249 lines
8 KiB
C++
249 lines
8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef NL_DBGROUP_BUILD_PHRASE_H
|
|
#define NL_DBGROUP_BUILD_PHRASE_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/gui/interface_group.h"
|
|
#include "game_share/sphrase_com.h"
|
|
#include "game_share/brick_types.h"
|
|
#include "game_share/skills.h"
|
|
|
|
|
|
namespace NLGUI
|
|
{
|
|
class CCtrlBaseButton;
|
|
class CViewText;
|
|
class CViewBitmap;
|
|
class CGroupEditBox;
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
class CDBCtrlSheet;
|
|
class CSBrickSheet;
|
|
|
|
// ***************************************************************************
|
|
/**
|
|
* Widget to handle building sentence.
|
|
* A Main Brick is a Root/Mandatory/Optional/Credit brick. ie everything but a Param
|
|
* \author Lionel Berenguier
|
|
* \author Nevrax France
|
|
* \date 2003
|
|
*/
|
|
class CDBGroupBuildPhrase : public CInterfaceGroup
|
|
{
|
|
public:
|
|
enum {MaxParam= 4};
|
|
static const std::string BrickSelectionModal;
|
|
static const std::string BrickSelectionViewNotUsed;
|
|
static const std::string BrickSelectionDB;
|
|
static const std::string BrickOptionalMenu;
|
|
static const std::string BrickMandatoryAHRightClick;
|
|
static const std::string BrickBuildDB;
|
|
enum {MaxSelection= 256};
|
|
enum {MaxBricks= 64};
|
|
|
|
|
|
/** A Brick slot.
|
|
* NB: A Slot can exist at runtime only if Brick and Back are setuped.
|
|
*/
|
|
class CSlot
|
|
{
|
|
public:
|
|
CDBCtrlSheet *Brick;
|
|
CViewBitmap *Back;
|
|
bool Valid;
|
|
// The Parameter families setuped for this slot (ie if != from Brick->ParameterFamilies, must update display)
|
|
std::vector<uint16> ViewParamFamilies;
|
|
|
|
// reset display.
|
|
void reset();
|
|
|
|
// set default with a family
|
|
|
|
CSlot()
|
|
{
|
|
Brick= NULL;
|
|
Back= NULL;
|
|
Valid= false;
|
|
}
|
|
};
|
|
|
|
/** Descriptor of a word of the builded sentence
|
|
* NB: A Word can exist at runtime only if all his slots can exist (Brick and Back are setuped.)
|
|
* But for Credits...
|
|
*/
|
|
class CWord
|
|
{
|
|
public:
|
|
CSlot Slot;
|
|
CSlot ParamSlot[MaxParam];
|
|
// the total number of parameters (params and their possible son)
|
|
uint32 NumTotalParams;
|
|
bool ParamError;
|
|
// The Cost View for this line.
|
|
CViewText *CostView;
|
|
CViewText *CreditView;
|
|
CViewText *InfoView;
|
|
|
|
// reset display.
|
|
void reset();
|
|
// reset only all params
|
|
void resetParams();
|
|
// enable disaply and set the brick
|
|
void setBrick(uint32 sheetId);
|
|
void setParamBrick(uint param, uint32 sheetId);
|
|
// for optional delete, copy state from another word
|
|
void copySetup(const CWord &w);
|
|
|
|
CWord()
|
|
{
|
|
NumTotalParams= 0;
|
|
ParamError= false;
|
|
CostView= NULL;
|
|
CreditView= NULL;
|
|
InfoView= NULL;
|
|
}
|
|
};
|
|
|
|
public:
|
|
|
|
/// Constructor
|
|
CDBGroupBuildPhrase(const TCtorParam ¶m);
|
|
virtual ~CDBGroupBuildPhrase();
|
|
|
|
/// CInterfaceGroup Interface
|
|
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
|
|
virtual void updateCoords ();
|
|
virtual void draw ();
|
|
|
|
// Get the Validate Button if possible
|
|
CCtrlBaseButton *getValidateButton() const {return _ValidateButton;}
|
|
|
|
// clear the phrase
|
|
void clearBuildingPhrase();
|
|
// call after clearBuildingPhrase(), to copy a phrase, or empty phrase to init new Name.
|
|
void startComposition(const CSPhraseCom &phrase);
|
|
|
|
// build the current composed phrase (result of the edition).
|
|
void buildCurrentPhrase(CSPhraseCom &newPhrase);
|
|
|
|
/** For edition, can set a brickType filter for the root. if !Unknown, only root of this type will match
|
|
* Second and more filter are ORed with the root brick, if unknown, not ored.
