> <!-- MouseOver Opacity --> <view style="sgc_title2" type="text" id="moopa" posref="BL TL" x="-20" y="-12" hardtext="uiMouseOverOpacity" posparent="ga_con" /> <instance template="tgcw_scrollbarint" id="moa_win" text="uiAlphaRolloverBG" posref="BL TL" posparent="moopa" x="20" y="-2" /> <instance template="tgcw_scrollbarint" id="moa_con" text="uiAlphaRolloverContent" posref="BL TL" posparent="moa_win" x="0" y="-2" /> <instance template="tgcw_scrollbarint" id="moa_speed" text="uiRolloverAlphaSpeed" posref="BL TL" posparent="moa_con" x="0" y="-2" /> <instance template="tgcw_checkbox" id="show_3d_item_preview" text="uiShow3dItemPreview" tooltip="uittShow3dItemPreview" posref="BL TL" posparent="moa_speed" x="-20" y="-12" /> </group> <ctrl style="skin_scroll" id="sb_alpha_colors" align="T" target="alpha_colors" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="chat_colors" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Chat colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiChatColors" /> <instance template="tgcw_color" id="cc_say" text="uiSayColor" title="uiCCDSay" tooltip="uittChooseSayColor" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_color" id="cc_tell" text="uiTellColor" title="uiCCDTell" tooltip="uittChooseTellColor" posref="BL TL" posparent="cc_say" x="0" y="-4" /> <instance template="tgcw_color" id="cc_team" text="uiTeamColor" title="uiCCDTeam" tooltip="uittChooseTeamColor" posref="BL TL" posparent="cc_tell" x="0" y="-4" /> <instance template="tgcw_color" id="cc_guild" text="uiGuildColor" title="uiCCDGuild" tooltip="uittChooseGuildColor" posref="BL TL" posparent="cc_team" x="0" y="-4" /> <instance template="tgcw_color" id="cc_region" text="uiRegionColor" title="uiCCDRegion" tooltip="uittChooseRegionColor" posref="BL TL" posparent="cc_guild" x="0" y="-4" /> <instance template="tgcw_color" id="cc_univ" text="uiUnivColor" title="uiCCDUniv" tooltip="uittChooseUnivColor" posref="BL TL" posparent="cc_region" x="0" y="-4" /> <instance template="tgcw_color" id="cc_shout" text="uiShoutColor" title="uiCCDShout" tooltip="uittChooseShoutColor" posref="BL TL" posparent="cc_univ" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn0" text="uiDynColor0" title="uiCCDDyn0" tooltip="uittChooseDynColor0" posref="BL TL" posparent="cc_shout" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn1" text="uiDynColor1" title="uiCCDDyn1" tooltip="uittChooseDynColor1" posref="BL TL" posparent="cc_dyn0" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn2" text="uiDynColor2" title="uiCCDDyn2" tooltip="uittChooseDynColor2" posref="BL TL" posparent="cc_dyn1" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn3" text="uiDynColor3" title="uiCCDDyn3" tooltip="uittChooseDynColor3" posref="BL TL" posparent="cc_dyn2" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn4" text="uiDynColor4" title="uiCCDDyn4" tooltip="uittChooseDynColor4" posref="BL TL" posparent="cc_dyn3" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn5" text="uiDynColor5" title="uiCCDDyn5" tooltip="uittChooseDynColor5" posref="BL TL" posparent="cc_dyn4" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn6" text="uiDynColor6" title="uiCCDDyn6" tooltip="uittChooseDynColor6" posref="BL TL" posparent="cc_dyn5" x="0" y="-4" /> <instance template="tgcw_color" id="cc_dyn7" text="uiDynColor7" title="uiCCDDyn7" tooltip="uittChooseDynColor7" posref="BL TL" posparent="cc_dyn6" x="0" y="-4" /> <instance template="tgcw_checkbox" id="enter_dontquit_cb" text="uiEnterDontQuitCB" tooltip="uittChatEnter" posparent="cc_dyn7" posref="BL TL" x="0" y="-8" /> <instance template="tgcw_checkbox" id="show_times_in_chat_cb" text="uiShowTimesInChatCB" tooltip="uittShowTimesInChat" posparent="enter_dontquit_cb" posref="BL TL" x="0" y="-8" /> <instance template="tgcw_checkbox" id="show_dyn_channel_name_in_chat_cb" text="uiShowDynChannelNameInChatCB" tooltip="uittShowDynChannelNameInChat" posparent="show_times_in_chat_cb" posref="BL TL" x="0" y="-8" /> <instance template="tgcw_checkbox" id="show_online_offline_notifications_cb" text="uiShowOnlineOfflineNotifications" tooltip="uittShowOnlineOfflineNotifications" posparent="show_dyn_channel_name_in_chat_cb" posref="BL TL" x="0" y="-8" /> <instance template="tgcw_scrollbarint" id="font_size" text="uiFontSize" posref="BL TL" posparent="show_online_offline_notifications_cb" x="0" y="-8" /> <link expr="@UI:SAVE:CHAT:ENTER_DONT_QUIT_CB" target="enter_dontquit_cb:c:pushed" /> <link expr="@UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB" target="show_times_in_chat_cb:c:pushed" /> <link expr="@UI:SAVE:CHAT:SHOW_DYN_CHANNEL_NAME_IN_CHAT_CB" target="show_dyn_channel_name_in_chat_cb:c:pushed" /> <link expr="@UI:SAVE:CHAT:SHOW_ONLINE_OFFLINE_NOTIFICATIONS_CB" target="show_online_offline_notifications_cb:c:pushed" /> </group> <ctrl style="skin_scroll" id="sb_chat_colors" align="T" target="chat_colors" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="entity_colors" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Entity colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiEntityColors" /> <instance template="tgcw_color" id="cc_user" text="uiUserColor" title="uiUserColor" tooltip="uittUserColor" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_color" id="cc_target" text="uiTargetColor" title="uiTargetColor" tooltip="uittTargetColor" posref="BL TL" posparent="cc_user" x="0" y="-4" /> <instance template="tgcw_color" id="cc_group" text="uiGroupColor" title="uiGroupColor" tooltip="uittGroupColor" posref="BL TL" posparent="cc_target" x="0" y="-16" /> <instance template="tgcw_color" id="cc_guild" text="uiGuildRadarColor" title="uiGuildRadarColor" tooltip="uittGuildRadarColor" posref="BL TL" posparent="cc_group" x="0" y="-4" /> <instance template="tgcw_color" id="cc_player" text="uiPlayerColor" title="uiPlayerColor" tooltip="uittPlayerColor" posref="BL TL" posparent="cc_guild" x="0" y="-4" /> <instance template="tgcw_color" id="cc_npc" text="uiNPCColor" title="uiNPCColor" tooltip="uittNPCColor" posref="BL TL" posparent="cc_player" x="0" y="-4" /> <instance template="tgcw_color" id="cc_fauna" text="uiFaunaColor" title="uiFaunaColor" tooltip="uittFaunaColor" posref="BL TL" posparent="cc_npc" x="0" y="-16" /> <instance template="tgcw_color" id="cc_mount" text="uiMountColor" title="uiMountColor" tooltip="uittMountColor" posref="BL TL" posparent="cc_fauna" x="0" y="-4" /> <instance template="tgcw_color" id="cc_beast" text="uiBeastColor" title="uiBeastColor" tooltip="uittBeastColor" posref="BL TL" posparent="cc_mount" x="0" y="-4" /> <instance template="tgcw_color" id="cc_source" text="uiSourceColor" title="uiSourceColor" tooltip="uittSourceColor" posref="BL