# Force Release configuration for compiler checks SET(CMAKE_TRY_COMPILE_CONFIGURATION "Release") # Force Release configuration by default IF(NOT CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE) ENDIF() # Declare CMAKE_CONFIGURATION_TYPES before PROJECT SET(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) ### # Helper macro that generates .pc and installs it. # Argument: name - the name of the .pc package, e.g. "nel-pacs.pc" ### MACRO(NL_GEN_PC name) IF(NOT WIN32 AND WITH_INSTALL_LIBRARIES) CONFIGURE_FILE(${name}.in "${CMAKE_CURRENT_BINARY_DIR}/${name}") INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${name}" DESTINATION ${NL_LIB_PREFIX}/pkgconfig) ENDIF() ENDMACRO(NL_GEN_PC) ### # ### MACRO(NL_TARGET_LIB name) IF(WITH_STATIC) ADD_LIBRARY(${name} STATIC ${ARGN}) ELSE() ADD_LIBRARY(${name} SHARED ${ARGN}) ENDIF() ENDMACRO(NL_TARGET_LIB) ### # ### MACRO(NL_TARGET_DRIVER name) IF(WITH_STATIC_DRIVERS) ADD_LIBRARY(${name} STATIC ${ARGN}) ELSE() ADD_LIBRARY(${name} MODULE ${ARGN}) ENDIF() ENDMACRO(NL_TARGET_DRIVER) ### # Helper macro that sets the default library properties. # Argument: name - the target name whose properties are being set # Argument: ### MACRO(NL_DEFAULT_PROPS name label) IF(TARGET revision) # explicitly say that the target depends on revision.h ADD_DEPENDENCIES(${name} revision) ENDIF() # Note: This is just a workaround for a CMake bug generating VS10 files with a colon in the project name. # CMake Bug ID: http://www.cmake.org/Bug/view.php?id=11819 STRING(REGEX REPLACE "\\:" " -" proj_label ${label}) SET_TARGET_PROPERTIES(${name} PROPERTIES PROJECT_LABEL ${proj_label}) GET_TARGET_PROPERTY(type ${name} TYPE) IF(${type} STREQUAL SHARED_LIBRARY) # Set versions only if target is a shared library SET_TARGET_PROPERTIES(${name} PROPERTIES VERSION ${NL_VERSION} SOVERSION ${NL_VERSION_MAJOR}) IF(NL_LIB_PREFIX) SET_TARGET_PROPERTIES(${name} PROPERTIES INSTALL_NAME_DIR ${NL_LIB_PREFIX}) ENDIF() ENDIF() IF(${type} STREQUAL EXECUTABLE AND WIN32 AND NOT MINGW) # check if using a GUI GET_TARGET_PROPERTY(_VALUE ${name} WIN32_EXECUTABLE) IF(TARGET_X64) # Target Windows XP 64 bits SET(_SUBSYSTEM_VERSION "5.02") ELSE() # Target Windows XP SET(_SUBSYSTEM_VERSION "5.01") ENDIF() IF(_VALUE) # GUI SET(_SUBSYSTEM "WINDOWS") ELSE() # Console SET(_SUBSYSTEM "CONSOLE") ENDIF() SET_TARGET_PROPERTIES(${name} PROPERTIES VERSION ${NL_VERSION} SOVERSION ${NL_VERSION_MAJOR} COMPILE_FLAGS "/GA" LINK_FLAGS "/VERSION:${NL_VERSION_MAJOR}.