// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RYAI_STATE_CHAT_H #define RYAI_STATE_CHAT_H #include "child_container.h" #include "ai_keywords.h" #include "npc_description_msg.h" class CAIState; class CBotNpc; class CAIStateChat :public CAliasChild ,public NLMISC::CRefCount { public: // ctor & dtor ------------------------------------------------------ CAIStateChat(CAIState* state, CAIAliasDescriptionNode *aliasDescription): CAliasChild(state,aliasDescription) {} virtual ~CAIStateChat() {} virtual std::string getIndexString () const; // Keyword management ---------------------------------------------- void botKeywordFilterClear() { _botKeywordFilter.clear(); } void botKeywordFilterAdd(const std::string &keyword); bool botKeywordTest(CKeywordMask mask) { return _botKeywordFilter.test(mask); } // name management ------------------------------------------------- void botNameFilterClear() { _namedBots.clear(); } void botNameFilterAdd(const std::string &name) { _namedBots.push_back(name); } bool botNameTest(const std::string &name) const { std::vector::const_iterator it(std::find(_namedBots.begin(), _namedBots.end(), name)); return it != _namedBots.end(); } // compatibility test ---------------------------------------------- bool testCompatibility(const CBotNpc &bot) const; // Chat management const CNpcChatProfileImp &getChat() const { return _chatProfile; } CNpcChatProfileImp &chatProfile () { return _chatProfile; } private: // protected data --------------------------------------------------- CKeywordFilter _botKeywordFilter; // keyword filter for identifying bot types to whom to apply profile std::vector _namedBots; // list of named bots to whom this profile applies CNpcChatProfileImp _chatProfile; // the chat profile buffer }; #endif