TL" posparent="cc_beast" x="0" y="-16" /> <instance template="tgcw_color" id="cc_dead" text="uiDeadColor" title="uiDeadColor" tooltip="uittDeadColor" posref="BL TL" posparent="cc_source" x="0" y="-16" /> <instance template="tgcw_color" id="cc_pvpenemy" text="uiPvpEnemyColor" title="uiPvpEnemyColor" tooltip="uittPvpEnemyColor" posref="BL TL" posparent="cc_dead" x="0" y="-16" /> <instance template="tgcw_color" id="cc_pvpally" text="uiPvpAllyColor" title="uiPvpAllyColor" tooltip="uittPvpAllyColor" posref="BL TL" posparent="cc_pvpenemy" x="0" y="-4" /> <instance template="tgcw_color" id="cc_pvpallyinteam" text="uiPvpAllyInTeamColor" title="uiPvpAllyInTeamColor" tooltip="uittPvpAllyInTeamColor" posref="BL TL" posparent="cc_pvpally" x="0" y="-4" /> <instance template="tgcw_color" id="cc_pvpallyinguild" text="uiPvpAllyInGuildColor" title="uiPvpAllyInGuildColor" tooltip="uittPvpAllyInGuildColor" posref="BL TL" posparent="cc_pvpallyinteam" x="0" y="-4" /> <instance template="tgcw_color" id="cc_pvpneutral" text="uiPvpNeutralColor" title="uiPvpNeutralColor" tooltip="uittPvpNeutralColor" posref="BL TL" posparent="cc_pvpallyinguild" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_entity_colors" align="T" target="entity_colors" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="in_scene_user" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- In scene user colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiUserIS" /> <instance template="tgcw_checkbox" id="is_user_guild_symbol" text="uiGuildSymbol" tooltip="uittGuildSymbol" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_checkbox" id="is_user_name" text="uiWindowName" tooltip="uittName" posref="BL TL" posparent="is_user_guild_symbol" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_title" text="uiTitle" tooltip="uittTitle" posref="BL TL" posparent="is_user_name" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_rptags" text="uiRpTags" tooltip="uittRpTags" posref="BL TL" posparent="is_user_title" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_guild_name" text="uigcGuildName" tooltip="uittGuildName" posref="BL TL" posparent="is_user_rptags" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_hp" text="uiHP" tooltip="uittHP" posref="BL TL" posparent="is_user_guild_name" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_sap" text="uiSAP" tooltip="uittSAP" posref="BL TL" posparent="is_user_hp" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_sta" text="uiSTA" tooltip="uittSTA" posref="BL TL" posparent="is_user_sap" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_focus" text="uiFOC" tooltip="uittFocus" posref="BL TL" posparent="is_user_sta" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_action" text="uiActionBar" tooltip="uittActionBar" posref="BL TL" posparent="is_user_focus" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_user_pvp_logo" text="uiPvpLogo" tooltip="uittPvpLogo" posref="BL TL" posparent="is_user_action" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_in_scene_user" align="T" target="in_scene_user" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="in_scene_friend" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- In scene friend colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiFriendIS" /> <instance template="tgcw_checkbox" id="is_friend_guild_symbol" text="uiGuildSymbol" tooltip="uittGuildSymbol" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_checkbox" id="is_friend_name" text="uiWindowName" tooltip="uittName" posref="BL TL" posparent="is_friend_guild_symbol" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_title" text="uiTitle" tooltip="uittTitle" posref="BL TL" posparent="is_friend_name" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_rptags" text="uiRpTags" tooltip="uittRpTags" posref="BL TL" posparent="is_friend_title" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_guild_name" text="uigcGuildName" tooltip="uittGuildName" posref="BL TL" posparent="is_friend_rptags" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_hp" text="uiHP" tooltip="uittHP" posref="BL TL" posparent="is_friend_guild_name" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_sap" text="uiSAP" tooltip="uittSTA" posref="BL TL" posparent="is_friend_hp" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_sta" text="uiSTA" tooltip="uittSAP" posref="BL TL" posparent="is_friend_sap" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_focus" text="uiFOC" tooltip="uittFocus" posref="BL TL" posparent="is_friend_sta" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_pvp_logo" text="uiPvpLogo" tooltip="uittPvpLogo" posref="BL TL" posparent="is_friend_focus" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_npcname" text="uiWindowNpcName" tooltip="uittNpcName" posref="BL TL" posparent="is_friend_pvp_logo" x="0" y="-8" /> <instance template="tgcw_checkbox" id="is_friend_npctitle" text="uiNpcTitle" tooltip="uittNpcTitle" posref="BL TL" posparent="is_friend_npcname" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_mission_icon" text="uiMissionIcon" tooltip="uittMissionIcon" posref="BL TL" posparent="is_friend_npctitle" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_friend_mission_mini_icon" text="uiMiniMissionIcon" tooltip="uittMiniMissionIcon" posref="BL TL" posparent="is_friend_mission_icon" x="16" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_in_scene_friend" align="T" target="in_scene_friend" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="in_scene_enemy" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- In scene enemy colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiEnemyIS" /> <instance template="tgcw_checkbox" id="is_enemy_guild_symbol" text="uiGuildSymbol" tooltip="uittGuildSymbol" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_checkbox" id="is_enemy_name" text="uiWindowName" tooltip="uittName" posref="BL TL" posparent="is_enemy_guild_symbol" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_enemy_title" text="uiTitle" tooltip="uittTitle" posref="BL TL" posparent="is_enemy_name" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_enemy_rptags" text="uiRpTags" tooltip="uittRpTags" posref="BL TL" posparent="is_enemy_title" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_enemy_guild_name" text="uigcGuildName" tooltip="uittGuildName" posref="BL TL" posparent="is_enemy_rptags" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_enemy_hp" text="uiHP" tooltip="uittHP" posref="BL TL" posparent="is_enemy_guild_name" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_ennemy_pvp_logo" text="uiPvpLogo" tooltip="uittPvpLogo" posref="BL