khanat-opennel-code/code/ryzom/client/data/gamedev/html/quick_help/qh_orientation_en.html
2010-05-06 02:08:41 +02:00

44 lines
1.5 KiB
HTML

<html>
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
</head>
<body bgcolor="#333333" text="#FFFFFF" link="#FFFFFF" vlink="#FFFFFF" alink="#FFFFFF" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0">
<!-- ----- -->
<!-- Intro -->
<!-- ----- -->
<P quick_help_events="next"
quick_help_link ="ah:context_help&target=ui:interface:compass&text=uimwCompas">
The indicated window is your
<a href="ah:context_help&target=ui:interface:compass&text=uimwCompas">Compass</a>.
By default the arrow indicates when it points towards the top.
Click on it with the right button of your mouse to display the menu.
<br><a href="ah:submit_quick_help&next">- Continuer -</a>
</P>
<!-- ------- -->
<!-- Choices -->
<!-- ------- -->
<P quick_help_events="next">
Several choices appear such as the direction of your departure point (home) or the direction of your target.
Additionally, the direction of certain villages are shown below the separator.
In all cases, whichever destination you choose your
<a href="ah:context_help&target=ui:interface:compass&text=uimwCompas">Compass</a>
to indicate, the arrow must be oriented towards the top of the screen for you to get there.
<br><a href="ah:submit_quick_help&next">- Continue -</a>
</P>
<!-- ------ -->
<!-- Finish -->
<!-- ------ -->
<P quick_help_events="">
<br><a href="qh_orientation.html">-- Start again --</a>
</P>
</body>
</html>