// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef R2_TOOL_NEW_VERTEX_H #define R2_TOOL_NEW_VERTEX_H #include "tool_choose_pos.h" namespace R2 { class CToolNewVertex : public CToolChoosePos { public: NLMISC_DECLARE_CLASS(R2::CToolNewVertex) CToolNewVertex(); protected: // from CToolChoosePos virtual bool isValidChoosePos(const NLMISC::CVector2f &pos) const; virtual void commit(const NLMISC::CVector &createPosition, float createAngle); virtual const char *getToolUIName() const; // from CTool virtual bool onDeleteCmd(); private: mutable sint _CurrEdge; mutable NLMISC::CVector _CurrPos; }; } // R2 #endif