TL" posparent="is_enemy_hp" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_in_scene_enemy" align="T" target="in_scene_enemy" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="in_scene_chat_messages" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- In scene enemy colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiChatIS" /> <instance template="tgcw_checkbox" id="is_user_messages" text="uiUserMessages" tooltip="uittUserMessages" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_checkbox" id="is_friend_messages" text="uiFriendMessages" tooltip="uittFriendMessages" posref="BL TL" posparent="is_user_messages" x="0" y="-4" /> <instance template="tgcw_checkbox" id="is_enemy_messages" text="uiEnemyMessages" tooltip="uittEnemyMessages" posref="BL TL" posparent="is_friend_messages" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_in_scene_chat_messages" align="T" target="in_scene_chat_messages" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="win_colors" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- win colors --> <view style="sgc_title" id="wcol" posref="TM TM" x="0" y="0" hardtext="uiWinColors" /> <instance template="tgcw_color" id="wc_pla" text="uiPlaColor" title="uiCCDPla" tooltip="uittChoosePlaColor" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_color" id="wc_inv" text="uiInvColor" title="uiCCDInv" tooltip="uittChooseInvColor" posref="BL TL" posparent="wc_pla" x="0" y="-4" /> <instance template="tgcw_color" id="wc_ani" text="uiAniColor" title="uiCCDAni" tooltip="uittChooseAniColor" posref="BL TL" posparent="wc_inv" x="0" y="-4" /> <instance template="tgcw_color" id="wc_help" text="uiHelColor" title="uiCCDHel" tooltip="uittChooseHelColor" posref="BL TL" posparent="wc_ani" x="0" y="-16" /> <instance template="tgcw_color" id="wc_infos" text="uiInfColor" title="uiCCDInf" tooltip="uittChooseInfColor" posref="BL TL" posparent="wc_help" x="0" y="-4" /> <instance template="tgcw_color" id="wc_opt" text="uiOptColor" title="uiCCDOpt" tooltip="uittChooseOptColor" posref="BL TL" posparent="wc_infos" x="0" y="-4" /> <instance template="tgcw_color" id="wc_mem" text="uiMemColor" title="uiCCDMem" tooltip="uittChooseMemColor" posref="TL TL" posparent="wc_opt" x="0" y="-16" /> <instance template="tgcw_color" id="wc_lab" text="uiLabColor" title="uiCCDLab" tooltip="uittChooseLabColor" posref="BL TL" posparent="wc_mem" x="0" y="-4" /> <instance template="tgcw_color" id="wc_com" text="uiComColor" title="uiCCDCom" tooltip="uittChooseComColor" posref="BL TL" posparent="wc_lab" x="0" y="-16" /> <instance template="tgcw_color" id="wc_trade" text="uiTraColor" title="uiCCDTra" tooltip="uittChooseTraColor" posref="BL TL" posparent="wc_com" x="0" y="-4" /> <instance template="tgcw_color" id="wc_bot" text="uiBotColor" title="uiCCDBot" tooltip="uittChooseBotColor" posref="BL TL" posparent="wc_trade" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_win_colors" align="T" target="win_colors" posparent="crop" posref="TL TR" x="-8" y="0" /> <group id="win_colors_r2" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" id="wcol" posref="TM TM" x="0" y="0" hardtext="uiR2WinColors" /> <instance template="tgcw_color" id="wc_r2_palette" text="uiR2Palette" title="uiCCDR2_palette" tooltip="uittR2_Palette" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_color" id="wc_r2_scenario" text="uiR2Scenario" title="uiCCDR2_scenario" tooltip="uittR2_Scenario" posparent="wc_r2_palette" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_prop_window" text="uiR2Prop_window" title="uiCCDR2_prop_window" tooltip="uittR2_Prop_window" posparent="wc_r2_scenario" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_form" text="uiR2Form" title="uiCCDR2_form" tooltip="uittR2_Form" posparent="wc_r2_prop_window" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_custom_look" text="uiR2Custom_look" title="uiCCDR2_custom_look" tooltip="uittR2_Custom_look" posparent="wc_r2_form" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_dialogs" text="uiR2Dialogs" title="uiCCDR2_dialogs" tooltip="uittR2_Dialogs" posparent="wc_r2_custom_look" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_events" text="uiR2Events" title="uiCCDR2_events" tooltip="uittR2_Events" posparent="wc_r2_dialogs" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_activities" text="uiR2Activities" title="uiCCDR2_activities" tooltip="uittR2_Activities" posparent="wc_r2_events" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_feature_help" text="uiR2Feature_help" title="uiCCDR2_feature_help" tooltip="uittR2_Feature_help" posparent="wc_r2_activities" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_connect" text="uiR2Connect" title="uiCCDR2_connect" tooltip="uittR2_Connect" posparent="wc_r2_feature_help" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_session_browser" text="uiR2Session_browser" title="uiCCDR2_session_browser" tooltip="uittR2_Session_browser" posparent="wc_r2_connect" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_scenario_control" text="uiR2Scenario_control" title="uiCCDR2_scenario_control" tooltip="uittR2_Scenario_control" posparent="wc_r2_session_browser" posref="BL TL" x="0" y="-4" /> <instance template="tgcw_color" id="wc_r2_player_tracking" text="uiR2Player_tracking" title="uiCCDR2_player_tracking" tooltip="uittR2_Player_tracking" posparent="wc_r2_scenario_control" posref="BL TL" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_win_colors_r2" align="T" target="win_colors_r2" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="mouse" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" id="mouseopt" posref="TM TM" x="0" y="0" hardtext="uiMouseOptions" /> <instance template="tgcw_checkbox" id="hard" text="uiMouseHardware" posref="TR TR" x="-55" y="-20" /> <instance template="tgcw_checkbox" id="inverted" text="uiMouseInverted" posparent="hard" posref="BL TL" x="0" y="-2" /> <instance template="tgcw_checkbox" id="dbl" text="uiMouseDblClickMode" posparent="inverted" posref="BL TL" x="0" y="-2" /> <view style="sgc_title2" type="text" id="inter" posref="TL TL" x="0" y="-20" hardtext="uiMouseInterface" /> <instance template="tgcw_scrollbarint" id="dcspeed" text="uiDoubleClickSpeed" posparent="inter" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarfloat" id="curspeed" text="uiCursorSpeed" posparent="dcspeed" posref="BL TL" x="0" y="-2" /> <instance template="tgcw_scrollbarint" id="curaccel" text="uiCursorAccel" posparent="curspeed" posref="BL TL" x="0" y="-2" /> <view style="sgc_title2" type="text" id="head" posref="BL TL" hardtext="uiMouseHead" posparent="curaccel" x="-20" y="-12" /> <instance