|
|
*/
|
|
void setRootBrickTypeFilter(BRICK_TYPE::EBrickType rootBtFilter,
|
|
BRICK_TYPE::EBrickType rootBtFilter2= BRICK_TYPE::UNKNOWN,
|
|
BRICK_TYPE::EBrickType rootBtFilter3= BRICK_TYPE::UNKNOWN,
|
|
BRICK_TYPE::EBrickType rootBtFilter4= BRICK_TYPE::UNKNOWN);
|
|
|
|
/// \name Brick Selection
|
|
// @{
|
|
void fillSelectionRoot();
|
|
// if index==0, you must call fillSelectionRoot(). It can be a Mandatory/Optional/Credit
|
|
void fillSelectionMain(uint index);
|
|
void fillSelectionParam(uint index, uint paramIndex);
|
|
void fillSelectionNewOp();
|
|
void fillSelectionNewCredit();
|
|
void validateRoot(const CSBrickSheet *sheet);
|
|
// if index==0, you must call validateRoot()
|
|
void validateMain(uint index, const CSBrickSheet *sheet);
|
|
void validateParam(uint index, uint paramIndex, const CSBrickSheet *sheet);
|
|
void validateNewOpCredit(const CSBrickSheet *sheet);
|
|
// NB: the index is the index of the brick
|
|
void deleteOpCredit(uint index);
|
|
// @}
|
|
|
|
/// Call this when the name or the root brick change, to update the view of the spell edited only.
|
|
void updateSpellView();
|
|
|
|
/// Call this whill update all the view
|
|
void updateAllDisplay();
|
|
|
|
protected:
|
|
bool _GroupValid;
|
|
// In this array comes in Order Root/Mandatories/Optionals/Credits
|
|
std::vector<CWord> _MainWords;
|
|
CCtrlBaseButton *_ValidateButton;
|
|
CViewText *_TextPhraseDesc;
|
|
// The number of mandatories, not including the root.
|
|
uint32 _NumMandatories;
|
|
// The number of activated optional
|
|
uint32 _NumOptionals;
|
|
// The number of activated credit
|
|
uint32 _NumCredits;
|
|
|
|
bool _Setuped;
|
|
|
|
// the color of an unknown color brick
|
|
sint32 _TextureIdSlotDisabled;
|
|
|
|
// filter for the root
|
|
enum {MaxRootBrickTypeFilter= 4};
|
|
BRICK_TYPE::EBrickType _RootBrickTypeFilter[MaxRootBrickTypeFilter];
|
|
|
|
protected:
|
|
void setupBuildSentence();
|
|
|
|
// reset the sentence with a sheet.
|
|
void resetSentence(sint32 rootSheetId);
|
|
void updateDisplayFromRootBrick();
|
|
|
|
// update the parameters of the indexed main brick
|
|
void updateParams(uint index);
|
|
// reset the parameter hierarchy of the indexed main brick.
|
|
void updateParamHrc(uint index);
|
|
void updateNewButtons();
|
|
void updateAllDisplay(const CSPhraseCom &phrase);
|
|
|
|
// fill array of bricks possible for a new optional brick.
|
|
void fillNewOptionalBricks(std::vector<NLMISC::CSheetId> &bricks);
|
|
void fillNewCreditBricks(std::vector<NLMISC::CSheetId> &bricks);
|
|
void resetSelection();
|
|
void fillSelection(const std::vector<NLMISC::CSheetId> &bricks);
|
|
void filterKnownBricks(std::vector<NLMISC::CSheetId> &bricks);
|
|
void filterBrickExclusion(std::vector<NLMISC::CSheetId> &bricks, uint16 indexToSkip = 0xffff);
|
|
void filterFamilySetuped(std::vector<uint16> &families);
|
|
void filterBrickSetuped(std::vector<NLMISC::CSheetId> &bricks);
|
|
/// Filter bricks so only one that are compatible with skill of the current setuped one are filtered.
|
|
void filterSkillSetuped(std::vector<NLMISC::CSheetId> &bricks, bool checkOptional, bool checkCredit, sint avoidCheckIndex= -1);
|
|
/// for special root edition
|
|
void filterRootBrickType(std::vector<NLMISC::CSheetId> &bricks);
|
|
void filterRootPossibles(std::vector<NLMISC::CSheetId> &bricks);
|
|
|
|
// return the current number of main brick setuped. at least 1 with the root
|
|
uint getNumMainBricks() const {return 1+_NumMandatories+_NumOptionals+_NumCredits;}
|
|
|
|
// get the current rootBrick
|
|
const CSBrickSheet *getRootBrick();
|
|
|
|
protected:
|
|
CGroupEditBox *_UserSentenceName;
|
|
sint _NewSpellNumber;
|
|
// The spell icon builded.
|
|
CDBCtrlSheet *_SpellView;
|
|
|
|
// For weapon restriction
|
|
std::vector<SKILLS::ESkills> _WeaponSkills;
|
|
};
|
|
|
|
|
|
#endif // NL_DBGROUP_BUILD_PHRASE_H
|
|
|
|
/* End of dbgroup_build_phrase.h */
|