// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdmisc.h" #include "nel/misc/entity_id.h" using namespace std; namespace NLMISC { const uint64 CEntityId::MaxEntityId = ((uint64)1 << (CEntityId::ID_SIZE + 1)) - (uint64)1; CEntityId CEntityId::_NextEntityId; uint8 CEntityId::_ServerId = 0; const CEntityId CEntityId::Unknown (CEntityId::UNKNOWN_TYPE, 0, 0, 0); } // NLMISC