75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_PREREQUISITS_H
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#define RY_PREREQUISITS_H
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#include "nel/misc/types_nl.h"
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#include <vector>
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struct CPrerequisitDesc
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{
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inline CPrerequisitDesc() : Description(0), Validated(false),IsMandatory(true)
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{}
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inline CPrerequisitDesc( uint32 desc, bool ok, bool mandatory ) : Description(desc), Validated(ok),IsMandatory(mandatory)
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{}
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/// serial
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void serial(NLMISC::IStream & s)
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{
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s.serial(Description);
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s.serial(Validated);
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s.serial(IsMandatory);
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}
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/// string id used to describe the prerequisit
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uint32 Description;
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/// status (true = ok, false = prerequisit not met)
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bool Validated;
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/// is mandatory or not
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bool IsMandatory;
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};
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/**
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* class used to store the mission prerequisit infos and to send it to the client
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* \author David Fleury
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* \author Nevrax France
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* \date 2005
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*/
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class CPrerequisitInfos
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{
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public:
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/// ctor
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CPrerequisitInfos()
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{}
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/// serial
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void serial(NLMISC::IStream & s)
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{
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s.serialCont(Prerequisits);
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}
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std::vector<CPrerequisitDesc> Prerequisits;
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};
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#endif // RY_PREREQUISITS_H //
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