// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "hair_set.h" #include "sheet_manager.h" // Client Sheets #include "client_sheets/item_sheet.h" // Game Share #include "game_share/slot_types.h" #include "nel/misc/common.h" #include "nel/misc/progress_callback.h" // hair set manager CHairSet HairSet; H_AUTO_DECL(RZ_HairSet) //========================================================================= void CHairSet::init (NLMISC::IProgressCallback &progress) { H_AUTO_USE(RZ_HairSet) clear(); uint numHairItem = SheetMngr.getNumItem(SLOTTYPE::HEAD_SLOT); for(uint k = 0; k < numHairItem; ++k) { // Progress bar progress.progress ((float)k/(float)numHairItem); const CItemSheet *item = SheetMngr.getItem(SLOTTYPE::HEAD_SLOT, k); if (item && !item->getShape().empty()) { if (item->getShape().find("cheveux", 0) != std::string::npos) { // get race std::string itemName = NLMISC::toLower(item->getShape()); // fortunately, first character of each race is distinct switch(itemName[0]) { case 'm': _Hairs[Matis].push_back(k); break; case 't': _Hairs[Tryker].push_back(k); break; case 'z': _Hairs[Zorai].push_back(k); break; case 'f': _Hairs[Fyros].push_back(k); break; } } } } } //========================================================================= void CHairSet::clear() { H_AUTO_USE(RZ_HairSet) for(uint k = 0; k < NumPeople; ++k) { NLMISC::contReset(_Hairs[k]); } } //========================================================================= uint CHairSet::getNumHairItem(EGSPD::CPeople::TPeople gspeople) const { H_AUTO_USE(RZ_HairSet) EPeople people = convPeople(gspeople); return people != DontKnow ? (uint)_Hairs[people].size() : 0; } //========================================================================= sint CHairSet::getHairItemId(EGSPD::CPeople::TPeople gspeople, uint index) const { H_AUTO_USE(RZ_HairSet) EPeople people = convPeople(gspeople); if (people == DontKnow) return -1; if (index > _Hairs[people].size()) return -1; return (sint) _Hairs[people][index]; } //========================================================================= sint CHairSet::getHairItemFromId(EGSPD::CPeople::TPeople gspeople, uint Id) const { H_AUTO_USE(RZ_HairSet) EPeople people = convPeople(gspeople); if (people == DontKnow) return -1; TIntArray::const_iterator it = std::find(_Hairs[people].begin(), _Hairs[people].end(), Id); if (it != _Hairs[people].end()) return (sint)(it - _Hairs[people].begin()); else return -1; } //========================================================================= CHairSet::EPeople CHairSet::convPeople(EGSPD::CPeople::TPeople people) { H_AUTO_USE(RZ_HairSet) switch(people) { case EGSPD::CPeople::Fyros: return Fyros; case EGSPD::CPeople::Matis: return Matis; case EGSPD::CPeople::Tryker: return Tryker; case EGSPD::CPeople::Zorai: return Zorai; default: return DontKnow; } } //========================================================================= EGSPD::CPeople::TPeople CHairSet::convPeople(CHairSet::EPeople people) { H_AUTO_USE(RZ_HairSet) if (people > NumPeople) return EGSPD::CPeople::EndPeople; static const EGSPD::CPeople::TPeople peopleConv[] = { EGSPD::CPeople::Fyros, EGSPD::CPeople::Matis, EGSPD::CPeople::Tryker, EGSPD::CPeople::Zorai, }; return peopleConv[people]; } //========================================================================= bool CHairSet::isHairItemId(uint id) const { H_AUTO_USE(RZ_HairSet) for(uint k = 0; k < NumPeople; ++k) { if (getHairItemFromId(convPeople((CHairSet::EPeople) k), id) != -1) return true; } return false; } //========================================================================= EGSPD::CPeople::TPeople CHairSet::getPeopleFromHairItemID(uint id) const { H_AUTO_USE(RZ_HairSet) for(uint k = 0; k < NumPeople; ++k) { if (getHairItemFromId(convPeople((CHairSet::EPeople) k), id) != -1) return convPeople((CHairSet::EPeople) k); } return EGSPD::CPeople::EndPeople; }