template="tgcw_scrollbarfloat" id="headspeed" text="uiHeadSpeed" posparent="head" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarint" id="headaccel" text="uiHeadAccel" posparent="headspeed" posref="BL TL" x="0" y="-2" /> </group> <ctrl style="skin_scroll" id="sb_mouse" align="T" target="mouse" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="keyb" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" id="mouseopt" posref="TM TM" x="0" y="0" hardtext="uiKeybOptions" /> <view style="sgc_title2" type="text" id="cam" posref="TL TL" x="0" y="-20" hardtext="uiKeybCamera" /> <instance template="tgcw_scrollbarfloat" id="speedmax" text="uiKeybCamSpeedMax" posparent="cam" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarfloat" id="speedmin" text="uiKeybCamSpeedMin" posparent="speedmax" posref="BL TL" x="0" y="-2" /> </group> <ctrl style="skin_scroll" id="sb_keyb" align="T" target="keyb" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="vr" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" type="text" id="gen" posref="TM TM" x="0" y="0" hardtext="uiVRGeneral" /> <group id="enabler" posref="TL TL" x="0" y="-16" child_resize_w="true" h="14"> <ctrl type="button" id="c" button_type="toggle_button" posref="TL TL" x="0" y="0" tx_normal="w_slot_on.tga" tx_pushed="w_opacity_on.tga" tx_over="w_slot_on.tga" color="255 255 255 255" col_pushed="255 255 255 255" col_over="255 255 255 0" onclick_l="game_config_change_vr_enable" params_l="" /> <view type="text" id="text" posparent="c" posref="MR ML" x="4" y="-2" color="255 255 255 192" fontsize="12" shadow="true" hardtext="uiVREnable" /> </group> <group type="combo_box" id="vr_devices" sizeparent="parent" sizeref="w" w="0" h="20" value="UI:TEMP:VR_DEVICE" posparent="enabler" posref="BL TL" x="0" y="-4"> <instance template="combo_box_def1" /> </group> <link expr="@UI:TEMP:VR_DEVICE" action="game_config_change_vr_device" /> </group> <ctrl style="skin_scroll" id="sb_vr" align="T" target="vr" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="sound" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <view style="sgc_title" type="text" id="gen" posref="TM TM" x="0" y="0" hardtext="uiSoundGeneral" /> <instance template="tgcw_checkbox" id="enabler" text="uiSoundOnOff" posref="TL TL" x="0" y="-16" /> <instance template="tgcw_checkbox" id="useeax" text="uiUseEax" posref="BL TL" posparent="enabler" x="0" y="-12" /> <instance template="tgcw_checkbox" id="forcesoftbuf" text="uiSoundFSB" posref="BL TL" posparent="useeax" x="0" y="-12" /> <view style="sgc_title2" type="text" id="perf" posparent="forcesoftbuf" posref="BL TL" x="0" y="-8" hardtext="uiSoundPerf" /> <instance template="tgcw_scrollbarint" id="maxtrack" text="uiMaxTracks" posparent="perf" posref="BL TL" x="20" y="-2" /> <view style="sgc_title2" type="text" id="volume" posparent="maxtrack" posref="BL TL" x="-20" y="-2" hardtext="uiSoundVolume" /> <instance template="tgcw_scrollbarfloat" id="sfx_volume" text="uiSoundSFXVolume" posparent="volume" posref="BL TL" x="20" y="-2" /> <instance template="tgcw_scrollbarfloat" id="music_volume" text="uiSoundGameMusicVolume" posparent="sfx_volume" posref="BL TL" x="0" y="-2" /> </group> <ctrl style="skin_scroll" id="sb_sound" align="T" target="sound" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="landmark_colors" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Landmark colors --> <view style="sgc_title" id="ccol" posref="TM TM" x="0" y="0" hardtext="uiLandmarkColors" /> <instance template="tgcw_color" id="cc_misc" text="uiLMMiscColor" title="uiCCDLMMisc" tooltip="uittChooseLMMiscColor" posref="TL TL" x="0" y="-20" /> <instance template="tgcw_color" id="cc_tribe" text="uiLMTribeColor" title="uiCCDLMTribe" tooltip="uittChooseLMTribeColor" posref="BL TL" posparent="cc_misc" x="0" y="-16" /> <instance template="tgcw_color" id="cc_bandit" text="uiLMBanditColor" title="uiCCDLMBandit" tooltip="uittChooseLMBanditColor" posref="BL TL" posparent="cc_tribe" x="0" y="-4" /> <instance template="tgcw_color" id="cc_citizen" text="uiLMCitizenColor" title="uiCCDLMCitizen" tooltip="uittChooseLMCitizenColor" posref="BL TL" posparent="cc_bandit" x="0" y="-4" /> <instance template="tgcw_color" id="cc_fauna" text="uiLMFaunaColor" title="uiCCDLMFauna" tooltip="uittChooseLMFaunaColor" posref="BL TL" posparent="cc_citizen" x="0" y="-16" /> <instance template="tgcw_color" id="cc_faunaexcel" text="uiLMFaunaExcelColor" title="uiCCDLMFaunaExcel" tooltip="uittChooseLMFaunaExcelColor" posref="BL TL" posparent="cc_fauna" x="0" y="-4" /> <instance template="tgcw_color" id="cc_faunasup" text="uiLMFaunaSupColor" title="uiCCDLMFaunaSup" tooltip="uittChooseLMFaunaSupColor" posref="BL TL" posparent="cc_faunaexcel" x="0" y="-4" /> <instance template="tgcw_color" id="cc_forage" text="uiLMForageColor" title="uiCCDLMForage" tooltip="uittChooseLMForageColor" posref="BL TL" posparent="cc_faunasup" x="0" y="-16" /> <instance template="tgcw_color" id="cc_forageexcel" text="uiLMForageExcelColor" title="uiCCDLMForageExcel" tooltip="uittChooseLMForageExcelColor" posref="BL TL" posparent="cc_forage" x="0" y="-4" /> <instance template="tgcw_color" id="cc_foragesup" text="uiLMForageSupColor" title="uiCCDLMForageSup" tooltip="uittChooseLMForageSupColor" posref="BL TL" posparent="cc_forageexcel" x="0" y="-4" /> <instance template="tgcw_color" id="cc_sap" text="uiLMSapColor" title="uiCCDLMSap" tooltip="uittChooseLMSapColor" posref="BL TL" posparent="cc_foragesup" x="16" y="-4" /> <instance template="tgcw_color" id="cc_amber" text="uiLMAmberColor" title="uiCCDLMAmber" tooltip="uittChooseLMAmberColor" posref="BL TL" posparent="cc_sap" x="0" y="-4" /> <instance template="tgcw_color" id="cc_node" text="uiLMNodeColor" title="uiCCDLMNode" tooltip="uittChooseLMNodeColor" posref="BL TL" posparent="cc_amber" x="0" y="-4" /> <instance template="tgcw_color" id="cc_fiber" text="uiLMFiberColor" title="uiCCDLMFiber" tooltip="uittChooseLMFiberColor" posref="BL TL" posparent="cc_node" x="0" y="-4" /> <instance template="tgcw_color" id="cc_bark" text="uiLMBarkColor" title="uiCCDLMBark" tooltip="uittChooseLMBarkColor" posref="BL TL" posparent="cc_fiber" x="0" y="-4" /> <instance template="tgcw_color" id="cc_seed" text="uiLMSeedColor" title="uiCCDLMSeed" tooltip="uittChooseLMSeedColor" posref="BL TL" posparent="cc_bark" x="0" y="-4" /> <instance template="tgcw_color" id="cc_shell" text="uiLMShellColor" title="uiCCDLMShell" tooltip="uittChooseLMShellColor" posref="BL TL" posparent="cc_seed" x="0" y="-4" /> <instance template="tgcw_color" id="cc_resin" text="uiLMResinColor" title="uiCCDLMResin" tooltip="uittChooseLMResinColor" posref="BL