6e816dfaa2
--HG-- branch : develop
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef CL_INIT_H
|
|
#define CL_INIT_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/misc/progress_callback.h"
|
|
|
|
namespace NLMISC
|
|
{
|
|
class IProgressCallback;
|
|
}
|
|
|
|
// Initialize the log
|
|
void initLog();
|
|
|
|
// Initialize the application before login step
|
|
void prelogInit();
|
|
|
|
// Initialize the application after login step
|
|
void postlogInit();
|
|
|
|
void addSearchPaths(NLMISC::IProgressCallback &progress);
|
|
void addPreDataPaths(NLMISC::IProgressCallback &progress);
|
|
|
|
void ExitClientError (const char *format, ...);
|
|
|
|
|
|
#endif // CL_INIT_H
|
|
|
|
/* End of init.h */
|