89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// includes
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// nel
|
|
#include "nel/misc/mem_stream.h"
|
|
|
|
// game share
|
|
#include "game_share/utils.h"
|
|
#include "game_share/deployment_configuration.h"
|
|
|
|
// local
|
|
#include "deployment_configuration_synchroniser.h"
|
|
|
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
// namespaces
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
using namespace NLNET;
|
|
using namespace PATCHMAN;
|
|
using namespace DEPCFG;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// methods CDeploymentConfigurationSynchroniser
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CDeploymentConfigurationSynchroniser::requestSync(NLNET::IModuleProxy *sender)
|
|
{
|
|
// make sure we're initialised
|
|
nlassert(_Parent!=NULL);
|
|
|
|
// bundle the CDeploymentConfiguration singleton into a data blob
|
|
CMemStream blob;
|
|
blob.serial(CDeploymentConfiguration::getInstance());
|
|
|
|
// get a proxy for the other guy and send them the message
|
|
CDeploymentConfigurationSynchroniserProxy other(sender);
|
|
other.sync(_Parent,NLNET::TBinBuffer(blob.buffer(),blob.size()));
|
|
}
|
|
|
|
void CDeploymentConfigurationSynchroniser::sync(NLNET::IModuleProxy *sender, const NLNET::TBinBuffer &dataBlob)
|
|
{
|
|
// make sure we're initialised
|
|
nlassert(_Parent!=NULL);
|
|
|
|
// rebuild our CDeploymentConfiguration singleton from the data blob
|
|
NLMISC::CMemStream blob;
|
|
blob.fill(dataBlob.getBuffer(),dataBlob.getBufferSize());
|
|
blob.invert();
|
|
blob.serial(CDeploymentConfiguration::getInstance());
|
|
|
|
// call the derived class' callback method (if there is one)
|
|
cbDeploymentConfigurationSynchronised(sender);
|
|
}
|
|
|
|
CDeploymentConfigurationSynchroniser::CDeploymentConfigurationSynchroniser()
|
|
: _Parent(NULL)
|
|
{
|
|
}
|
|
|
|
void CDeploymentConfigurationSynchroniser::init(NLNET::IModule* parent)
|
|
{
|
|
// make sure we're NOT initialising more than once
|
|
nlassert(_Parent==NULL);
|
|
|
|
CDeploymentConfigurationSynchroniserSkel::init(parent);
|
|
|
|
_Parent= parent;
|
|
}
|