TL" posparent="cc_shell" x="0" y="-4" /> <instance template="tgcw_color" id="cc_wood" text="uiLMWoodColor" title="uiCCDLMWood" tooltip="uittChooseLMWoodColor" posref="BL TL" posparent="cc_resin" x="0" y="-4" /> <instance template="tgcw_color" id="cc_oil" text="uiLMOilColor" title="uiCCDLMOil" tooltip="uittChooseLMOilColor" posref="BL TL" posparent="cc_wood" x="0" y="-4" /> <instance template="tgcw_color" id="cc_mission" text="uiLMMissionColor" title="uiCCDLMMission" tooltip="uittChooseLMMissionColor" posref="BL TL" posparent="cc_oil" x="-16" y="-16" /> <instance template="tgcw_color" id="cc_food" text="uiLMFoodColor" title="uiCCDLMFood" tooltip="uittChooseLMFoodColor" posref="BL TL" posparent="cc_mission" x="16" y="-4" /> <instance template="tgcw_color" id="cc_construction" text="uiLMConstructionColor" title="uiCCDLMConstruction" tooltip="uittChooseLMConstructionColor" posref="BL TL" posparent="cc_food" x="0" y="-4" /> <instance template="tgcw_color" id="cc_goo" text="uiLMGooColor" title="uiCCDLMGoo" tooltip="uittChooseLMGooColor" posref="BL TL" posparent="cc_construction" x="0" y="-4" /> <instance template="tgcw_color" id="cc_insect" text="uiLMInsectColor" title="uiCCDLMInsect" tooltip="uittChooseLMInsectColor" posref="BL TL" posparent="cc_goo" x="0" y="-4" /> <instance template="tgcw_color" id="cc_kitin" text="uiLMKitinColor" title="uiCCDLMKitin" tooltip="uittChooseLMKitinColor" posref="BL TL" posparent="cc_insect" x="0" y="-4" /> <instance template="tgcw_color" id="cc_nocive" text="uiLMNociveColor" title="uiCCDLMNocive" tooltip="uittChooseLMNociveColor" posref="BL TL" posparent="cc_kitin" x="0" y="-4" /> <instance template="tgcw_color" id="cc_preservative" text="uiLMPreservativeColor" title="uiCCDLMPreservative" tooltip="uittChooseLMPreservativeColor" posref="BL TL" posparent="cc_nocive" x="0" y="-4" /> <instance template="tgcw_color" id="cc_passage" text="uiLMPassageColor" title="uiCCDLMPassage" tooltip="uittChooseLMPassageColor" posref="BL TL" posparent="cc_preservative" x="-16" y="-16" /> <instance template="tgcw_color" id="cc_teleporter" text="uiLMTeleporterColor" title="uiCCDLMTeleporter" tooltip="uittChooseLMTeleporterColor" posref="BL TL" posparent="cc_passage" x="0" y="-4" /> </group> <ctrl style="skin_scroll" id="sb_landmark_colors" align="T" target="landmark_colors" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <group id="help" active="false" posparent="crop" posref="TM TM" x="0" y="-8" sizeref="w" child_resize_h="true" child_resize_hmargin="4" w="-4" max_sizeparent="crop" max_sizeref="h" max_h="-4"> <!-- Entities Names --> <view style="sgc_title" type="text" id="hen" posref="TM TM" x="0" y="0" hardtext="uiHelp" /> <instance template="tgcw_checkbox" id="context_help" text="uiShowContextHelp" posref="TL TL" x="0" y="-20" /> </group> <ctrl style="skin_scroll" id="sb_help" align="T" target="help" posparent="crop" posref="TL TR" x="-8" y="0" /> <!-- *** --> <!-- *** --> <ddx id="all"> <!-- This ref to the apply button --> <apply ui="apply" /> <param ui="general:con:c" type="cfg" realtime="true" widget="sbfloat" link="Contrast" /> <param ui="general:lum:c" type="cfg" realtime="true" widget="sbfloat" link="Luminosity" /> <param ui="general:gam:c" type="cfg" realtime="true" widget="sbfloat" link="Gamma" /> <param ui="general:waitvbl:c" type="cfg" realtime="true" widget="boolbut" link="WaitVBL" /> <param ui="landscape:lvi:c" type="cfg" widget="sbfloat_round" realtime="end_scroll" ui_view="landscape:lvi:c_res" ui_unit="uigcUnitMeters" link="Vision" preset="UI:TEMP:PRESET_LAND" /> <param ui="landscape:ltn:c" type="cfg" widget="sbfloat_round" realtime="true" ui_view="landscape:ltn:c_res" ui_unit="uigcUnitMeters" link="LandscapeTileNear" preset="UI:TEMP:PRESET_LAND" /> <param ui="landscape:lth:c" type="cfg" widget="sbfloat" realtime="true" ui_view="landscape:lth:c_res" ui_decimal="4" link="LandscapeThreshold" preset="UI:TEMP:PRESET_LAND" /> <param ui="landscape:lmv:c" type="cfg" widget="boolbut" realtime="true" link="MicroVeget" preset="UI:TEMP:PRESET_LAND" /> <param ui="landscape:mvd:c" type="cfg" widget="sbfloat_round" realtime="end_scroll" ui_view="landscape:mvd:c_res" ui_unit="uigcUnitPercent" link="MicroVegetDensity" preset="UI:TEMP:PRESET_LAND" /> <param ui="char:maxpoly:c" type="cfg" widget="sbint" realtime="true" ui_view="char:maxpoly:c_res" link="SkinNbMaxPoly" preset="UI:TEMP:PRESET_CHAR" /> <param ui="char:maxnotclod:c" type="cfg" widget="sbint" realtime="true" ui_view="char:maxnotclod:c_res" ui_unit="uigcUnitChar" link="NbMaxSkeletonNotCLod" preset="UI:TEMP:PRESET_CHAR" /> <param ui="char:farclip:c" type="cfg" widget="sbfloat_round" realtime="true" ui_view="char:farclip:c_res" ui_unit="uigcUnitMeters" link="CharacterFarClip" preset="UI:TEMP:PRESET_CHAR" /> <param ui="char:race_anim:c" type="cfg" widget="boolbut" realtime="true" link="EnableRacialAnimation" /> <param ui="fx:maxpoly:c" type="cfg" widget="sbint" realtime="true" ui_view="fx:maxpoly:c_res" link="FxNbMaxPoly" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:cloud:c" type="cfg" widget="boolbut" realtime="true" link="Cloud" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:cqual:c" type="cfg" widget="sbfloat_round" realtime="true" ui_view="fx:cqual:c_res" link="CloudQuality" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:cup:c" type="cfg" widget="sbint" realtime="true" ui_view="fx:cup:c_res" link="CloudUpdate" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:shadow:c" type="cfg" widget="boolbut" realtime="true" link="Shadows" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:fxaa:c" type="cfg" widget="boolbut" realtime="true" link="FXAA" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:anisotropic_gr:anisotropic:c" type="db" widget="boolbut" realtime="true" link="UI:TEMP:ANISOTROPIC" /> <param ui="fx:bloom_gr:bloom:c" type="cfg" widget="boolbut" realtime="true" link="Bloom" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:bloom_gr:square_bloom:c" type="cfg" widget="boolbut" realtime="true" link="SquareBloom" preset="UI:TEMP:PRESET_FX" /> <param ui="fx:bloom_gr:density_bloom:c" type="cfg" widget="sbfloat_round" realtime="true" ui_view="fx:bloom_gr:density_bloom:c_res" link="DensityBloom" preset="UI:TEMP:PRESET_FX" /> <!