name: Action name, only used by the
mission designer.
inside_place: Specifies a place that the player
must not leave. Enter “none” to cancel related constrains.
inside_place_delay: Overrides the default delay
allowed to the player to re-enter the place (in ticks).
outside_place: Specifies a place that the player
must not enter. Enter “none” to cancel related constrains.
outside_place_delay: Overrides the default delay
allowed to the player to leave the place (in ticks).
time_period: Objectives can only be validated
during the period of the day (format “<start_hour>
<start_minute> ;
<end_hour> <end_minute>”, “0 0 ;
0 0” to cancel) or during a specific season (format “<season>” or “none” to cancel).
timer: Timer before the objectives are
considered failed (in ticks).
wear: Objectives can only be validated
if the player is wearing specified items. Enter “none” to cancel related constrains.