khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczaea07.sbrick
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

43 lines
1.6 KiB
XML

<?xml version="1.0"?>
<FORM Revision="$Revision: 1.21 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCZAEA"/>
<ATOM Name="IndexInFamily" Value="1"/>
<ATOM Name="SPCost" Value="30"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SCALBEM"/>
<ATOM Name="LearnRequiresBricks" Value="bcpa22.sbrick"/>
<ATOM Name="CivRestriction" Value="zorai"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="AR_botte.tga"/>
<ATOM Name="IconBack" Value="BK_zorai_brick.tga"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="ArmorTool"/>
<ATOM Name="Item Max Level" Value="100"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="iczalb.sitem"/>
<ATOM Name="Nb built items" Value="1"/>
<ATOM Name="MP 1" Value="Raw Material for Clothes"/>
<ATOM Name="Quantity 1" Value="2"/>
<ATOM Name="MP 2" Value="Raw Material for Armor interior coating"/>
<ATOM Name="Quantity 2" Value="2"/>
<ATOM Name="MP 3" Value="Raw Material for Armor interior stuffing"/>
<ATOM Name="Quantity 3" Value="1"/>
<ATOM Name="MP 4" Value="Raw Material for Armor clip"/>
<ATOM Name="Quantity 4" Value="1"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
</FORM>