-- <param ui="hud:suc:c" type="cfg" widget="boolbut" link="ShowNameUnderCursor" realtime="true"/> <param ui="hud:sta:c" type="cfg" widget="boolbut" link="ShowNameSelected" realtime="true"/> --> <param ui="hud:swrc:c" type="cfg" widget="boolbut" link="SelectWithRClick" realtime="true" /> <param ui="hud:foa:c" type="cfg" widget="boolbut" link="FollowOnAtk" realtime="true" /> <param ui="hud:aos:c" type="cfg" widget="boolbut" link="AtkOnSelect" realtime="true" /> <param ui="hud:aet:c" type="cfg" widget="boolbut" link="AutoEquipTool" realtime="true" /> <param ui="hud:auc:c" type="cfg" widget="boolbut" link="AutomaticCamera" realtime="true" /> <param ui="hud:fade:c" type="db" widget="boolbut" link="UI:SAVE:USER_CHAR_FADE" realtime="true" /> <param ui="hud:opamin:c" type="db" widget="sbint" link="UI:SAVE:USER_CHAR_OPA_MIN" min="0" max="255" realtime="true" /> <param ui="hud:cao:c" type="db" widget="boolbut" link="UI:SAVE:ACT_BAR_OUT" realtime="true" /> <param ui="hud:show_clock:c" type="db" widget="boolbut" link="UI:SAVE:SHOW_CLOCK" realtime="true" /> <param ui="hud:show_clock_12h:c" type="db" widget="boolbut" link="UI:SAVE:SHOW_CLOCK_12H" realtime="true" /> <param ui="hud:show_reticle:c" type="db" widget="boolbut" link="UI:SAVE:SHOW_RETICLE" realtime="true" /> <param ui="hud:radar_use_camera:c" type="db" widget="boolbut" link="UI:SAVE:RADAR:USE_CAMERA" realtime="true" /> <param ui="alpha_colors:col_day:c" type="db" widget="colbut" link="UI:SAVE:DAY_COLOR" realtime="true" /> <param ui="alpha_colors:col_night:c" type="db" widget="colbut" link="UI:SAVE:NIGHT_COLOR" realtime="true" /> <param ui="alpha_colors:ga_win:c" type="db" widget="sbint" link="UI:SAVE:CONTAINER_ALPHA" min="0" max="255" realtime="true" /> <param ui="alpha_colors:ga_con:c" type="db" widget="sbint" link="UI:SAVE:CONTENT_ALPHA" min="64" max="255" realtime="true" /> <param ui="alpha_colors:moa_win:c" type="db" widget="sbint" link="UI:SAVE:CONTAINER_ROLLOVER_FACTOR" min="0" max="255" realtime="true" /> <param ui="alpha_colors:moa_con:c" type="db" widget="sbint" link="UI:SAVE:CONTENT_ROLLOVER_FACTOR" min="64" max="255" realtime="true" /> <param ui="alpha_colors:moa_speed:c" type="db" widget="sbint" link="UI:SAVE:ALPHA_ROLLOVER_SPEED" min="0" max="100" realtime="true" /> <param ui="alpha_colors:show_3d_item_preview:c" type="db" widget="boolbut" link="UI:SAVE:SHOW_3D_ITEM_PREVIEW" realtime="true" /> <param ui="chat_colors:cc_say:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:SAY" realtime="true" /> <param ui="chat_colors:cc_tell:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:TELL" realtime="true" /> <param ui="chat_colors:cc_team:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:GROUP" realtime="true" /> <param ui="chat_colors:cc_guild:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:CLADE" realtime="true" /> <param ui="chat_colors:cc_region:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:REGION" realtime="true" /> <param ui="chat_colors:cc_univ:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:UNIVERSE_NEW" realtime="true" /> <param ui="chat_colors:cc_shout:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:SHOUT" realtime="true" /> <param ui="chat_colors:cc_dyn0:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:0" realtime="true" /> <param ui="chat_colors:cc_dyn1:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:1" realtime="true" /> <param ui="chat_colors:cc_dyn2:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:2" realtime="true" /> <param ui="chat_colors:cc_dyn3:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:3" realtime="true" /> <param ui="chat_colors:cc_dyn4:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:4" realtime="true" /> <param ui="chat_colors:cc_dyn5:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:5" realtime="true" /> <param ui="chat_colors:cc_dyn6:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:6" realtime="true" /> <param ui="chat_colors:cc_dyn7:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:DYN:7" realtime="true" /> <!-- <param ui="chat_colors:cc_shout:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:SHOUT" realtime="true" /> <param ui="chat_colors:cc_civi:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:CIVILIZATION" realtime="true" /> <param ui="chat_colors:cc_terri:c" type="db" widget="colbut" link="UI:SAVE:CHAT:COLORS:TERRITORY" realtime="true" /> --> <param ui="chat_colors:enter_dontquit_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:ENTER_DONT_QUIT_CB" realtime="true" /> <param ui="chat_colors:show_times_in_chat_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB" realtime="true" /> <param ui="chat_colors:show_dyn_channel_name_in_chat_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:SHOW_DYN_CHANNEL_NAME_IN_CHAT_CB" realtime="true" /> <param ui="chat_colors:show_online_offline_notifications_cb:c" type="db" widget="boolbut" link="UI:SAVE:CHAT:SHOW_ONLINE_OFFLINE_NOTIFICATIONS_CB" realtime="true" /> <param ui="chat_colors:font_size:c" type="db" widget="sbint" link="UI:SAVE:CHAT:FONT_SIZE" min="9" max="20" realtime="true" /> <param ui="entity_colors:cc_user:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:USER" realtime="true" /> <param ui="entity_colors:cc_player:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:PLAYER" realtime="true" /> <param ui="entity_colors:cc_npc:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:NPC" realtime="true" /> <param ui="entity_colors:cc_fauna:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:FAUNA" realtime="true" /> <param ui="entity_colors:cc_target:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:TARGET" realtime="true" /> <param ui="entity_colors:cc_group:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:GROUP" realtime="true" /> <param ui="entity_colors:cc_guild:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:GUILD" realtime="true" /> <param ui="entity_colors:cc_mount:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:MOUNT" realtime="true" /> <param ui="entity_colors:cc_beast:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:BEAST" realtime="true" /> <param ui="entity_colors:cc_source:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:SOURCE" realtime="true" /> <param ui="entity_colors:cc_dead:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:DEAD" realtime="true" /> <param ui="entity_colors:cc_pvpenemy:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:PVPENEMY" realtime="true" /> <param ui="entity_colors:cc_pvpally:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:PVPALLY" realtime="true" /> <param ui="entity_colors:cc_pvpneutral:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:PVPNEUTRAL" realtime="true" /> <param ui="entity_colors:cc_pvpallyinteam:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:PVPALLYINTEAM" realtime="true" /> <param ui="entity_colors:cc_pvpallyinguild:c" type="db" widget="colbut" link="UI:SAVE:ENTITY:COLORS:PVPALLYINGUILD" realtime="true" /> <param