#!/usr/bin/python # # \file directories.py # \brief Directories configuration # \date 2010-08-27 17:13GMT # \author Jan Boon (Kaetemi) # \date 2001-2005 # \author Nevrax # Python port of game data build pipeline. # Directories configuration. # # NeL - MMORPG Framework # Copyright (C) 2010 Winch Gate Property Limited # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # # *** COMMON PATH *** CommonPath = "common/interface" # *** SOURCE DIRECTORIES IN THE DATABASE *** #Interface directories InterfaceSourceDirectories = [ ] InterfaceSourceDirectories += [ [ "interfaces/v3" ] + [ "interfaces/ring_interface" ] ] InterfaceSourceDirectories += [ [ "interfaces/v3_outgame/ui" ] ] InterfaceSourceDirectories += [ [ "interfaces/v3_login" ] ] InterfaceDxtcSourceDirectories = [ ] InterfaceDxtcSourceDirectories += [ "interfaces/v3_bricks" ] InterfaceDxtcSourceDirectories += [ "interfaces/v3_items" ] InterfaceDxtcSourceDirectories += [ "interfaces/v3_dxtc_misc" ] InterfaceFullscreenSourceDirectories = [ ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_fullscreen" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_outgame/fullscreen" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/buy_sell" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/camera_character" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/create_perso" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/fight" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/MatisTown" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/spell" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/talk_bot" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ] InterfaceFullscreenSourceDirectories += [ "interfaces/v3_quick_help/graph" ] Interface3DSourceDirectories = [ ] Interface3DSourceDirectories += [ "interfaces/v3_outgame/3d" ] Interface3DSourceDirectories += [ "interfaces/v3_doc/htm" ] Interface3DSourceDirectories += [ "interfaces/v3_doc" ] Interface3DSourceDirectories += [ "interfaces/v3_quick_help" ] # *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE *** # Interface directories InterfaceExportDirectory = CommonPath + "/interface_export" InterfaceDxtcExportDirectory = CommonPath + "/interface_dxtc_export" InterfaceFullscreenExportDirectory = CommonPath + "/interface_fullscreen_export" Interface3DExportDirectory = CommonPath + "/interface_3d_export" # *** BUILD DIRECTORIES FOR THE BUILD PIPELINE *** # Interface directories InterfaceBuildDirectory = CommonPath + "/interface_build" InterfaceDxtcBuildDirectory = CommonPath + "/interface_dxtc_build" # *** INSTALL DIRECTORIES IN THE CLIENT DATA *** # Lightmap directory InterfaceClientDirectory = "interfaces"