khanat-opennel-code/code/nel/src/3d/ps_register_forces.cpp

37 lines
1.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include "nel/3d/ps_util.h"
#include "nel/3d/ps_force.h"
namespace NL3D
{
void CPSUtil::registerForces()
{
NLMISC_REGISTER_CLASS(CPSSpring);
NLMISC_REGISTER_CLASS(CPSDirectionnalForce);
NLMISC_REGISTER_CLASS(CPSGravity);
NLMISC_REGISTER_CLASS(CPSBrownianForce);
NLMISC_REGISTER_CLASS(CPSCentralGravity);
NLMISC_REGISTER_CLASS(CPSFluidFriction);
NLMISC_REGISTER_CLASS(CPSTurbul);
NLMISC_REGISTER_CLASS(CPSCylindricVortex);
NLMISC_REGISTER_CLASS(CPSMagneticForce);
CPSBrownianForce::initPrecalc();
}
} // NL3D