ui="in_scene_user:is_user_guild_symbol:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:GUILD_SYMBOL" realtime="true" /> <param ui="in_scene_user:is_user_name:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:NAME" realtime="true" /> <param ui="in_scene_user:is_user_title:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:TITLE" realtime="true" /> <param ui="in_scene_user:is_user_rptags:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:RPTAGS" realtime="true" /> <param ui="in_scene_user:is_user_guild_name:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:GUILD_NAME" realtime="true" /> <param ui="in_scene_user:is_user_hp:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:HP" realtime="true" /> <param ui="in_scene_user:is_user_sap:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:SAP" realtime="true" /> <param ui="in_scene_user:is_user_sta:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:STA" realtime="true" /> <param ui="in_scene_user:is_user_focus:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:FOCUS" realtime="true" /> <param ui="in_scene_user:is_user_action:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:ACTION" realtime="true" /> <param ui="in_scene_user:is_user_pvp_logo:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:PVP_LOGO" realtime="true" /> <param ui="in_scene_friend:is_friend_guild_symbol:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:GUILD_SYMBOL" realtime="true" /> <param ui="in_scene_friend:is_friend_name:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:NAME" realtime="true" /> <param ui="in_scene_friend:is_friend_title:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:TITLE" realtime="true" /> <param ui="in_scene_friend:is_friend_rptags:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:RPTAGS" realtime="true" /> <param ui="in_scene_friend:is_friend_guild_name:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:GUILD_NAME" realtime="true" /> <param ui="in_scene_friend:is_friend_hp:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:HP" realtime="true" /> <param ui="in_scene_friend:is_friend_sap:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:SAP" realtime="true" /> <param ui="in_scene_friend:is_friend_sta:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:STA" realtime="true" /> <param ui="in_scene_friend:is_friend_focus:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:FOCUS" realtime="true" /> <param ui="in_scene_friend:is_friend_pvp_logo:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:PVP_LOGO" realtime="true" /> <param ui="in_scene_friend:is_friend_npcname:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:NPCNAME" realtime="true" /> <param ui="in_scene_friend:is_friend_npctitle:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:NPCTITLE" realtime="true" /> <param ui="in_scene_friend:is_friend_mission_icon:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:MISSION_ICON" realtime="true" /> <param ui="in_scene_friend:is_friend_mission_mini_icon:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:MINI_MISSION_ICON" realtime="true" /> <param ui="in_scene_enemy:is_enemy_guild_symbol:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:GUILD_SYMBOL" realtime="true" /> <param ui="in_scene_enemy:is_enemy_name:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:NAME" realtime="true" /> <param ui="in_scene_enemy:is_enemy_title:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:TITLE" realtime="true" /> <param ui="in_scene_enemy:is_enemy_rptags:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:RPTAGS" realtime="true" /> <param ui="in_scene_enemy:is_enemy_guild_name:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:GUILD_NAME" realtime="true" /> <param ui="in_scene_enemy:is_enemy_hp:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:HP" realtime="true" /> <param ui="in_scene_enemy:is_ennemy_pvp_logo:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:PVP_LOGO" realtime="true" /> <param ui="in_scene_chat_messages:is_user_messages:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:USER:MESSAGES" realtime="true" /> <param ui="in_scene_chat_messages:is_friend_messages:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:FRIEND:MESSAGES" realtime="true" /> <param ui="in_scene_chat_messages:is_enemy_messages:c" type="db" widget="boolbut" link="UI:SAVE:INSCENE:ENEMY:MESSAGES" realtime="true" /> <param ui="win_colors:wc_pla:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:PLA" realtime="true" /> <param ui="win_colors:wc_ani:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:ANI" realtime="true" /> <param ui="win_colors:wc_com:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:COM" realtime="true" /> <param ui="win_colors:wc_inv:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:INV" realtime="true" /> <param ui="win_colors:wc_opt:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:OPT" realtime="true" /> <param ui="win_colors:wc_lab:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:LAB" realtime="true" /> <param ui="win_colors:wc_mem:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:MEM" realtime="true" /> <param ui="win_colors:wc_help:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:HELP" realtime="true" /> <param ui="win_colors:wc_infos:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:INFOS" realtime="true" /> <param ui="win_colors:wc_trade:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:TRADE" realtime="true" /> <param ui="win_colors:wc_bot:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:BOT" realtime="true" /> <param ui="win_colors_r2:wc_r2_palette:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_PALETTE" realtime="true" /> <param ui="win_colors_r2:wc_r2_scenario:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_SCENARIO" realtime="true" /> <param ui="win_colors_r2:wc_r2_prop_window:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_PROP_WINDOW" realtime="true" /> <param ui="win_colors_r2:wc_r2_form:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_FORM" realtime="true" /> <param ui="win_colors_r2:wc_r2_custom_look:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_CUSTOM_LOOK" realtime="true" /> <param ui="win_colors_r2:wc_r2_dialogs:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_DIALOGS" realtime="true" /> <param ui="win_colors_r2:wc_r2_events:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_EVENTS" realtime="true" /> <param ui="win_colors_r2:wc_r2_activities:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_ACTIVITIES" realtime="true" /> <param ui="win_colors_r2:wc_r2_feature_help:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_FEATURE_HELP" realtime="true" /> <param