khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_creature/_creature_3d_shadow.dfn
2010-05-06 02:08:41 +02:00

35 lines
1.6 KiB
XML

<?xml version="1.0"?>
<DFN Version="0.2" State="modified">
<ELEMENT Name="Shadow Bone 0" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 0" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 1" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 1" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 2" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 2" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 3" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 3" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 4" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 4" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 5" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 5" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 6" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 6" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 7" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 7" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 8" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 8" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Shadow Bone 9" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Shadow Size 9" Type="Type" Filename="float.typ"/>
<LOG>Mon Jun 17 20:42:38 2002 (puzin) Dfn Structure =
Mon Jun 17 20:45:42 2002 (puzin) Dfn Structure =
Wed Jul 10 22:35:27 2002 (puzin) Dfn Structure = </LOG>
</DFN>