khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_outposts/outpost_building.dfn
2010-05-06 02:08:41 +02:00

28 lines
1.8 KiB
XML

<?xml version="1.0"?>
<DFN Revision="$Revision: 1.4 $" State="modified">
<ELEMENT Name="type" Type="Type" Filename="outpost_building_type.typ" Default="Empty"/>
<ELEMENT Name="can_be_destroyed_or_built" Type="Type" Filename="boolean.typ" Default="true"/>
<ELEMENT Name="name" Type="Type" Filename="string.typ"/>
<ELEMENT Name="name_when_constructing" Type="Type" Filename="string.typ"/>
<ELEMENT Name="shape" Type="Type" Filename="filename.typ" FilenameExt="*.creature"/>
<ELEMENT Name="shape_when_constructing" Type="Type" Filename="filename.typ" FilenameExt="*.creature"/>
<ELEMENT Name="cost_dapper" Type="Type" Filename="int.typ" Default="0"/>
<ELEMENT Name="cost_time" Type="Type" Filename="int.typ" Default="0"/>
<ELEMENT Name="icon" Type="Type" Filename="filename.typ" FilenameExt="*.tga"/>
<ELEMENT Name="icon background" Type="Type" Filename="filename.typ" FilenameExt="*.tga"/>
<ELEMENT Name="icon overlay" Type="Type" Filename="filename.typ" FilenameExt="*.tga"/>
<ELEMENT Name="text overlay" Type="Type" Filename="string.typ"/>
<ELEMENT Name="upgrade" Type="Type" Filename="filename.typ" FilenameExt="*.outpost_building" Array="true"/>
<ELEMENT Name="driller" Type="Dfn" Filename="_outpost_building_driller.dfn"/>
<LOG>Tue Sep 20 18:14:55 2005 (besson) Dfn Structure =
Wed Sep 21 09:01:13 2005 (besson) Dfn Structure =
Wed Sep 21 09:41:46 2005 (besson) Dfn Structure =
Wed Sep 21 09:46:22 2005 (besson) Dfn Structure =
Wed Sep 21 09:51:52 2005 (besson) Dfn Structure =
Fri Sep 23 10:43:48 2005 (besson) Dfn Structure =
Fri Sep 23 11:05:09 2005 (besson) Dfn Structure =
Thu Sep 29 11:27:27 2005 (besson) Dfn Structure =
Mon Oct 03 18:45:35 2005 (besson) Dfn Structure =
Wed Oct 05 15:45:15 2005 (besson) Dfn Structure =
Thu Oct 06 11:50:18 2005 (besson) Dfn Structure = </LOG>
</DFN>