${NL_VERSION_MINOR} /SUBSYSTEM:${_SUBSYSTEM},${_SUBSYSTEM_VERSION}") ENDIF() ENDMACRO(NL_DEFAULT_PROPS) ### # Adds the target suffix on Windows. # Argument: name - the library's target name. ### MACRO(NL_ADD_LIB_SUFFIX name) IF(WIN32) SET_TARGET_PROPERTIES(${name} PROPERTIES DEBUG_POSTFIX "_d" RELEASE_POSTFIX "_r") ENDIF() ENDMACRO(NL_ADD_LIB_SUFFIX) ### # Adds the runtime link flags for Win32 binaries and links STLport. # Argument: name - the target to add the link flags to. ### MACRO(NL_ADD_RUNTIME_FLAGS name) IF(WIN32) # SET_TARGET_PROPERTIES(${name} PROPERTIES # LINK_FLAGS_DEBUG "${CMAKE_LINK_FLAGS_DEBUG}" # LINK_FLAGS_RELEASE "${CMAKE_LINK_FLAGS_RELEASE}") ENDIF() IF(WITH_STLPORT) TARGET_LINK_LIBRARIES(${name} ${STLPORT_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT}) ENDIF() ENDMACRO(NL_ADD_RUNTIME_FLAGS) MACRO(NL_ADD_STATIC_VID_DRIVERS name) IF(WITH_STATIC_DRIVERS) IF(WIN32) IF(WITH_DRIVER_DIRECT3D) TARGET_LINK_LIBRARIES(${name} nel_drv_direct3d_win) ENDIF() ENDIF() IF(WITH_DRIVER_OPENGL) IF(WIN32) TARGET_LINK_LIBRARIES(${name} nel_drv_opengl_win) ELSE() TARGET_LINK_LIBRARIES(${name} nel_drv_opengl) ENDIF() ENDIF() IF(WITH_DRIVER_OPENGLES) IF(WIN32) TARGET_LINK_LIBRARIES(${name} nel_drv_opengles_win) ELSE() TARGET_LINK_LIBRARIES(${name} nel_drv_opengles) ENDIF() ENDIF() ENDIF() ENDMACRO(NL_ADD_STATIC_VID_DRIVERS) MACRO(NL_ADD_STATIC_SND_DRIVERS name) IF(WITH_STATIC_DRIVERS) IF(WIN32) IF(WITH_DRIVER_DSOUND) TARGET_LINK_LIBRARIES(${name} nel_drv_dsound_win) ENDIF() IF(WITH_DRIVER_XAUDIO2) TARGET_LINK_LIBRARIES(${name} nel_drv_xaudio2_win) ENDIF() IF(WITH_DRIVER_OPENAL) TARGET_LINK_LIBRARIES(${name} nel_drv_openal_win) ENDIF() IF(WITH_DRIVER_FMOD) TARGET_LINK_LIBRARIES(${name} nel_drv_fmod_win) ENDIF() ELSE() IF(WITH_DRIVER_OPENAL) TARGET_LINK_LIBRARIES(${name} nel_drv_openal) ENDIF() IF(WITH_DRIVER_FMOD) TARGET_LINK_LIBRARIES(${name} nel_drv_fmod) ENDIF() ENDIF() ENDIF() ENDMACRO(NL_ADD_STATIC_SND_DRIVERS) ### # Checks build vs. source location. Prevents In-Source builds. ### MACRO(CHECK_OUT_OF_SOURCE) IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) MESSAGE(FATAL_ERROR " CMake generation for this project is not allowed within the source directory! Remove the CMakeCache.txt file and try again from another folder, e.g.: rm CMakeCache.txt mkdir cmake cd cmake cmake .. ") ENDIF() ENDMACRO(CHECK_OUT_OF_SOURCE) MACRO(NL_SETUP_DEFAULT_OPTIONS) IF(WITH_QT) OPTION(WITH_STUDIO "Build Core Studio" OFF ) ENDIF() ### # Features ### OPTION(WITH_LOGGING "With Logging" ON ) OPTION(WITH_COVERAGE "With Code Coverage Support" OFF) OPTION(WITH_PCH "With Precompiled Headers" ON ) OPTION(WITH_LOW_MEMORY "With low memory (use the least of RAM)" OFF) OPTION(FINAL_VERSION "Build in Final Version mode" ON ) # Default to static building