ui="win_colors_r2:wc_r2_connect:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_CONNECT" realtime="true" /> <param ui="win_colors_r2:wc_r2_session_browser:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_SESSION_BROWSER" realtime="true" /> <param ui="win_colors_r2:wc_r2_scenario_control:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_SCENARIO_CONTROL" realtime="true" /> <param ui="win_colors_r2:wc_r2_player_tracking:c" type="db" widget="colbut" link="UI:SAVE:WIN:COLORS:R2_PLAYER_TRACKING" realtime="true" /> <param ui="mouse:hard:c" type="cfg" widget="boolbut" link="HardwareCursor" realtime="true" /> <param ui="mouse:inverted:c" type="cfg" widget="boolbut" link="FreeLookInverted" realtime="true" /> <param ui="mouse:dbl:c" type="cfg" widget="boolbut" link="DblClickMode" realtime="true" /> <param ui="mouse:dcspeed:c" type="db" widget="sbint" link="UI:SAVE:DOUBLE_CLICK_SPEED" min="0" max="100" realtime="true" /> <param ui="mouse:curspeed:c" type="cfg" widget="sbfloat" link="CursorSpeed" realtime="true" /> <param ui="mouse:curaccel:c" type="cfg" widget="sbint" link="CursorAcceleration" realtime="true" /> <param ui="mouse:headspeed:c" type="cfg" widget="sbfloat" link="FreeLookSpeed" realtime="true" /> <param ui="mouse:headaccel:c" type="cfg" widget="sbint" link="FreeLookAcceleration" realtime="true" /> <param ui="keyb:speedmax:c" type="cfg" widget="sbfloat" link="RotKeySpeedMax" realtime="true" /> <param ui="keyb:speedmin:c" type="cfg" widget="sbfloat" link="RotKeySpeedMin" realtime="true" /> <param ui="sound:enabler:c" type="cfg" widget="boolbut" link="SoundOn" realtime="true" /> <param ui="sound:useeax:c" type="cfg" widget="boolbut" link="UseEax" realtime="true" /> <param ui="sound:forcesoftbuf:c" type="cfg" widget="boolbut" link="SoundForceSoftwareBuffer" realtime="true" /> <param ui="sound:maxtrack:c" type="cfg" widget="sbint" link="MaxTrack" realtime="end_scroll" ui_view="sound:maxtrack:c_res" /> <param ui="sound:sfx_volume:c" type="cfg" widget="sbfloat" link="SoundSFXVolume" realtime="true" /> <param ui="sound:music_volume:c" type="cfg" widget="sbfloat" link="SoundGameMusicVolume" realtime="true" /> <param ui="landmark_colors:cc_misc:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:MISC" realtime="true" /> <param ui="landmark_colors:cc_tribe:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:TRIBE" realtime="true" /> <param ui="landmark_colors:cc_bandit:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:BANDIT" realtime="true" /> <param ui="landmark_colors:cc_citizen:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:CITIZEN" realtime="true" /> <param ui="landmark_colors:cc_fauna:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FAUNA" realtime="true" /> <param ui="landmark_colors:cc_faunaexcel:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FAUNAEXCEL" realtime="true" /> <param ui="landmark_colors:cc_faunasup:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FAUNASUP" realtime="true" /> <param ui="landmark_colors:cc_forage:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FORAGE" realtime="true" /> <param ui="landmark_colors:cc_forageexcel:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FORAGEEXCEL" realtime="true" /> <param ui="landmark_colors:cc_foragesup:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FORAGESUP" realtime="true" /> <param ui="landmark_colors:cc_sap:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:SAP" realtime="true" /> <param ui="landmark_colors:cc_amber:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:AMBER" realtime="true" /> <param ui="landmark_colors:cc_node:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:NODE" realtime="true" /> <param ui="landmark_colors:cc_fiber:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FIBER" realtime="true" /> <param ui="landmark_colors:cc_bark:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:BARK" realtime="true" /> <param ui="landmark_colors:cc_seed:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:SEED" realtime="true" /> <param ui="landmark_colors:cc_shell:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:SHELL" realtime="true" /> <param ui="landmark_colors:cc_resin:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:RESIN" realtime="true" /> <param ui="landmark_colors:cc_wood:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:WOOD" realtime="true" /> <param ui="landmark_colors:cc_oil:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:OIL" realtime="true" /> <param ui="landmark_colors:cc_mission:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:MISSION" realtime="true" /> <param ui="landmark_colors:cc_food:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:FOOD" realtime="true" /> <param ui="landmark_colors:cc_construction:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:CONSTRUCTION" realtime="true" /> <param ui="landmark_colors:cc_goo:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:GOO" realtime="true" /> <param ui="landmark_colors:cc_insect:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:INSECT" realtime="true" /> <param ui="landmark_colors:cc_kitin:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:KITIN" realtime="true" /> <param ui="landmark_colors:cc_nocive:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:NOCIVE" realtime="true" /> <param ui="landmark_colors:cc_preservative:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:PRESERVATIVE" realtime="true" /> <param ui="landmark_colors:cc_passage:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:PASSAGE" realtime="true" /> <param ui="landmark_colors:cc_teleporter:c" type="db" widget="colbut" link="UI:SAVE:LANDMARK:COLORS:TELEPORTER" realtime="true" /> <param ui="help:context_help:c" type="db" widget="boolbut" link="UI:SAVE:ENTITY:CONTEXT_HELP" realtime="true" /> </ddx> </group> </group> <tree node="game_config" /> <link expr="depends(@UI:SAVE:CONTENT_ALPHA)" action="set" params="dblink=UI:SAVE:CONTAINER_ALPHA|value=min(@UI:SAVE:CONTENT_ALPHA, @UI:SAVE:CONTAINER_ALPHA)" /> <link expr="depends(@UI:SAVE:CONTAINER_ALPHA)" action="set" params="dblink=UI:SAVE:CONTENT_ALPHA|value=max(@UI:SAVE:CONTENT_ALPHA, @UI:SAVE:CONTAINER_ALPHA)" /> <link expr="depends(@UI:SAVE:CONTENT_ROLLOVER_FACTOR)" action="set" params="dblink=UI:SAVE:CONTAINER_ROLLOVER_FACTOR|value=min(@UI:SAVE:CONTENT_ROLLOVER_FACTOR, @UI:SAVE:CONTAINER_ROLLOVER_FACTOR)" /> <link expr="depends(@UI:SAVE:CONTAINER_ROLLOVER_FACTOR)" action="set" params="dblink=UI:SAVE:CONTENT_ROLLOVER_FACTOR|value=max(@UI:SAVE:CONTENT_ROLLOVER_FACTOR, @UI:SAVE:CONTAINER_ROLLOVER_FACTOR)" /> </interface_config>