# Microsoft Developer Studio Project File - Name="nel_patch_edit" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=nel_patch_edit - Win32 DebugFast !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "nel_patch_edit.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "nel_patch_edit.mak" CFG="nel_patch_edit - Win32 DebugFast" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "nel_patch_edit - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "nel_patch_edit - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "nel_patch_edit - Win32 Hybrid" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "nel_patch_edit - Win32 ReleaseDebug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "nel_patch_edit - Win32 DebugFast" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "nel_patch_edit - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # 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SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PreLink_Desc=Change version number PreLink_Cmds=buildinc version.ver mods.rc rc /l 0x409 /fo"Release/mods.res" /d "NDEBUG" mods.rc # End Special Build Tool !ELSEIF "$(CFG)" == "nel_patch_edit - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "_WINDOWS" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /FR /Yu"stdafx.h" /FD /Zm200 /c # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # 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SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "nel_patch_edit - Win32 ReleaseDebug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "nel_patch_edit___Win32_ReleaseDebug" # PROP BASE Intermediate_Dir "nel_patch_edit___Win32_ReleaseDebug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseDebug" # PROP Intermediate_Dir "ReleaseDebug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /G6 /MD /W3 /GR /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /G6 /MD /W3 /GR /GX /Zi /O2 /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "_WINDOWS" /D "NL_RELEASE_DEBUG" /D "WIN32" /D "NDEBUG" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # 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PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "nel_patch_edit___Win32_DebugFast" # PROP BASE Intermediate_Dir "nel_patch_edit___Win32_DebugFast" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugFast" # PROP Intermediate_Dir "DebugFast" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "_WINDOWS" /D "__STL_DEBUG" /D "WIN32" /D "_DEBUG" /FR /Yu"stdafx.h" /FD /Zm200 /c # ADD CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\..\code\nel\include" /I "..\..\..\..\..\..\code\nel\src" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "NL_DEBUG_FAST" /FR /Yu"stdafx.h" /FD /Zm200 /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 Maxscrpt.lib helpsys.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib winmm.lib stlport_vc6.lib freetype.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /out:"C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm" # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 Maxscrpt.lib helpsys.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib delayimp.lib bmm.lib core.lib edmodel.lib geom.lib gfx.lib mesh.lib mnmath.lib paramblk2.lib maxutil.lib acap.lib version.lib winmm.lib stlport_vc6.lib freetype.lib /nologo /base:"0x05830000" /subsystem:windows /dll /debug /machine:I386 /out:"C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm" /pdbtype:sept # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy "C:\3dsmax3_1 debug\exe\plugins\neleditpatch.dlm" "c:\3dsmax3_1\plugins" echo copie dans max # End Special Build Tool !ENDIF # Begin Target # Name "nel_patch_edit - Win32 Release" # Name "nel_patch_edit - Win32 Debug" # Name "nel_patch_edit - Win32 Hybrid" # Name "nel_patch_edit - Win32 ReleaseDebug" # Name "nel_patch_edit - Win32 DebugFast" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\mods.def # End Source File # Begin Source File SOURCE=.\mods.rc # End Source File # Begin Source File SOURCE=.\NP.cpp # ADD CPP /Yu"stdafx.h" # End Source File # Begin Source File SOURCE=.\NP_EditPatchData.cpp # ADD CPP /Yu"stdafx.h" # End Source File # Begin Source File SOURCE=.\NP_EditPatchMod.cpp # ADD CPP /Yu"stdafx.h" # End Source File # Begin Source File SOURCE=.\NP_editpops.cpp # ADD CPP /Yu"stdafx.h" # End Source File # Begin Source File SOURCE=.\NP_EPM_AddPatches.cpp # 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