on Windows. IF(WIN32) OPTION(WITH_STATIC "With static libraries." ON ) ELSE() OPTION(WITH_STATIC "With static libraries." OFF) ENDIF() IF (WITH_STATIC) OPTION(WITH_STATIC_LIBXML2 "With static libxml2" ON ) ELSE() OPTION(WITH_STATIC_LIBXML2 "With static libxml2" OFF) ENDIF() IF (WITH_STATIC) OPTION(WITH_STATIC_CURL "With static curl" ON ) ELSE() OPTION(WITH_STATIC_CURL "With static curl" OFF) ENDIF() IF(APPLE) OPTION(WITH_LIBXML2_ICONV "With libxml2 using iconv" ON ) ELSE() OPTION(WITH_LIBXML2_ICONV "With libxml2 using iconv" OFF) ENDIF() OPTION(WITH_STATIC_DRIVERS "With static drivers." OFF) IF(WIN32) OPTION(WITH_EXTERNAL "With provided external." ON ) ELSE() OPTION(WITH_EXTERNAL "With provided external." OFF) ENDIF() OPTION(WITH_STATIC_EXTERNAL "With static external libraries" OFF) OPTION(WITH_STATIC_RUNTIMES "Use only static C++ runtimes" OFF) IF(UNIX AND NOT APPLE) OPTION(WITH_UNIX_STRUCTURE "Use UNIX structure (bin, include, lib)" ON ) ELSE() OPTION(WITH_UNIX_STRUCTURE "Use UNIX structure (bin, include, lib)" OFF) ENDIF() OPTION(WITH_INSTALL_LIBRARIES "Install development files." ON ) OPTION(WITH_ASSIMP "Use assimp exporter" OFF) ### # GUI toolkits ### OPTION(WITH_GTK "With GTK Support" OFF) OPTION(WITH_QT "With Qt 4 Support" OFF) OPTION(WITH_QT5 "With Qt 5 Support" OFF) IF(WIN32 AND MFC_FOUND) OPTION(WITH_MFC "With MFC Support" ON ) ELSE() OPTION(WITH_MFC "With MFC Support" OFF) ENDIF() ### # Optional support ### OPTION(WITH_SYMBOLS "Keep debug symbols in binaries" OFF) # only enable STLport for VC++ 2010 and less IF(WIN32 AND MSVC_VERSION LESS 1600) OPTION(WITH_STLPORT "With STLport support." ON ) ELSE() OPTION(WITH_STLPORT "With STLport support." OFF) ENDIF() OPTION(BUILD_DASHBOARD "Build to the CDash dashboard" OFF) OPTION(WITH_NEL "Build NeL (nearly always required)." ON ) OPTION(WITH_NELNS "Build NeL Network Services." OFF) OPTION(WITH_RYZOM "Build Ryzom Core." ON ) OPTION(WITH_SNOWBALLS "Build Snowballs." OFF) OPTION(WITH_TOOLS "Build Tools" OFF) ENDMACRO(NL_SETUP_DEFAULT_OPTIONS) MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS) ### # Core libraries ### OPTION(WITH_NET "Build NLNET" ON ) OPTION(WITH_3D "Build NL3D" ON ) OPTION(WITH_GUI "Build GUI" ON ) OPTION(WITH_PACS "Build NLPACS" ON ) OPTION(WITH_GEORGES "Build NLGEORGES" ON ) OPTION(WITH_LIGO "Build NLLIGO" ON ) OPTION(WITH_LOGIC "Build NLLOGIC" ON ) OPTION(WITH_SOUND "Build NLSOUND" ON ) ### # Drivers Support ### OPTION(WITH_DRIVER_OPENGL "Build OpenGL Driver (3D)" ON ) OPTION(WITH_DRIVER_OPENGLES "Build OpenGL ES Driver (3D)" OFF) OPTION(WITH_DRIVER_DIRECT3D "Build Direct3D Driver (3D)" OFF) OPTION(WITH_DRIVER_OPENAL "Build OpenAL Driver (Sound)" ON ) OPTION(WITH_DRIVER_FMOD "Build FMOD Driver (Sound)" OFF) OPTION(WITH_DRIVER_DSOUND "Build DirectSound Driver (Sound)" OFF) OPTION(WITH_DRIVER_XAUDIO2 "Build XAudio2 Driver (Sound)" OFF) ### # Optional support ### OPTION(WITH_NEL_CEGUI "Build CEGUI Renderer" OFF) OPTION(WITH_NEL_TOOLS "Build NeL Tools" ON ) OPTION(WITH_NEL_MAXPLUGIN "Build NeL 3dsMax Plugin" OFF) OPTION(WITH_NEL_SAMPLES "Build NeL Samples" ON ) OPTION(WITH_NEL_TESTS "Build NeL Unit Tests" ON ) OPTION(WITH_LIBOVR "With LibOVR support" OFF) OPTION(WITH_LIBVR "With LibVR support" OFF) OPTION(WITH_PERFHUD "With NVIDIA PerfHUD support" OFF) OPTION(WITH_SSE2 "With SSE2" ON ) OPTION(WITH_SSE3 "With SSE3" ON ) IF(NOT MSVC) OPTION(WITH_GCC_FPMATH_BOTH "With GCC -mfpmath=both" OFF) ENDIF() ENDMACRO(NL_SETUP_NEL_DEFAULT_OPTIONS) MACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS) ### # Core libraries ### OPTION(WITH_NELNS_SERVER "Build NeLNS Services" ON ) OPTION(WITH_NELNS_LOGIN_SYSTEM "Build NeLNS Login System Tools" ON ) ENDMACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS) MACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS) ### # Core libraries ### OPTION(WITH_RYZOM_CLIENT "Build Ryzom Core Client" ON ) OPTION(WITH_RYZOM_TOOLS "Build Ryzom Core Tools" ON ) OPTION(WITH_RYZOM_SERVER "Build Ryzom Core Services" ON ) OPTION(WITH_RYZOM_INSTALLER "Build Ryzom Installer" OFF) ### # Optional support ### OPTION(WITH_LUA51 "Build Ryzom Core using Lua 5.1" ON ) OPTION(WITH_LUA52 "Build Ryzom Core using Lua 5.2" OFF) OPTION(WITH_LUA53 "Build Ryzom Core using Lua 5.3" OFF) OPTION(WITH_RYZOM_CLIENT_UAC "Ask to run as Administrator" OFF) OPTION(WITH_RYZOM_PATCH "Enable Ryzom in-game patch support" OFF) OPTION(WITH_RYZOM_CUSTOM_PATCH_SERVER "Only use patch server from CFG file" OFF) OPTION(WITH_RYZOM_STEAM "Enable Steam features" OFF) OPTION(WITH_RYZOM_SANDBOX "Enable Sandbox under OS X" OFF) ENDMACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS) MACRO(NL_SETUP_SNOWBALLS_DEFAULT_OPTIONS) ### # Core libraries ### OPTION(WITH_SNOWBALLS_CLIENT "Build Snowballs Client" ON ) OPTION(WITH_SNOWBALLS_SERVER "Build Snowballs Services" ON ) ENDMACRO(NL_SETUP_SNOWBALLS_DEFAULT_OPTIONS) MACRO(ADD_PLATFORM_FLAGS _FLAGS) SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} ${_FLAGS}") SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} ${_FLAGS}") ENDMACRO() MACRO(ADD_PLATFORM_LINKFLAGS _FLAGS) SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} ${_FLAGS}") ENDMACRO() MACRO(NL_SETUP_BUILD) #----------------------------------------------------------------------------- # Setup