#ifndef TILE_ROTATIONDLG_H #define TILE_ROTATIONDLG_H #include #include #include #include "ui_tile_rotation_qt.h" class CTile_rotation_dlg : public QDialog { Q_OBJECT public: static int getRotation(QWidget *parent, bool *ok = 0,Qt::WindowFlags f = 0); enum TileRotation { _0Rotation = 0, _90Rotation = 3, _180Rotation = 2, _270Rotation = 1 }; int getCheckedRotation() const { return rotationButtonGroup->checkedId(); } private: CTile_rotation_dlg(QWidget *parent = 0, Qt::WindowFlags f = 0); Ui::TileRotationDialog ui; QButtonGroup* rotationButtonGroup; }; #endif