// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef RYAI_STATE_CHAT_H
#define RYAI_STATE_CHAT_H
#include "child_container.h"
#include "ai_keywords.h"
#include "npc_description_msg.h"
class CAIState;
class CBotNpc;
class CAIStateChat
:public CAliasChild
,public NLMISC::CRefCount
{
public:
// ctor & dtor ------------------------------------------------------
CAIStateChat(CAIState* state, CAIAliasDescriptionNode *aliasDescription): CAliasChild(state,aliasDescription)
{}
virtual ~CAIStateChat()
{}
virtual std::string getIndexString () const;
// Keyword management ----------------------------------------------
void botKeywordFilterClear() { _botKeywordFilter.clear(); }
void botKeywordFilterAdd(const std::string &keyword);
bool botKeywordTest(CKeywordMask mask) { return _botKeywordFilter.test(mask); }
// name management -------------------------------------------------
void botNameFilterClear() { _namedBots.clear(); }
void botNameFilterAdd(const std::string &name) { _namedBots.push_back(name); }
bool botNameTest(const std::string &name) const
{
std::vector::const_iterator it(std::find(_namedBots.begin(), _namedBots.end(), name));
return it != _namedBots.end();
}
// compatibility test ----------------------------------------------
bool testCompatibility(const CBotNpc &bot) const;
// Chat management
const CNpcChatProfileImp &getChat() const
{
return _chatProfile;
}
CNpcChatProfileImp &chatProfile ()
{
return _chatProfile;
}
private:
// protected data ---------------------------------------------------
CKeywordFilter _botKeywordFilter; // keyword filter for identifying bot types to whom to apply profile
std::vector _namedBots; // list of named bots to whom this profile applies
CNpcChatProfileImp _chatProfile; // the chat profile buffer
};
#endif