// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RYAI_DEBUG_HISTORY_H #define RYAI_DEBUG_HISTORY_H class CDebugHistory { private: typedef std::deque THistoryContainer; public: explicit CDebugHistory() : _Recording(false) { } virtual ~CDebugHistory() { } void addHistory(std::string const& txt) { if (_Recording) _History.push_back(txt); } void addHistory(char const* txt) { if (_Recording) addHistory(NLMISC::toString(txt)); } template void addHistory(char const* txt, A a) { if (_Recording) addHistory(NLMISC::toString(txt, a)); } template void addHistory(char const* txt, A a, B b) { if (_Recording) addHistory(NLMISC::toString(txt, a, b)); } template void addHistory(char const* txt, A a, B b, C c) { if (_Recording) addHistory(NLMISC::toString(txt, a, b, c)); } template void addHistory(char const* txt, A a, B b, C c, D d) { if (_Recording) addHistory(NLMISC::toString(txt, a, b, c, d)); } void setRecording(bool val) { _Recording = val; } void writeAsInfo() { int j = 0; FOREACH(itHistory, THistoryContainer, _History) { nlinfo("HIST %3i: %s", j, itHistory->c_str()); ++j; } } private: bool _Recording; THistoryContainer _History; }; #endif