// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "filescleaner.h"
#include "operation.h"
#include "utils.h"
#include "nel/misc/big_file.h"
#include "nel/misc/callback.h"
#include "nel/misc/file.h"
#include "nel/misc/path.h"
#include "7z.h"
#include "7zAlloc.h"
#include "7zBuf.h"
#include "7zCrc.h"
#include "qzipreader.h"
#include
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
CFilesCleaner::CFilesCleaner(IOperationProgressListener *listener):m_listener(listener)
{
}
CFilesCleaner::~CFilesCleaner()
{
}
void CFilesCleaner::setDirectory(const QString &src)
{
m_directory = src;
}
bool CFilesCleaner::exec()
{
if (m_listener) m_listener->operationPrepare();
QDir dir(m_directory);
// directory doesn't exist
if (!dir.exists()) return false;
if (!dir.cd("data") && dir.exists()) return false;
// temporary files
QStringList files = dir.entryList(QStringList() << "*.string_cache" << "*.packed_sheets" << "*.packed" << "*.pem", QDir::Files);
if (m_listener)
{
m_listener->operationInit(0, files.size());
m_listener->operationStart();
}
int filesCount = 0;
foreach(const QString &file, files)
{
dir.remove(file);
if (m_listener) m_listener->operationProgress(filesCount, file);
++filesCount;
}
// fonts directory is not needed anymore
if (dir.cd("fonts") && dir.exists())
{
dir.removeRecursively();
}
if (m_listener) m_listener->operationSuccess(files.size());
return true;
}