khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/_phrase_nature.typ
2010-05-06 02:08:41 +02:00

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<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="UNKNOWN" Revision="$Revision: 1.3 $" State="modified">
<DEFINITION Label="FIGHT" Value="FIGHT"/>
<DEFINITION Label="OFFENSIVE_MAGIC" Value="OFFENSIVE_MAGIC"/>
<DEFINITION Label="CURATIVE_MAGIC" Value="CURATIVE_MAGIC"/>
<DEFINITION Label="CRAFT" Value="CRAFT"/>
<DEFINITION Label="HARVEST" Value="HARVEST"/>
<DEFINITION Label="SHEARCH_MP" Value="SHEARCH_MP"/>
<DEFINITION Label="DODGE" Value="DODGE"/>
<DEFINITION Label="PARRY" Value="PARRY"/>
<DEFINITION Label="UNKNOWN" Value="UNKNOWN"/>
<LOG>Thu Aug 21 12:01:08 2003 (brigand) Type Default =
Thu Aug 21 12:01:08 2003 (brigand) Type Predef =
Thu Aug 21 12:01:08 2003 (brigand) Type Type = String
Thu Aug 21 12:01:08 2003 (brigand) Type UI = NonEditableCombo
Thu Aug 21 12:02:18 2003 (brigand) Type Default = OFFENSIVE
Thu Oct 02 15:40:05 2003 (fleury) Type Predef =
Thu Oct 02 15:40:39 2003 (fleury) Type Default = UNKNOWN</LOG>
</TYPE>