the buildmode variables. # # None = NL_RELEASE # Debug = NL_DEBUG # Release = NL_RELEASE IF(CMAKE_BUILD_TYPE MATCHES "Debug") SET(NL_BUILD_MODE "NL_DEBUG") ELSE() IF(CMAKE_BUILD_TYPE MATCHES "Release") SET(NL_BUILD_MODE "NL_RELEASE") ELSE() SET(NL_BUILD_MODE "NL_RELEASE") # enforce release mode if it's neither Debug nor Release SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE) ENDIF() ENDIF() IF(CMAKE_CXX_LIBRARY_ARCHITECTURE) SET(HOST_CPU ${CMAKE_CXX_LIBRARY_ARCHITECTURE}) ELSE() SET(HOST_CPU ${CMAKE_HOST_SYSTEM_PROCESSOR}) ENDIF() IF(HOST_CPU MATCHES "(amd|AMD|x86_)64") SET(HOST_CPU "x86_64") ELSEIF(HOST_CPU MATCHES "i.86") SET(HOST_CPU "x86") ENDIF() # Determine target CPU # If not specified, use the same CPU as host IF(NOT TARGET_CPU) SET(TARGET_CPU ${HOST_CPU}) ENDIF() IF(TARGET_CPU MATCHES "(amd|AMD|x86_)64") SET(TARGET_CPU "x86_64") ELSEIF(TARGET_CPU MATCHES "i.86") SET(TARGET_CPU "x86") ENDIF() IF(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang") SET(CLANG ON) MESSAGE(STATUS "Using Clang ${CMAKE_CXX_COMPILER_VERSION} compiler") ENDIF() IF(CMAKE_GENERATOR MATCHES "Xcode") SET(XCODE ON) MESSAGE(STATUS "Generating Xcode project") ENDIF() IF(CMAKE_GENERATOR MATCHES "NMake") SET(NMAKE ON) MESSAGE(STATUS "Generating NMake project") ENDIF() IF(CMAKE_GENERATOR MATCHES "Ninja") SET(NINJA ON) MESSAGE(STATUS "Generating Ninja project") ENDIF() # If target and host CPU are the same IF("${HOST_CPU}" STREQUAL "${TARGET_CPU}" AND NOT CMAKE_CROSSCOMPILING) # x86-compatible CPU IF(HOST_CPU MATCHES "x86") IF(NOT CMAKE_SIZEOF_VOID_P) INCLUDE (CheckTypeSize) CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P) ENDIF() # Using 32 or 64 bits libraries IF(CMAKE_SIZEOF_VOID_P EQUAL 8) SET(TARGET_CPU "x86_64") ELSE() SET(TARGET_CPU "x86") ENDIF() ELSEIF(HOST_CPU MATCHES "arm") SET(TARGET_CPU "arm") ELSE() SET(TARGET_CPU "unknown") MESSAGE(STATUS "Unknown architecture: ${HOST_CPU}") ENDIF() # TODO: add checks for PPC ELSE() MESSAGE(STATUS "Compiling on ${HOST_CPU} for ${TARGET_CPU}") ENDIF() # Use values from environment variables SET(PLATFORM_CFLAGS "$ENV{CFLAGS} $ENV{CPPFLAGS} ${PLATFORM_CFLAGS}") SET(PLATFORM_CXXFLAGS "$ENV{CXXFLAGS} $ENV{CPPFLAGS} ${PLATFORM_CXXFLAGS}") SET(PLATFORM_LINKFLAGS "$ENV{LDFLAGS} ${PLATFORM_LINKFLAGS}") # Remove -g and -O flag because we are managing them ourself STRING(REPLACE "-g" "" PLATFORM_CFLAGS ${PLATFORM_CFLAGS}) STRING(REPLACE "-g" "" PLATFORM_CXXFLAGS ${PLATFORM_CXXFLAGS}) STRING(REGEX REPLACE "-O[0-9s]" "" PLATFORM_CFLAGS ${PLATFORM_CFLAGS}) STRING(REGEX REPLACE "-O[0-9s]" "" PLATFORM_CXXFLAGS ${PLATFORM_CXXFLAGS}) # Strip spaces