// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_ROLEMASTER_FLAGS_H #define RY_ROLEMASTER_FLAGS_H #include "nel/misc/types_nl.h" namespace ROLEMASTER_FLAGS { enum TRolemasterFlag { FightActions = 0, MagicActions = 1, ForageActions = 2, CraftActions = 3, CaracteristicUpgrades = 4, SpecialPowers = 5, NbFlags = 6, }; /// convert a TRolemasterFlag to a string const std::string &toString(TRolemasterFlag type); /// convert a string to a TRolemasterFlag TRolemasterFlag fromString( const std::string &str); /// from a .sphrase sheet name, test if it can be sold by rolemaster Flags bool canSellPhrase(uint32 rmfBitField, const std::string &sheetName); }; // ROLEMASTER_FLAGS #endif // RY_ROLEMASTER_FLAGS_H /* End of rolemaster_flags.h */