// This file is used to test the compiler error returns. spawnAll(; toto.spawnAll(; spawnAll); toto.spawnAll); toto=(1+1; toto=1+1); toto+=(1+1; toto/=1+1); toto=(1*1; toto=1*1); toto=(1*(1-2); toto=1); spawnAll(); spawnAll(); spawnAll(); toto.spawnAll(); spawnAll(; ()newNpcChildGroup($group,$state_machine_boss $spawnzone); ()newNpcChildGroup($group,$state_machine_boss,$spawnzone; ()newNpcChildGroup $group,$state_machine_boss,$spawnzone); ()setEvent("toto"); ()setEvent(1+2); if (0 == "toto") toto = 2; if (0 == "toto" { toto = 2; } toto = "titi" - 2; toto = 2 - "tutu"; toto = "titi" * 2; toto = 2 / "tutu"; switch ("toto") { case 0: toto =0; case "tutu": toto =0; } switch (2) { case 0: toto =0; case "tutu": toto =0; }