STRING(STRIP ${PLATFORM_CFLAGS} PLATFORM_CFLAGS) STRING(STRIP ${PLATFORM_CXXFLAGS} PLATFORM_CXXFLAGS) STRING(STRIP ${PLATFORM_LINKFLAGS} PLATFORM_LINKFLAGS) IF(NOT CMAKE_OSX_ARCHITECTURES) IF(TARGET_CPU STREQUAL "x86_64") SET(TARGET_X64 1) SET(TARGET_X86 1) ELSEIF(TARGET_CPU STREQUAL "x86") SET(TARGET_X86 1) ELSEIF(TARGET_CPU STREQUAL "arm64") SET(TARGET_ARM 1) SET(TARGET_ARM64 1) ELSEIF(TARGET_CPU STREQUAL "armv7s") SET(TARGET_ARM 1) SET(TARGET_ARMV7S 1) ELSEIF(TARGET_CPU STREQUAL "armv7") SET(TARGET_ARM 1) SET(TARGET_ARMV7 1) ELSEIF(TARGET_CPU STREQUAL "armv6") SET(TARGET_ARM 1) SET(TARGET_ARMV6 1) ELSEIF(TARGET_CPU STREQUAL "armv5") SET(TARGET_ARM 1) SET(TARGET_ARMV5 1) ELSEIF(TARGET_CPU STREQUAL "arm") SET(TARGET_ARM 1) ELSEIF(TARGET_CPU STREQUAL "mips") SET(TARGET_MIPS 1) ENDIF() IF(TARGET_ARM) IF(TARGET_ARM64) ADD_PLATFORM_FLAGS("-DHAVE_ARM64") ENDIF() IF(TARGET_ARMV7S) ADD_PLATFORM_FLAGS("-DHAVE_ARMV7S") ENDIF() IF(TARGET_ARMV7) ADD_PLATFORM_FLAGS("-DHAVE_ARMV7") ENDIF() IF(TARGET_ARMV6) ADD_PLATFORM_FLAGS("-HAVE_ARMV6") ENDIF() ADD_PLATFORM_FLAGS("-DHAVE_ARM") ENDIF() IF(TARGET_X86) ADD_PLATFORM_FLAGS("-DHAVE_X86") ENDIF() IF(TARGET_X64) ADD_PLATFORM_FLAGS("-DHAVE_X64 -DHAVE_X86_64") ENDIF() IF(TARGET_MIPS) ADD_PLATFORM_FLAGS("-DHAVE_MIPS") ENDIF() ENDIF() # Fix library paths suffixes for Debian MultiArch IF(LIBRARY_ARCHITECTURE) SET(CMAKE_LIBRARY_PATH /lib/${LIBRARY_ARCHITECTURE} /usr/lib/${LIBRARY_ARCHITECTURE} ${CMAKE_LIBRARY_PATH}) IF(TARGET_X64) SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} /lib64 /usr/lib64) ELSEIF(TARGET_X86) SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} /lib32 /usr/lib32) ENDIF() ENDIF() IF(APPLE AND NOT IOS) SET(CMAKE_INCLUDE_PATH /opt/local/include ${CMAKE_INCLUDE_PATH}) SET(CMAKE_LIBRARY_PATH /opt/local/lib ${CMAKE_LIBRARY_PATH}) ENDIF() IF(WITH_LOGGING) ADD_PLATFORM_FLAGS("-DENABLE_LOGS") ENDIF() IF(MSVC) # Ignore default include paths ADD_PLATFORM_FLAGS("/X") IF(MSVC14) ADD_PLATFORM_FLAGS("/Gy-") # /Ox is working with VC++ 2015 and 2017, but custom optimizations don't exist SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}") # without inlining it's unusable, use custom optimizations again SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}") # Special cases for VC++ 2017 IF(MSVC_VERSION EQUAL "1911") SET(MSVC1411 ON) ELSEIF(MSVC_VERSION EQUAL "1910") SET(MSVC1410 ON) ENDIF() ELSEIF(MSVC12) ADD_PLATFORM_FLAGS("/Gy-") # /Ox is working with VC++ 2013, but custom optimizations don't exist SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}") # without inlining it's unusable, use custom optimizations again SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}") ELSEIF(MSVC11) ADD_PLATFORM_FLAGS("/Gy-") # /Ox is working with VC++ 2012, but custom optimizations don't exist SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}") # without inlining it's unusable, use custom optimizations again SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}") ELSEIF(MSVC10) ADD_PLATFORM_FLAGS("/Gy-") # /Ox is working with VC++ 2010, but custom optimizations don't exist SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}") # without inlining it's unusable, use custom optimizations again SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}") ELSEIF(MSVC90) ADD_PLATFORM_FLAGS("/Gy-") # don't use a /O[012x] flag if you want custom optimizations SET(RELEASE_CFLAGS "/Ob2 /Oi /Ot /Oy /GT /GF /GS- ${RELEASE_CFLAGS}") # without inlining it's unusable, use custom optimizations again SET(DEBUG_CFLAGS "/Ob1 /GF- ${DEBUG_CFLAGS}") ELSEIF(MSVC80) ADD_PLATFORM_FLAGS("/Gy- /Wp64") # don't use a /O[012x] flag if you want custom optimizations SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}") # without inlining it's unusable, use custom optimizations again SET(DEBUG_CFLAGS "/Od /Ob1 ${DEBUG_CFLAGS}") ELSE() MESSAGE(FATAL_ERROR "Can't determine compiler version ${MSVC_VERSION}") ENDIF() ADD_PLATFORM_FLAGS("/D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_WARNINGS /D_SCL_SECURE_NO_WARNINGS /D_WIN32 /DWIN32 /D_WINDOWS /wd4250") # huge PCH ADD_PLATFORM_FLAGS("/Zm1000") IF(TARGET_X64) # Fix a bug with Intellisense ADD_PLATFORM_FLAGS("/D_WIN64") # Fix a compilation error for some big C++ files ADD_PLATFORM_FLAGS("/bigobj") ELSE() # Allows 32 bits applications to use 3 GB of RAM ADD_PLATFORM_LINKFLAGS("/LARGEADDRESSAWARE") ENDIF() # Exceptions are only set for C++ SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} /EHa") IF(WITH_SYMBOLS) SET(NL_RELEASE_CFLAGS "/Zi ${NL_RELEASE_CFLAGS}") SET(NL_RELEASE_LINKFLAGS "/DEBUG ${NL_RELEASE_LINKFLAGS}") ELSE() SET(NL_RELEASE_LINKFLAGS "/RELEASE ${NL_RELEASE_LINKFLAGS}") ENDIF() IF(WITH_STATIC_RUNTIMES) SET(RUNTIME_FLAG "/MT") ELSE() SET(RUNTIME_FLAG "/MD") ENDIF() SET(NL_DEBUG_CFLAGS "/Zi ${RUNTIME_FLAG}d /RTC1 /D_DEBUG ${DEBUG_CFLAGS} ${NL_DEBUG_CFLAGS}") SET(NL_RELEASE_CFLAGS "${RUNTIME_FLAG} /DNDEBUG ${RELEASE_CFLAGS} ${NL_RELEASE_CFLAGS}") SET(NL_DEBUG_LINKFLAGS "/DEBUG /OPT:NOREF /OPT:NOICF /NODEFAULTLIB:msvcrt ${MSVC_INCREMENTAL_YES_FLAG} ${NL_DEBUG_LINKFLAGS}") SET(NL_RELEASE_LINKFLAGS "/OPT:REF /OPT:ICF /INCREMENTAL:NO ${NL_RELEASE_LINKFLAGS}") IF(WITH_WARNINGS) SET(DEBUG_CFLAGS "/W4 ${DEBUG_CFLAGS}") ELSE() SET(DEBUG_CFLAGS "/W3 ${DEBUG_CFLAGS}") ENDIF() ELSE() IF(WIN32) ADD_PLATFORM_FLAGS("-DWIN32 -D_WIN32") IF(CLANG) ADD_PLATFORM_FLAGS("-nobuiltininc") ENDIF() ENDIF() IF(WITH_SSE3) ADD_PLATFORM_FLAGS("-msse3") ENDIF() IF(WITH_GCC_FPMATH_BOTH) ADD_PLATFORM_FLAGS("-mfpmath=both") ENDIF() IF(APPLE) SET(OBJC_FLAGS -fobjc-abi-version=2 -fobjc-legacy-dispatch -fobjc-weak) IF(NOT XCODE) IF(CMAKE_OSX_ARCHITECTURES) SET(TARGETS_COUNT 0) SET(_ARCHS) FOREACH(_ARCH ${CMAKE_OSX_ARCHITECTURES}) IF(_ARCH STREQUAL "i386") SET(_ARCHS "${_ARCHS} i386") SET(TARGET_X86 1) MATH(EXPR TARGETS_COUNT "${TARGETS_COUNT}+1") ELSEIF(_ARCH STREQUAL "x86_64") SET(_ARCHS "${_ARCHS} x86_64") SET(TARGET_X64 1) MATH(EXPR TARGETS_COUNT "${TARGETS_COUNT}+1") ELSEIF(_ARCH STREQUAL "armv7s") SET(_ARCHS "${_ARCHS} armv7s") SET(TARGET_ARMV7S 1) SET(TARGET_ARM 1) MATH(EXPR TARGETS_COUNT "${TARGETS_COUNT}+1") ELSEIF(_ARCH STREQUAL "armv7") SET(_ARCHS "${_ARCHS} armv7") SET(TARGET_ARMV7 1) SET(TARGET_ARM 1) MATH(EXPR TARGETS_COUNT "${TARGETS_COUNT}+1") ELSEIF(_ARCH STREQUAL "armv6") SET(_ARCHS "${_ARCHS} armv6") SET(TARGET_ARMV6 1) SET(TARGET_ARM 1) MATH(EXPR TARGETS_COUNT "${TARGETS_COUNT}+1") ELSEIF(_ARCH STREQUAL "mips") SET(_ARCHS "${_ARCHS} mips") SET(TARGET_MIPS 1) MATH(EXPR TARGETS_COUNT "${TARGETS_COUNT}+1") ELSE() SET(_ARCHS "${_ARCHS} unknwon(${_ARCH})") ENDIF() ENDFOREACH(_ARCH) MESSAGE(STATUS "Compiling under Mac OS X for ${TARGETS_COUNT} architectures: ${_ARCHS}") ELSE() SET(TARGETS_COUNT 0) ENDIF() IF(TARGETS_COUNT EQUAL 1) IF(TARGET_ARM) IF(TARGET_ARMV7S) ADD_PLATFORM_FLAGS("-arch armv7s -DHAVE_ARMV7S") ENDIF() IF(TARGET_ARMV7) ADD_PLATFORM_FLAGS("-arch armv7 -DHAVE_ARMV7") ENDIF() IF(TARGET_ARMV6) ADD_PLATFORM_FLAGS("-arch armv6 -DHAVE_ARMV6") ENDIF() IF(TARGET_ARMV5) ADD_PLATFORM_FLAGS("-arch armv5 -DHAVE_ARMV5") ENDIF() ADD_PLATFORM_FLAGS("-mthumb -DHAVE_ARM") ENDIF() IF(TARGET_X64) ADD_PLATFORM_FLAGS("-arch x86_64 -DHAVE_X64 -DHAVE_X86_64 -DHAVE_X86") ELSEIF(TARGET_X86) ADD_PLATFORM_FLAGS("-arch i386 -DHAVE_X86") ENDIF() IF(TARGET_MIPS) ADD_PLATFORM_FLAGS("-arch mips -DHAVE_MIPS") ENDIF() ELSEIF(TARGETS_COUNT EQUAL 0) # 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ELSE() SET(RYZOM_LIB_PREFIX "lib" CACHE PATH "Installation path for libraries.") ENDIF() ENDIF() NL_MAKE_ABSOLUTE_PREFIX(RYZOM_LIB_PREFIX RYZOM_LIB_ABSOLUTE_PREFIX) ## Allow override of install_prefix/games path. IF(NOT RYZOM_GAMES_PREFIX) IF(WITH_UNIX_STRUCTURE) SET(RYZOM_GAMES_PREFIX "games" CACHE PATH "Installation path for client.") ELSE() SET(RYZOM_GAMES_PREFIX "." CACHE PATH "Installation path for tools and applications.") 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