khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/creature/_ai_motivation_health.dfn
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

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XML

<?xml version="1.0"?>
<DFN Version="0.14" State="modified">
<ELEMENT Name="Name" Type="Type" Filename="_ai_motivation.typ" Default="Health"/>
<ELEMENT Name="RelativePower" Type="Type" Filename="_ai_motivation_value.typ" Default="10"/>
<LOG>Wed Jul 03 15:44:49 2002 (robert) Dfn Structure =
Wed Jul 03 16:38:04 2002 (robert) Dfn Structure =
Wed Jul 03 17:33:46 2002 (robert) Dfn Structure =
Fri Jul 05 11:37:21 2002 (robert) Dfn Structure =
Fri Jul 05 14:40:20 2002 (robert) Dfn Structure =
Fri Jul 05 14:42:29 2002 (robert) Dfn Structure =
Thu Jul 25 15:19:37 2002 (robert) Dfn Structure =
Thu Jul 25 15:19:47 2002 (robert) Dfn Structure =
Thu Jul 25 15:22:49 2002 (robert) Dfn Structure =
Thu Jul 25 17:02:34 2002 (robert) Dfn Structure =
Thu Sep 05 14:24:06 2002 (chafik) Dfn Structure =
Thu Sep 05 14:24:58 2002 (chafik) Dfn Structure =
Thu Sep 05 14:25:22 2002 (chafik) Dfn Structure =
Thu Sep 05 14:25:55 2002 (chafik) Dfn Structure = </LOG>
</DFN>